PVP Builds in Dark Souls II are a key component to beating other players in the game. Building your own PvP build is all about Stats, Equipment and Magic. Once you find the best build for your character, you'll find yourself going toe to toe with players around Dark Souls II. This page will help you create the best possible build for your playstyle or character.
For help on making your own build, look below.
Disclaimer: Builds listed here aren't necessarily well made. Anyone can post builds of varying effectiveness fitting various playstyles. Use your brain when browsing, and don't expect these builds to be min-maxed or optimized, for general usage or your own playstyle.
How to Create your PVP Build in Dark Souls 2
Visit this page to play around with numbers Dark Souls 2 Builds Calculator (Beta)
- Create a wiki page with your build name and add the info/links. To create a page, click this
- Edit this page by ADDING A ROW to the table below with a link to the page you created and an overview.
- You can link items to a page and make them into mouseovers by adding a link to the items page and then adding #fex as the "anchor". It will look like this
Build Name | Creator (Wiki Username) | Soul Level | Primary Stats | Description |
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The Dark Loyce King | ThxUnknown | SL 150 SL+ 200 Use the Stat in the brackets if you use S. Ritual Band |
Class: Deprived VGR: 30 (35) SL+: 44 (44) END: 20 (20) SL+: 20 (20) VIT: 20 (20) SL+: 29 (29) ATT: 25 (13) SL+:25 (13) STR: 25 (25) SL+: 25 (25) DEX: 40 (40) SL+: 50 (50) ADP: 13 (15) SL+: 30 (32) INT: 6 (6) SL+: 6 (6) FTH: 25 (25) SL+: 25 (25) |
Story: You are a fallen King from a far Land. You went to Drangleic to seek the King of Snow (The Ivory King), The King of Earth (The Sunken King) and the King of Iron (The old Iron King)... Now you are here. After you killed Vendric and recived the last Crown, you were beaten by his brother Aldia, The Scholar of the first Sin. Now you stand here... You fight to get your soul back from Aldia even though the crowns make you look humen. You feel, that you are still Hollow... This Build is an PvP/PvE Cosplay Build! Head: Any Crown (Kings Crown is best, because it makes youkeep your human form) Chest: Raime's Armor / Velstadt Armor Hands: Gauntlets of the Forlorn Legs: Drakeblood Leggings Right Weapon 1: Loyce Greatsword (Uninfused) <=== It is your main Weapon Right Weapon 2: Shadow Dagger (Uninfused) <=== For Backstabs (Optional) Right Weapon 3: Black Hunter Bow (Uninfused) <=== For Ranged Damage (Optional) Left Weapon 1: Black Witch Staff (or any Chime) Left Weapon 2: Any Small Shield OR Parry Dagger (Optional) Left Weapon 3: Pyromancy Flame Ring 1: Third Dragon Ring Ring 2: Chloranthie Ring +2 Ring 3: Ring of Blades +2 Ring 4: Ivory Warior Ring (Southern Ritual Band) (NOTE: If you want you can use any Rings) Spells: Sacred Oath Warmth OR Dark Weapon (You can use Dark Weapon if you put ATT to 16 and INT to 16 and any other stat -1) ... But if you want you can use other Spells Items: Dark Pine Resin (Only for Cosplay) and only if you dont have Dark Weapon!!! Dark Arrows (Only with Bow) Throwing knifes Gameplay: Its really simple: You buff your Weapon and use Sacred Oath... If the enemy is far away do a sprint attack and then a not locked on 1H R1, then lock on and again 1H R1... the rest of the Fight is your problem :P btw: I play Dark Souls II on the Computer not on PlayStation or XBox |
Dark... Red Mage? | SL 200 (or SL 150) | Class: Deprived Vigor: 30 (20 if SL 150) Endurance: 58 (38 if SL 150) Vitality: 6 Attunement: 30 Strength: 16 Dexterity: 16 Adaptability: 17 Intelligence: 40 (30 if SL 150) Faith: 40 (30 if SL 150) |
You buff yourself and poke people with your dark weapons or shoot them with your spells. Is kind of squishy but mobile and tactical due to high endurance, 100 agility, 6 attunement slots and very low VIT for Flynn's Ring. Head: Hexer's Hood Chest: Hexer's Robes Hands: Dark Gauntlets Legs: Dark Leggings Left #1: Dark Silverblack Shield +10 Left #2: Dark Black Witch's Staff +10 Right #1: Dark Silverblack Spear +10 Right #2: Dark Silverblack Sickle +10 Ring 1: Ring of the Living (fashion only) Ring 2: Third Dragon Ring Ring 3: Flynn's Ring Ring 4: Ring of Blades +2 Spell 1: Dark Orb Spell 2: Dark Weapon Spell 3: Sacred Oath Item 1: Poison Throwing Knife |
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Belmont Family Build | MeowMeowGaming | 190 | VGR: 35 END: 35 VIT: 20 ATT: 16 STR: 15 DEX: 40 ADP: 20 INT: 7 FTH: 55 |
This is a build based off of the Castlevana Series from my Childhood. Definitely not easy, but extremely fun and challenging! Click on the link to see the build, and please, have fun! |
The Dexbro | Skullboy134 | 150 | Starting Class: Cleric VGR: 23 END: 22 VIT: 30 ATT: 20 STR: 12 DEX: 40 ADP: 4 INT: 4 FTH: 50 |
This is mainly a Dex/Faith build that uses a variety of Dex weapons to adapt to your opponent's setup. The Dexbro mainly utilizes Rapiers, Pate's Spear and the Uchigatana, as well as powerful faith spells to pressure the enemy. This build is perfect for surprising your opponent, as you are using weapons that deal quick damage at high, medium and low ranges. This gives you the tools to dictate the fight with small poison weapons, high counter damage, and ranged attacks, all while keeping the enemy at bay. Click on the build name to see the full setup and description |
The Destroyer | Kanukaluk1900 | 200 | VGR: 40 END: 36 VIT: 35 (or higher) ATN: 10 STR: 50 DEX: 50 ADP: 20 INT: 6 FTH: 6 Starting Class: Deprived |
For the most part, this build is amazing. BUT, it does not really work well against opponents with high poise. You want to stunlock your opponent to death. A small weapon that attacks quickly and deals good poise damage is ideal. Also, because of you high poise, you can spam parry. I know this is considered bad etiquette by some people, but whatever. Click on the name for more details. Have fun and Praise the Sun! |
Sora KH PVP (surprisingly effective) | Patrick6160 | 150 | VGR:30 END:20 VIT:18 ATN:16 STR:40 DEX:40 ADP:30 INT:3 FTH:6 Starting class: Knight |
most Sora builds I've seen just use the key-blade, this one uses magic (cause sora could use magic and it represents Donald), and the watcher shield (its Goofy's shield, and because the watchers face semi looks like mickey mouse ears) fun and very surprisingly effective key-blade build. has agape ring capabilities. since you don't have to upgrade the key at all the agape ring will put you at a pretty big soul memory advantage over everyone who has to lvl their character AND their weapon. includes many optional Kingdom Hearts themed equipment choices for build variety. Actually viable now that new game players can play with new game + and is actually pretty easy to set up just some minor farming for your chest piece and legs. the rest will come as you play through the game. I just use bonfire ascetics if I wanna fight bosses again since if you go to new game plus you lose your key-blade until you journey to the demon of song again. |
Lord Faraam | Bruce Wayne steam: |
170 | VGR:40 END:42 VIT:27 ATN:4 STR:18 DEX:18 ADP:28 INT:40 FTH:5 |
Sorcery (someone request it long time ago) SC: Knight Click on the Build name title for a better understanding. |
The Alva Monster | Bruce Wayne steam: |
149 | VGR:30 END:30 VIT:31 ATN:16 STR:30 DEX:30 ADP:25 INT:5 FTH:5 |
Basic Pyro + one hand build. Fast and powerful. Should you try it? Yes. For a better understanding click on the full name of build itself, since this "Description" box blow up all my text settings I've to move out in a new page. |
Dark Flame Artorias | Andices | 200 | VGR 40 END 30 VIT 33 ADP 10 STR 50 DEX 30 ATN 20 INT & FTH 20 |
This Build is for Expert Player. Your reaction speed have to be extremely fast as you have low ADP and do only medium roll . Fast to counter and trading damage, that's what your high HP and medium Armor for. Armor like Artorias : Alonne's Helm +5 (The one From the DLC Boss) , Raime's Armor +5 , Charred Loyce Gauntlets +5 , Charred Loyce Leggings +5 Rings for the Fast and Heavy Hitter : Chloranthy Ring +2 , Third Dragon Ring , Dark Clutch Ring , Fire Clutch Ring Weapons : Right Hand : Fire Black Knight Ultra Greatsword +5 with Cleric's Sacred Chime (Fast casting spd) Left Hand : Dark Majestic Greatsword +5 with Pyromancy's Flame +10 Spells : Flame Weapon (Buff Fire Black Knight Ultra Greatsword for more Fire Damage, combo with Fire Clutch Ring) Denial (For a 2nd chance in case you are bad at trading damage) Remember to switch between 2 handed stance between both weapon as both have very different move set. If opponent like to parry or roll, use two handed Fire Black Knight Ultra Greatsword that can't be parry and it have large sweeping attack. For fighting high poise opponent, two handing Dark Majestic on your left hand gave you Artorias poise breaking moveset and also better stat scaling. That's all, have fun. Praise the Dark Abbysal Sun. |
Variety Build | BrokenBushido | 130 | VGR 20 END 20 VIT 31 ADP 27 STR 16 DEX 40 ATN 20 INT & FTH 1/8 |
This is a close to pure melee build I made and have had a lot of fun with for several months now, the power of this build is not in having a higher attack damage or being able to soak up more hits than your opponent, this build shines because you will be able to counter whatever build your opponent is using, be sure to change your weapons and tactics to counter that of your opponents, if you do not do this you will fail with this build. Armor (This is my preference, feel free to change to your liking) Helm--Alonne Captain, Torso--Dark Armor, Gauntlets--Engraved Gauntlets, Boots-- Dark Boots Rings -- ROB+2, Chloranthy Ring+2, Third Dragon Ring, Stone Ring (the stone ring can be traded out if you are not worried about high poise opponents) Weapons (Using the exact weapons listed is key to this build, please do not deviate and read the notes for each weapon) Right Hand: RH1=Darkdrift Katana+10 (Use against turtles(the R2 gets around 50% shield penetration, be sure to two hand so they can not circle for an easy back-stab, if the first swing connects go for the second swing), also against short weapon users, and frequent dodgers(rolling).) RH2=Pate's Spear+5 (This is your go to weapon, utilize the running attack to catch people off guard(carefully, a missed attack leaves you wide open) do not use against anyone with a good parry weapon/shield in their left hand. Also be sure to two hand if your opponent has medium to heavy armor on!) Left Hand: LH1=Royal Kite shield (This is really only to counter high poke opponents, think thrusting swords or spears, maybe the occasional spin to win halberd. Only use as a combo with the spear) LH2=Old Whip+5 (This is the key weapon for countering parry spammers, use the running whip attack then follow up with the Darkdrift to punish them when they roll after their parry fail.) LH3=Pyromancy Flame+10 (I use Forbidden Sun to punish flaskers when I play in the Dragon Covenant and Warmth for Fight Clubs This build takes a bit of practice but is extremely effective when used correctly, just try to make sure you are using the right weapon combo to give yourself the advantage. To help people I have include the Variety build cheat sheet: 2 hand Spear>Havels(high poise), Spear/shield>rapiers, Darkdrift/whip>parry, Pyromancy/Forbidden Sun>Estus, Spear/Whip>all medium to short weapons(if low poise), 2 hand Darkdrift R2>Shield, Aggressive spear>Mage(if you can dodge). If you stick to these guidelines and practice a bit I'm sure you'll be glad that you tried this build. I currently have around an 85% win ratio on Iron Keep Bridge and a 70% win ratio in Blood Brothers arena using this build. Good Luck and Praise the Sun! -BrokenBushido |
PvP mage/pyro build | (PSN: XSV76) | 232 | VGR 25 END 20 VIT 30 ATN 50 STR 20 DEX 20 ADP 10 INT 62 FTH 52 |
With this build you will be able to kill any NPC or invader/ World host with ease I was even able to kill the host while taking on his summon my K/D ratio is 320/204 so far it's not a bad ratio this build was mainly designed off my Dark souls and Demon souls build just modified a bit I loved to PvP it's why I decided to share my builds only way I"ve lost was by complete noobs in every way possible or by lag but anyways here's my build enjoy spells and pyro spells Crystal soul spears can be found by trading Straid of olaphis old paledrake soul Affinity bought from Straid of olaphis forbidden sun reward for his third assasination request great chaos fireball NG++ or brotherhood of blood+3 Chaos storm in the chest on the lava rocks in Iron keep moonlight greatsword+5 trading old paledrake souls to weaponsmith Ornifex dark black witch's staff+10 infused dark left hand pyromancy flame+10 Rings Chloranthy ring+2 Clear bluestone ring+2 southern ritual band+2 Armor black hood Pate's armor penal handcuffs pate's trousers |
Senpai's Faith Build | Marcohazard (PSN: Mhazard) |
274 | VGR 20 END 27 VIT 33 ATT 50 STR 43 DEX 40 ADP 8 INT 53 FTH 53 |
Insane Moonlight Greatsword + Bluemoon Greatsword dual wielding build, tend to be impractical yet authentic. Power stance strong attack damage is 812, while you can retain the ability of launching moonlight beam with right handed weapon. also with cute Desert Sorceress gallery :3 For details visit this page: https://darksouls2.wiki.fextralife.com/Lunatic+Luna+The+Bluemoon+Blademaster |
Ricard 2.0 | Bruce Wayne steam: |
91 | VGR:28 END:28 VIT:15 ATN:4 STR:11 DEX:40 ADP:9 INT:3 FTH:6 |
SC: KNIGHT Hello everyone! I'm back today with another PvP Build, and this time I tried to do a cosplay of the famous Undead Prince Ricard. First off, this build is really personal, I tried to match stopping power with low weight equipment (and I did it, the build it's 50%/total weight) I used: third dragon's ring, life ring+3, chlornanthy +2, blades +2 ricard's rapier, target shield, elite knight elm the rest is full knight set (not elite). The Rapier it's really strange, it doesn't have a properly parry animation but it's really fast, it's like a retard version of the monastery scimitar. And the target shield it's also good for parryes. Click on "Ricard 2.0" for full dettails |
B2ast Hunter (Bloodborne Build) | ibewinnerz | 175 | Vigor-30 Endurance-20 Vitality-12 Attunement- 30 Strength - 20 Dexterity - 22 Adaptability -34 Intelligence - 30 Faith - 30 |
A viable PvP cosplay of the main character from the Bloodborne trailers. Starting class: Bandit Equipment: Right hand 1 - Dark Bandit Axe +10 Right hand 2 - Dark Wrathful Axe +5 (or dark halberd +10 if the first DLC is unavailable) Right hand 3 - Dark Great Machete +10 Left hand 1 - Raw Sanctum Crossbow +10 (with dark bolts and heavy bolts) Left hand 2 - Lighting Priest's Chime +10 (2 great heals and 1 sacred oath, only used at start of duels) Left hand 3 empty Rings - Flynn's ring (steel protection + 2 if first DLC is unavailable), Third Dragon Ring, Ring of Blades +2, Cloranthy Ring +2 Armor - Hunter's Hat, Robe, Manchettes, and Tights of Judgement Strategy: Start off the duel by casting sacred oath for that sweet bonus damage and defense. The main weapon will be the great machete, which is decent at mid-range melee combat. Make use of its range and hitbox to surprise people who are trying to roll away from you. Switch to the andit axe for close-range melee and the wrathful axe for criticals, AoE, and for the moveset as a substitute for the machete in mid-range. The crossbow should be used at long range combat and at the end of a meleee combo but be careful using it to finish combos because of the reload time. This build works best in NG with a semi-low soul memory, but is still viable at high soul memory however the great machete and crossbow will be less useful. Your playstyle should be aggressive since the lack of a shield means you will be more vulnerable to attack if you create an opening for your opponent. Try to rely on rolling/backstepping. A good combo if facing someone with a short enough weapon is to backstep and then fire a shot from the crossbow. Have fun and prepare yourself for the stream of messages saying "nice bloodborne cosplay" and such. :) |
Double Red blood Iron Blade | Bruce Wayne Steam: |
150 |
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![]() SC: Knight So, here It is. It's quite personal, and it's kinda good. Yes, it really is. This build it's also based on 3 ring, third dragon's ring, blade ring+2 and the chloranthy ring+2 I also use dark/fire/lighting/steel (protection) ring. The strategy it's really easy. it's based on punish the ppls who try to hit you, but how? just roll and attacky nothing too difficult, but here is the real deal. I seen really clearly ppls, get distracted by the gesture, and they don't know what to do, and that's your attempt to close the duel. |
Darkmoon Shinobi/Kunoichi | ![]() KuraiKurotsuki PSN: shinobipanther |
192 | Vigor-22 Endurance-31 Vitality-14 Attunement- 18 Strength - 18 Dexterity - 48 Adaptability -39 Intelligence - 31 Faith - 24 |
![]() The Point of this build is to wait for you're victim to make a move. When you have high agility and high dex attack , you don't need to worry about those huge Havel smashers or Giant Dads. All you need to do is time you're dodges and distract them with fire bombs, throwing knives (lacerating preferably) and unpredictable movements .When in need for extra annoyance to your prey;coat you're blade with resonant blade,dark blade or bleeding serums (also use certain AOE hexes when the time comes like dark fog or dark storm).*ONLY ATTACK WHEN YOU FIND AND OPENING,IMMEDIATELY ROLL AWAY WHEN DAMAGE IS DEALT* .Amour and weapons used in this build..... Armor:Thief Hood +10 Shadow armor +10 Engraved Gauntlets +5 Manikin Boots +10 Rings: Third Dragon Ring,Ring of Blades +2, Chloranthy Ring +2 and Ring of Giants +2 Weapons: Darkdrift +10 Dragonrider Bow+10 Any Chime or Staff for Dark blade,Resonant blade,Dark fog and other AOE hexes. Decide wisely . (Note when when leveling past 192, level up endurance, vigor and adaptability) You must analyse you're opponent before you jump in combat , wait for him/her to make a move. Be unpredictable and constantly evolve you're fighting tactics . |
Anti-Mage Crusader | Steam: | 175 | VGR 44 END 28 VIT 24 ATN 10 STR 40 DEX 40 ADP 22 INT 10 FTH 10 |
![]() Click on image for larger version. Starting Class - Knight Stat reasoning All of my typical standards that I like in a solid build 40/40 is pretty fricken solid for weapon variety VIT enough to make a 50% carry INT/FTH min for Silverblack 10 ATN for spell variety, original intention was Warmth for Fight Clubs 22 ADP, I take at least 20 always Weapons and Weapon reasoning Right hand Silverblack Spear - I approve of this moveset and I really like how it looks. Damage is good too. Dagger - Critical Damage is killer for when you parry. Don't backstab fish unless you're a scrub. Pyromancy Hand - Works better in Right than Left, needed for spells Left Hand Magic Magic Shield - Good for laggy mages, but I mainly used to go with the color scheme. Buckler parry animation. Sanctum Crossbow - This thing is a beast. You can poke with regular bolts, or two hand it and shoot a massive death shot. People don't expect it. N/A - Quick Switching between shield and crossbow Armor and reasoning Thief Mask - Complements G. Warden Top amazingly, and I'm always liked how it looked on Males, but could never match it well. Grave Warden Top - Fits well with Thief Mask and Havel's Gauntlets. Approve of the kind of Toga style across the chest. Havel's Gauntlets - A bit of poise, defense, and style, all in one. Mainly used for style, also used because I love H. Gauntlets Imperious Leggings - Loved the look of these since I was experimenting with a lot of builds. Decent armor/poise and good style. Rings and Reasoning Third Dragon Ring - Health, Stamina, Increased Load Ring of Blades +2 - Damage, Damage, DAMAGE Chloranthy Ring +2 - Stamina Recovery everywhere Life Ring +2 - Little bit of extra health to effectively trade or survive with, can be swapped with other rings Effectiveness Ratings (NEW) Mage/Hexer/Pyromancer - 89% - Worked extremely well against nearly pure Spell/Hex/Pyromancy users. Tank - 72% - Varies with tank style, not many tanks in DS2 for good reason. Silverblack is good poke either way. Standard Warrior - 79% - Depending on style, was mildly to greatly effective with pokes. Switch up a lot with R2s. Super Buffed Monster (SBM) - 48% - Using every buff in the game is difficult to deal with. Figured out toward the latter fights to constantly avoid and very few jabs. HAVEL MONSTER - 61% - Havel Monsters have been nerfed, but are still existant. Few of these could be classified as SBMs? Squishy Backstab Fisher - 74% - Play smart and don't go for second attack if you don't hit. Spear set leave you open. Use R2s though. Jester's Monster - 82% - Not many criticals are needed on this, but I parried over half of these guys. Sorry Jester's users, but some of you are bad. Tell me if I could put more categories for ER. Minimum for me to put a good ER rating is 10 matches at least, though I factor damage/remaining health. Flexibility Options With a 40/40 build, it's extremely easy if you don't intend to host fight clubs or use the ATN for anything to just set ATN back to it's base of 4. Same aspect with Silverblack, set it back to 6 FTH and 3 INT. Overall, that's 17 extra points for you to use back in the bank. Personally, when I tested flexibility, I put it into Endurance and Adaptability. With the 40/40 build and the carry weight, a lot of weapons can be used with this. If it gets to heavy, use extra points for VIT or pick up Royal Soldier's Ring +2. Also note you can swap in a lot of ranged weapons for Sanctum, but I suggest Sanctum Crossbow. If you'd like to find me, search Crusader Dan on Steam and friend the one with [PJ2014] in front of his name or just leave a comment on my profile. If you're on Fextralife looking at the PvP build, just click on my avatar to find my profile. |
Rip in Rektness | Bruce Wayne Steam: |
150 | VGR 35 END 35 VIT 35 ATN 4 STR 45 DEX 15 ADP 25 INT 3 FTH 6 |
![]() The Starter Class it's the knight due the fact he allready have a alot STR points. The glorious Mastodon Halberd it's quite heavy (16.0), and with 35 points in VIT plus the third dragon's ring you have 99.0 Eq.Load, and that's great, if you want change the weapons it's perfect becouse you have actually a great wayside of Load for your equipment to have also the good roll (the mid-fast roll of dks2). So what now? The build itself it's basically doing the "fake move", all the dark souls 2 player when they see you have an halaberd in your hands roll against you when you do the dash, becouse they think you gonna do the "spin2win" move, but that's also don't happen due the fact, when they roll you just have to go behind and go for a darn backstab, if you have enchanted your weapons will do also a really great damage (1.5k+), and also in level range 140-160 not much ppls have more than 1900 hp. So it's basically 1h1k, but when the oppent understand your strategy he will not roll against you, go for a spin2win, you will also deal damage, but remember the "spin2win" move it's really easy to parry, so becareful with that. |
Dark Guardian | Steam: | 150 | VGR 45 END 24 VIT 28 ATN 4 STR 20 DEX 45 ADP 20 INT 3 FTH 14 |
![]() Starting Class - Knight Started off as a spin-off of a build I helped someone make, has turned into one of my builds I like a lot. Armor is mostly aesthetic, although has a lot of utility. Stats are distributed in either necessary spots or for bonus to damage or survivability. Manikin Knife is my favorite knife. Hunter's Blackbow has an S scaling in Dexterity. Previously I had a Washing Pole ready to switch off as a quick swap with Dragonslayer, but I tossed the idea. Dragonslayer is effect at it's range and can be used to just throw people off their game. Rings are Ring of Blades +2, Chloranthy Ring +2, Third Dragon Ring, Ring of Giants +2 If you have questions or just want to know more about me, you can message me on or also now on Fextralife! |
Third Dragon King | Steam: | 150 | VGR 45 DEX 32 VIT 17 ATN 4 STR 20 DEX 56 ADP 20 INT 3 FTH 6 |
*Ignore the Typo. Below VGR is END not DEX.![]() Starting Class - Knight Quick Stat Explanation Just a lot of min/maxing Dexterity got a lot of extra points thrown into it Endurance has a good amount for plenty of swings Vigor has a decent amount put right at the border of how much I wanted in it Strength is at the minimum I need to use most of the weapons that go well with this build Vitality is at it's minimum to be efficient Quick Item Explanation I'm using Mirrah Greatsword because Lucatiel is a character I absolutely love as well as the A scaling in Dexterity Other weapons can be used, as I've also used Washing Pole, Murakumo, Drakewing Ultra Greatsword, Black Knight Halberd, and others. Blossom Kite Shield can be left unupgraded, but it's secondary purpose comes after upgrading it and infusing it with poison. 100% Poison Blocks. Mytha's can be replaced by any Knife or Dagger that you prefer that has high Critical if you can't afford to use a lot of Petrified Dragon Bones Chloranthy Ring+2 is easily acquired Ring of Blades +1 is fine for this build Third Dragon Ring is best for this Last ring can replaced by Covenant, I use Giant during Blue Sentinel duels to increase my poise (tested, has positive effects) Alonne Greatbow because this build is for NG, although can be carried to NG+ Using Greatbow is good for invasions at range strikes and also switching it up with your opponent when you get distance Greatbow can be replaced by other ranged options that aren't magic Black Dragon armor is light and thankfully only takes 20 dragon scales Strategy is more geared toward rolling than blocking for defense You are also advised to be more aggressive and on the attack rather than defending and waiting If you have any questions or just like the build or want to know more about me, you can find me on . |
Maskodon, Son of Giantdad | Steam: | 150 | VGR 60 END 30 VIT 32 ATN 4 STR 16 DEX 12 ADP 37 INT 3 FTH 6 |
The Legend never dies, and neither does his son.![]() Starting Class - Knight Penal Mask - Avaliable after Lost Sinner boss fight in Sinner's Rise. Raises Equipment load. Mastodon Set (Excluding Helm) - Avaliable from Primal Warriors in Drangleic Castle. Offers extremely high protection. Blossom Kite Shield - Stamina Recovery. IT'S WHAT YOU NEED. Zweihander - Chaos Infusion may have died, but the Zweihander lives on. You can either put Fire or Lightning on this, but personally, I like Lightning better. REMEMBER TO ALWAYS TWO HAND YOUR ZWEI. THE SHIELD IS ONLY THERE FOR STAMINA. What rings you got *****? Chloranthy Ring +2 - Even more Stamina Recovery. Had to look up on a few wiki spots to see if this stacks, and apparently does. Lots of Stamina all the time. Third Dragon Ring - Health, Stamina, Equipment Load - IT'S THE NEW RING OF FAVOR AND PROTECTION WITHOUT THE*****TY BREAKING. Ring of Blades +2 - Damage, since now we have four ring slots instead of two. Putting more power behind your Zwei. Ring of Giants +2 - This increases your poise, which with Dark Souls 2's famous stunlock of death, makes it harder to stunlock you and allows you to just carry through your opponents swings to let you TRASH them. |
Eragon from Alagaësia |
Bruce Wayne Steam: |
100 | VGR 40 END 30 VIT 7 ATN 4 STR 20 DEX 13 ADP 30 INT 3 FTH 6 |
It's a simple cosplay, the build is really solid. First of, you have to get the second reward of the dragon's covenant. Then, get a claymore, once you done it +10, infuse it flames, when you done this part, (skip all of this if you're on ng+)you have to bonfire all the intere areas of The Lost Bastille, when you have done everything, go back and fight again the Lost Sinner. Done this again, you will need a "fragrant branch of yore", now go back and use it on Straid of Olaphis, he will be petrified on the second floor of the last bonfire before the Lost Sinner. Now, trade the Old Witch Soul and 10,000 (10k) of your souls and get the flame weapons. Now, I use the chloranthy ring+2, southern ritual band ring +2, ring of steel protection +2 and the third dragon's ring. The duel strategy it's basically on roll and attack, little jump, rotation hit, but take in your mind you have 30 ADP if you timing you can roll against him when he use a slash, and that will be a 100% sure hit. And ofcourse before the duel use the flame weapons. Sé onr waìse sitja hvass! |
Gyrmastodon The Grandmaster | Marcohazard (PSN: Mhazard) |
284 | VGR 20 END 27 VIT 43 ATT 50 STR 43 DEX 40 ADP 8 INT 53 FTH 53 |
It is believed to have the highest physical defense among all armors within normal titanite upgrading path, it can even outclass fresh Havel Set, also possible to mid roll. |
Malformed Skull / Pyro build | Ukkoclap YouTube: |
150 | VGR 50 END 45 VIT 39 ATT 20 STR 20 DEX 7 ADP 12 INT 5 FTH 5 |
Showcasing the Malformed Skull / Pyro build for PvP. I don't see many people mention the Malformed Skull so I wanted to share my build. The goal : *extreme* single hit damage. I am talking about 1000+ a hit with R2, with instant kill backstabs. I aimed for 50% equipment load for fast stamina regen while still being able to move swiftly. Enjoy. |
The Magic Zweihander Build | killerkord (Youtube: ) |
75-85 | VGR 10 END 14 VIT 12 ATT 12 STR 24 DEX 12 ADP 18 INT 22 FTH 4 |
A lower level PvP build that uses the Bell Keepers covenant for PvP. The entire build can be ready to go in 3-4 hours for newer players, but faster than that if you're already familiar with the game. The build uses a Magic Zweihander as the primary weapon, which is then buffed with Magic Weapon, before 2-handing and mauling your opponents. Most opponents at this level / soul memory range will die in 1 or 2 hits to this build. It's a very high risk and high reward build. Video of the build (with PvP gameplay) included on the build page! |
Dark Pyromancy Flame Glass Cannon Build (Beta) | Marcohazard (PSN: Mhazard) |
Depended | Depended on variant | Theory build on Dark Pyromancy Flame, which is an elitist weapon since it scales with hollowing, however it does offer a better scaling than the default Pyromancy Flame, this is an attempt to put the flame to full potential by overclocking the stat with Soul Vessel and Curse, once Red Tearstone Ring is activated, it may deal a formidable damage, twice as damaging as default Pyromancy Flame per hit? Details: https://darksouls2.wiki.fextralife.com/Dark+Pyromancy+Flame+Glass+Cannon# feel free to leave comments on the page to tell whether it work or not. (Warning: elitist experimental build) |
King Favel - the killer of annoying little mage/wizard gankers | Oggab0gga | SL150 | VGR 38 END 20 VIT 24(level this further after other attributes are done - faster rolling is always better) ATT 12 STR 40 DEX 20 ADP 20 INT 15 FTH 15 |
This build is supposed to be pure melee, unless you are willing to farm spices. 15 intelligence and faith works for chameleon (fun in pvp) and heal if that is necessary as a phantom. If you are good at rolling and have decent timing, this build will wreck just about everything pretty easily. Starting Starting class - any, but preferably warrior/knight if you are not willing to use a soul vessel. Determine starting gift yourself - i like to use petrified something. Armor Fully upgraded Faraam helm, kings armor, havels leggings and gauntlets. Upgrade as much as possible, of course. Early game drangleic and Vengarl also works. All offer great defense. The differences are just about negligible. Use what looks cooler to you. Weapons Right hand: Bastard or mastadon or claymore - greatswords scale more off strength (Dex is awful in ds2) and are still faster and lighter than ultra greatswords/halberds/clubs as well as staffs if you are going to use them (though as mentioned, not for attacking - only for healing/ chameleon) Left hand: Any shield with 100 phys defense, as long as you maintain under 70% capacity. If you have plenty to spare i recommend magic shield+magic imbuement for avoiding pesky spell-spammers. A parrying dagger is also nice to have if you are facing a great-sword wielding tank. If not fighting a mage, any crossbow at all will work wonders. Rings 3rd dragon ring, old leo ring (if claymore - works well - if not, ring of blades), old soldier ring +1(or ring of blades if plenty VIT to spare) , chloranthy ring +1 HOW TO WIN: If you meet a caster - switch to magic magic shield and close the distance until you can heavy attack with claymore - guaranteed to do a lot of damage if fully upgraded with leo ring If you meet a tank(full havel using heavy weapons) roll and block until his stamina is just about gone, try to move in for a backtab - if not, use a crossbow with some good bolts (if he is not using shield) if he is using a shield, circle around with shield up and wait for opportunity to backstab If you meet any medium melee build/ a hybrid of caster and melee - keep your physical shield and try to roll away if he tries to attack you with a spell. Then keep him at range by using heavy attack. IMPORTANT: When you win, spam "very good" carving |
The Boxing Dandy | Andre Felipe Felipe |
150 | Vgr: 30 / End: 20 Vit: 30 / Atn: 02 Str: 40 / Dex: 40 Adp: 30 / Int: 03 Fth: 08 Starting Class: Bandit |
A Boxer build that works in both PvP and PvE Let's fight, like gentlemen |
Nights' Watch | MindOfTheSwarm (PSN ID) | 150 | Vgr: 82 / End: 30 / Vit: 20 / Atn: 6 / Str: 20 / Dex: 8 / Adp: 25 / Int: 6 / Fth: 6 | Join the Nights' Watch and defend the realm! This build focuses on melee only with lots of endurance and absolutely NO MAGIC! Follow the link for more details and welcome brother to the Nights' Watch! Don't forget to say your vows! This build requires great skill, as such only the most hardened of warriors will survive. |
DARKMUSH | Thormush | 120 | Vigor: 15/ End: 15/ Vit: 5/ Atn: 20/ Str: 50/ Dex: 19/ Adp: 8/ Int: 22/ Fth: 19 | Build focuses on fast attacks of the dark longsword, defense of a great shield, and diversity of hexes and spells to change it up. |
Dark Paladin Anti-Mage |
VooDooDoll123 Ravelord___Nito |
1 | / Vgr 40 / End 20 / Vit 43 / Atn 40 / Str 40 / Dex 15 / Adp 15 / Int&Fth 50 |
This build is centered around hexes and anti-mage buffs. Lets start with the stat breakdown. Vgr 40
 / End 20 / 
Vit 43 / 
Atn 40 / 
Str 40 / 
Dex 15 / 
Adp 15 / 
Int 50 / 
Fth 50 Weapons, Chimes, and Wands: 
Dark Sacred Chime Hammer +5 / Dark Chime of Want +5
 / Dark Sunset Staff +5
 / Avelyn +5 (for those special occasions) 
(Alternatively to Chime Hammer: Dark Crypt Blacksword, Dark Santiers Spear, or Dark Chaos Blade) Hexes and Miracles: 
Great Magic Barrier (Anti-Magic Buff) / Affinity
 / Resonant Weapon
 / Profound Still (Stops mages ability to cast)
 / Great Resonant Soul Rings: 
Third Dragon Ring
 / Ring of Blades +2 / 
Southern Ritual Band +2
 / Pilgrims of Dark Crest
 (Alternatively to Ring of Blades: Dispelling Ring for extra magic defense) Armor: 
Mad Warrior Mask +5
 / Armor of Aurous +5
 / Havel’s Gauntlets and Leggings +5 
(Alternatively: Throne Defenders Helm, Heide Knight Chainmail) Really enjoying this build right now, hope this helps some people out!
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AARdPRO DS1 (PRO PARRY) |
easy4MEEE (xbox gamertag) | 150 | [[tel:43 / 20 / 29 / 2|43 / 20 / 29 / 2]] / [[tel:40 / 40 / 20 / 1|40 / 40 / 20 / 1]] / 8 / | Starting class: bandit Ring: vitality+2 / cloranthy+2 / royal soldier+2 / third daragon Gear : elm variaghi+10 / havel's gauntlet+5 Weapon: bastard sword+10 and dagger+10 (for parry) Shield: buckler+10 (for parry) - weight 24.9% balance 39.0 and defense vs shot 415 vs cutting 507 vs penetration 465 (this class requires experience of playng dark souls 1) |
Mastodon Clown |
(SLV 150) | Vgr 36 / End 30 / Vit 40 / Atn 2 / Str 40 / Dex 20 / Adp 26 / Int 1 / Faith 8 | starting class: Bandit gear : manikin mask / Jester's chest / Havel's gauntlet / Gyrm boot Weapon : mastodon halberd / mastodon greatsword |
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Divine Fireblade |
150 | VGR 12 / END 11 / VIT 10 / ATN 30 / STR 21 / DEX 37 / ADP 33 / INT 7 / FAITH 43 | Starting Class: Swordsman Rings: Cloranthy +2 / Third Dragon Ring / Southern Ritual Band +2 / Ring of Blades +2 Armor: Saint's Hood / Armor of Aurous / Penal Handcuffs / Jester's Tights Weapons: RH: Fire Uchigatana / Lightning Priest's Chime (or better) / Lightning Hunter's Blackbow LH: Lightning Blacksteel Katana / Magic Royal Kite Shield / Pyromancy Flame (or Dark) Spells: Great Heal / Great Lightning Spear (x2 or 1 + WOG) / Great Magic Barrier / Great Fireball / Fire Tempest / Flame Weapon / Toxic Mist / Flame Swathe The main tactic of this build is this: use flame weapon on the uchigatana and switch to blacksteel on left hand. Use power stance and make use of rolling, occasionally using spells for extra damage. Toxic Mist works wonderfully as both a poison and a sight-blocking barrier to fire lightning spears from behind. Pyro flame is in left hand so you can buff the right hand and switch to pyromancy without losing the buff. If prefered, use sunlight blade to buff the left hand and use miracles as secondaries. The shield gives very good defense against most types of damage at +10 and imbuing it with magic brings the magic and fire defense to around 75 while keeping the physical at 98. |
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Kolari Veiled's Min-Maxing Dex-Faith |
x_Veiled | SL 202 |
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Basically you're a hyper aggressive weapon buffer, 1 ranged spell thrown in to deal with those pesky Int/Hex builds. This pretty much revolves around being an in your face melee monster, spam the crap out of the Katana sprinting poke for huge, unexpected damage. Chaos Blade has fast, low swings on RB meaning you'll often hit targets as they come out of their roll. Dexterity damage scaling (~70 damage more at 40 DEX with an A scaling? From pls.) is thrown out of the window for enormous Lightning scaling from that Faith pump. |
Cthulu_Cuddler's Pure Dex, Bell Bro |
140 - 164 | Very detailed, see link~! | Starting Class: Sorcerer So this is a build I've been having a lot of fun with. I keep him at SL25 and get TONS of action with the Bell Keepers. Feel free to interpret and change according to your style, but here's the idea- I hated the swordsman on my first play, but I decided to revisit him. I pumped dex to 29, and str is at 9. Alvaa set (all +9) with wanderer manchettes +9 for armor, until I beefed up Creighton's set to +9 (has a bit more defense but less poise-you decide). Still using Manchettes though, ok defense and light weight. |
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Dark Lord Build by Vaurk: Starting Class - Sorcerer, Soul Level 120 |
Vaurk | 120 |
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Weapons: Right Hand: Dark Long Sword +10, Dark/Lightning Priest's Chime +10. /// Left Hand: Dark Sunset Staff +5, Llewwellyn Shield Armor: Aurous Set/Lion Mage Set Rings: Clear Bluestone Ring +2, Third Dragon Ring, Clhoranthy Ring +2, and any ring Spells: 2x Soul Spear, Affinity, Dark Weapon, Any magic How to be OP: Cast Affinity, Buff your Dark Long Sword +10, Spam Souls Spears, if he survived you finish him with your Dark Sword of Hell!!! |
Builds by Octopus |
Octopus | 130-140 | Several | Five builds for all situations! |
Duelist Build |
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Ultimate set for switching weapons on the spot (Considers the highest possible strength and dexterity to duel wield anything and everything) Warning, you will be a glass cannon. | ||
Grimm's Pure Faith Cleric build |
Grimm | 120 |
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Weapon: Lightning Mace +10, Lightning Dragon Chime +5, Armor: +10 Insolent armor set (grants additional 2 faith bonus and mobility due to being a lighter armor with good defense) Rings: Third Dragon Ring, Cloranthy Ring +2, Ring Of Prayer, Southern Ritual Band +2 Miracles: 1x Sacred Oath, 2x Sunlight Blade, Wrath Of The Gods, Great Sunlight Spear |
Dog's Righteous Knight |
the dog keeper |
120-124 |
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Use Some Sort Of Infused Longsword (Or Fast Striking Weapon), NOT Massive Swords! Use Tower Shield Infused With Lighting (Helps Protect Against Lightning Spears) Try To Upgrade All Of Your On-Hand Equipment To The Max Before PVP'ing |
KOTO-BARU'S SPELL SUCCESS |
Kotobaru |
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Starting Class- any class will do, for the easiest time to lvl up go for deprived. Max lvl round 120-140. Recommendations- Staff or Amana +10 is you're best friend when pvping. High damage for low Intel and bonus's while human. Tower shield handy but not required a shield with good stability will do fine. If seeking a mixed build as in Spell-sword highly suggest Blue flame which can be obtained in the Un-dead Crypt. |
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Up Close And Personal |
Cronolus |
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(Fist Weapon Build) Starting Class Deprived is preferred but doesn't matter. | |
Witch Duelist |
SummonTheNight | 150 |
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Intellect/Staff/Fast weapon - Deprived start This build focuses around Crystal Magic Weapon buff on fast, magic-infused weapons, accompanied by powerful spells like Crystal Soul Spear and Soul Greatsword. A hefty health pool will help cushion your low VIT and lighter, high resistance armor. No shield! No heavy armor! Strong dodge mechanics required ahead. |
SWORDSPELL |
150 |
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Using Falchion +10 and magic uchi + 1O, bleeding black steel katana+10, dual wielding or not depends on the situation right hand:if dual wielding: falchion or bleeding black steel katana and a staff(infused with magic)to buff the magic uchi, plus the pyro hand +10; if not:uchi and pyro hand left hand: uchi if you're dual wielding and and hunter bow+10; if not:a medium shield like kite shield+10 , the staff and the hunter bow magic slots: Crystal magic weapon, a pyro buff, great combustion, and whatever you want Rings: blade ring +2; cloranthy ring; third dragon ring ; knuckle ring+2(the one that prevents fragile weapons from beeing broken too soon) |
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Manliest Fairy Princess |
All right guys, it's time to get down to business. This builds theme is to crush and maim your sissy opponents in the manliest way possible. And the best way to do that is by looking swagger as hell while you show them their entrails. The Rings and Weapons are up to the individual, but personally I go for a strength build with this set. Standard STR weps and great shield's to bash your targets skull in. Disorientate the foe by constantly applying poison thanks to your magic fairy dust. Keeping up a good offence is key with this set because one hit on the princess leaves her open to attack from all manner of nasty suitors. Show the world you arn't just a helpless princess. Cut, stab, and slam your enemies like the foreign scum they are. Show your dominance as the Fairy Princess and protect your lands as the next heir to the throne. | |||
Battle Hex Drag Queen |
Shanky-Smurf | 150 |
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Soul level 150 build that is Great for PVE and PVP and is not a drag queen but just an ordinary queen if your character is female.Recommended Starting Class - Bandit or Warrior |
Ultimate Whipping Butterfly |
This is a PVP build that revolves around the tactic of not only pressuring your opponent with whippy status conditions, but looking absolutely fabulous while doing so! It's recommended to upgrade you DEX as high as it will possibly go (for extra bonuses to poison and bleed). Once you're there feel free to upgrade your stats as you see fit (personally i use Faith as well for extra lightning speary fun). Suggested Equipment is the full Moon Butterfly Armor, but you may wish to sub the headgear for the King's Crown for that ultimate Royal Look! As for Weapons, you will need the Spotted and Notched Whips and you must Fully Upgrade them. These will be your bread and butter for the build. You could also use Dual fist weapons for keeping close for the poison effect. Rings should include the Third Dragon ring for the HP and Stamina. The Crest of Blood for Bleed attack, the Rat Crest for Poison attack, and then another ring you want to wear (ring of Blades is a good idea for an attack boost). The main aim of the build is to Dual wield your whips and pressure your opponents at a slightly comfortable range. If the opponent tries to move away, dash forward and use a running attack, as this will put you in close and will hit anyone going sideways. The poison pressure from the armor should heal keep opponents wary of approaching too closely, allowing you to whip away at their sheilds to inflict some tasty bleed and poison. |
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Drangleic Mercenary Build |
152 |
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Recommended Class: Swordsman Strengths: Your biggest strength is your aggressive attacks. Your high DEX and moderate STR in conjunction with the status effects from your weapons makes you a ferocious melee attacker. You can utilize your bow to do substantial damage as well, provided you time your shots. You will have speed and time on your side, provided you properly poison enemies and dodge attacks. Your fast attacks and status effects will keep your enemies on the defense, and your moderate reach will allow you to play close or medium range with some versatility. You have the defense and health to take hits, but you have the flexibility to avoid them entirely. You are not a heavy tank, but you aren't a glass cannon either. Use your high damage output to charge and destroy magic users, use your speed and status effects to outmaneuver tanks. Against tanks with high Adaptibility, you will still be able to take advantage of your high damage and speed, just be patient and time your rolls. Lure them into an attack and work your way behind them, or let them drain their stamina and counter. You have a high versatility with your weapons, you can keep everyone on their toes by switching between sword/shield, dual swords, whips, bow. Keep the enemy on the defensive and you can widdle them down 90% of the time, make them fear lowering their shield or opening up for an attack. Keep mages close, they aren't a threat if they don't have time to use their spells. Use magic weapon to take advantage of melee fighters who lack proper magical defense. Weaknesses: Let's be honest with ourselves, there is no such thing as a perfect build. Everyone is going to be better in some way. Your biggest and most glaring weakness is going to be your lack of offensive spells. If you set yourself up properly, you can avoid damage from fire, poison, curse, or magic provided you know what you're facing in advance, though that is rarely the case. If you don't know, try to anticipate. I typically keep my magic defense higher as the biggest threat for me is longer ranges. Since pyromancy has more close range spells, it is easier to counter (though devastating if you fail) A low Adaptability means you may suffer the same fate that you're trying to inflict on others, fortunately your high attack and moderate defense can often counter people who try to poison you to death. The last flaw is timing. You have several weapons and if you're caught with the wrong one at the wrong time it can lead to a quick departure, make sure you work on your timing. Keep your weapons ready for each scenario and keep rolling. You're faster than almost everyone else, whether you're smarter or not is debatable. |
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Mugenjura's Strength is Stronk Build |
Mugenjura | 150 |
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This build is designed to do some hilarious and fun things with strength weapons and abuses giving weapons other weapons movesets via powerstancing. It has some backup with pyromancy available to you. This build can also do very well PvE as it has access to a large range of weapons. Soul Level: 150 Recommended Class: Bandit/Explorer |
In the Name of Fire |
162 | Close combat: Start with immolation.. its a risk.. try only if are badass... The visual of immolation makes the other players rolls to flee... so use Flame swathe while he is rolling and he can't escape from the spell.. probably OHKO.. Other way, Great Combustion is very strong sell and very fast.. you don't need a weapon.. Ranged Combat: Dual Avelyn with power stance fires 6 shots.. causing large damage.. if the players rolls.. flame swathe .. X) |
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PSV's casuals are such scrubs because my katana is an overpowered sword. |
lvl150 BY:PSVxHER0 starting class is deprived |
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I made this build solely for hatemail, but I loved it so much I kept it and improved it so much for me and all of you. so go wreck some scrubs, but don't forget your manners. DON'T BM PEOPLE ITS STUPID. Use the dark chaos blade +5 with kings shield, monastary scimitar, and the sacred chime w/ lighning for spells I use
try to spam the running attack, especially when they roll away! Thas when they are open and vulnerable for a super 700 dmg counter attack. The chaos blade has a 150 counter damage so try to trade some hits. I use the life ring+2,cloranthy ring +2, 3rd dragon ring, and the royal soldier's ring +2 good luck! |
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Unstoppable melee build | LVl 230 level-234 vigor-40 endurance-33 vitality-41 attunment-20 strength-50 dexterity-30 adaptibility-24 intelligence-24 faith-25 |
Become the ultimate dark warrior with this build rulers sword +5 with flame weapon on it + as much souls you can carry to boost the damage of the sword.it does 800 damage each light attack and 900 Heavy attack. Then the plus 5 scythe of want for backstabing which takes away 1897 of the opponents health when ever you get a chance to block break the critical damage is staggering and is an instant kill.i also wore the mad warrior armour to make my character look very evil if you do not have the mad warrior set you can try to farm it at the belfry sol approch at the iron keep but the drop rate is very low.you also need to be in the bell covenant in order for the red phantom mad warrior to spawn.CAUTION!-this may take you up to 5 hours to farm if you do not get lucky with the drop rate.if you do not want to try this farm find the most evil armour you have and equip it Rings-ring of blades+2 cloranthy ring+2 3rd dragon ring and the ring of steel protection +2 Enjoy and praise the sun ! |
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Anarchist's Glass Cannon Build (Hexes, Miracles, Pyromancies & Sorceries) | Anarchist26 | SL 150 | Vigor - 20 Endurance - 10 Vitality - 5 Attunement - 40 Strength - 10 Dexterity - 8 Adaptability - 8 Intelligence - 60 Faith - 40 |
You want to run a strong Glass Cannon who wrecks bosses and kills players in 1-5 shots depending on the magic used? Can you roll through most attacks but will sometimes need a shield to block some attacks? This build was made based on my own understanding of the game, stats, mechanics and whatever made sense at the time. In my estimate, I can say that the build was finished 3/4 into the game, it was wrecking things 3/8 into the game. It is a monster in both PvE and PvP provided you know how to handle it. Click on the Build Name for the equipment and spell loadout and additional info but that the stats are provided to the left. Have fun! |
PSkillz22 Dark Death Dealer | PSkillz22 | Sl150 NG plus |
Vigor - 40 Endurance - 20 Vitality - 5 Attunement - 20 Strength - 12 Dexterity - 26 Adaptability - 20 Intelligence - 30 Faith - 30 |
Starting Class - Sorcerer This build is all about dealing massive amounts of damage in versatile ways and looking cool while doing it. The stats are set up to support the two most important spells for this build, Resonant Weapon and Great Resonant Soul. The most of important piece of equipment you can have is your weapon and your catalyst. For this build I chose the Chaos Blade katana. The damage is amazing and the drawback is minimal for pvp. The running R1 attack of the katanas is incredible and this one is no different.The moveset is amazing and my favorite of the katanas. Infuse this with the Dark Infusion. The catalyst I use is the Dark Caitha's Chime plus 10 with dark infusion. One in each hand so you can buff as well as cast GRS from either hand. Recap of all Equipment Weapon - Dark Chaos Blade plus 5 Catalysts - 2 Dark Caitha's Chimes plus 5, one in each hand Bow - Dark Hunter's Blackbow plus 5. Great utility bow with great damage. Shield - Llwellyn Shield plus 5 Rings - Chloranthy Ring plus 2, Clear Bluestone Ring plus 2, Ring of Blades plus 2, Third Dragon Ring. Now for the Fashion Souls. The outfit is made to look intimidating as well as sweet. Everything matches well together and looks pretty mean on male or female characters. Head - Mad Warriors Helm plus 5 or Penal Helm plus 5 Torso - Executioner Armor plus 5 Hands - Engraved Gauntlets plus 5. Looks great and causes critical hits on regular attack every now and then, which is great for a fast weapon like the Chaos Blade Legs - Bone King Skirt plus 5 This build is super aggressive. Bait rolls and chase them down with the running R1 attack. I try to keep things strictly melee and chase down runners with GRS or switch when all hope is lost. I use poison daggers and holy water urns for consumables. The weight of this build is at exactly 70% so there isn't a lot of wiggle room. If you don't like the soul loss so much, drop your attunement to 16 and attune Dark Weapon instead of Resonant Weapon. This spell lasts 15 seconds longer in a fight which is nice and you can pump your points into Vit if you wanted some more equipment / heavier gear or into dex for slightly more physical damage to compensate for the weaker buff . The damage from this buff is quite a bit less . I've had tremendous success with this build and hope you can wreck some people with it. Enjoy ! |
Kalaniar's Mystic Knight PvP Build | Kalaniar | 125 | 20 Vigor 20 Endurance 20 Vitality 25 Attunement 13 Strength 15 Dexterity 20 Adaptability 39 Intelligence 6 Faith Starting Class: Deprived. |
A build that focuses on utilizing the balance between melee and Sorceries by harnessing the power of the Blue Flame. Basic Outline: Weapons: Blue Flame x2 (Yeah, you heard me). Helmet: Alva, Elite Knight, etc. (something "Knightly"), or Black Hood, Black Witch Hat. Chest: Something Knightly, Lion Mage, something Mage-oriented. Leggings: Something Knightly, Lion Mage, something Mage-oriented. Gauntlets: Something Knightly, Lion Mage, something Mage-oriented. Ring 1: Southern Ritual Band. Ring 2: Blue Clearstone Ring. Rings 3 and 4: Rings of choice. |
Blue Flame Weapon Set | Vigor: 20 ~ 25 Endurance: 30 Vitality: 25 Attunment: 30 Strength: 25 Dexterity: 20 Adaptability: 20 Intelligence: 40 Faith: 10 Class: Sorcerer |
Right Hand Weapon 1: Blue Flame +5 Right Hand Weapon 2: Dragonrider Bow +5 Right Hand Weapon 3: Left Hand Weapon 1: Slumbering Dragon Shield +10 Left Hand Weapon 2: Sunset Staff +5 Left Hand Weapon 3: Magic Slot 1: Soul Spear 2 ~ 5 Magic Slot 2: Soul Spear 2 ~ 5 Magic Slot 3: Soul Spear 2 ~ 5 Magic Slot 4: Soul Greatsword 3 ~ 6 Magic Slot 5: Dark Orb 20 ~ 30 Magic Slot 6: Dark Weapon 4 ~ 8 Helmet: Faraam +10 (4.8) (Helmet) Chest: Black Dragon (4.8) (Chest) Gloves: Desert Sorcerer +10 (1.5) (Gloves) Leggings: Chaos (2.0) (Leggings) Ring Slot 1: Ring Of Blades +2 Ring Slot 2: Old Sun Ring Ring Slot 3: (Delicate String or Dispelling Ring) Ring Slot 4: Ring Of Knowledge Arrows Slot 1: Magic Arrow Arrows Slot 2: Lighting Arrow Item Slot 1: Estus Flask +5 Item Slot 2: Lifegem 15 Item Slot 3: Radiant Lifegem 10 Item Slot 4: Green Blossom 10 Item Slot 5: Amber Herb 10 Item Slot 6: Witching Urn 10 ~ 15 Item Slot 7: Hex Urn 10 ~ 15 Item Slot 8: Poison Throwing Knife 20 Item Slot 9: Item Slot 10: |
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PSV's top decked and wrecked build | lvl 150 by:PSVxHER0 | vit -40 end-30 vit-12 att-16 str-20 dex-30 adp-30 int-6 fth-30 starting class is deprived |
weapons- lightning falchion +10, sacred chime, kings shield, use great heal, WOG (for them gonkers), and sunlight blade. NOTE you need some sklepics spices to do this, try farming for them full alva set enjoy your new dks1 build in dks2 |
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Inside's Yolo Build. F* it. |
SL 150+ | Vgr 40 / End 20 / Vit 30 / Atn 13 / Str 50 / Dex 18 / Adp 20 / Int base / Faith base | Rings: Cloranthy +2, Third Dragon/Royal Soldier +2, Ring of Blades +2, Ring of Giants +2, etc. Gear: King's Crown +5, King's Armor +5, Engraved Gaunts +5, etc leggings (Throne Watcher +5) Weapon: King's Ultra Greatsword +5 Alt Weapons: Pyromancy Flame +10, Dragonrider's Bow +5 No Shield |
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Dual Wielding, Max-Power Sorcerer | Soul Level 200-220 |
Vigor - 28 Endurance - 40 Vitality - 10 Attunement - 50 Strength - 15 Dexterity - 15 Adaptability - 10 Intelligence - 61 (with ring and hood) Faith - 51 |
Do max damage with the best spells/hexes in pvp combat. Out smart and over-power EVERYONE under ANY circumstance. Also, look bad-ACE wielding the sunset with the wisdom simultaneously. | |
Supreme Master Overlord Build | RabidDogOnCrack (PS3 username) |
Soul level: 204+ | END: 10 VIT: 20 ATN: 60 STR: 40 DEX: 20 INT: 55 FTH: 40 Class: Deprived |
Your goal is to master almost every spell class, and the physical weaponry. Head piece: Black Witch Hat (for an extra attunement). Rest of the body: Heavy Armor of your choice, Though I suggest Vengarl's set. Main Weapon: Pursuer Great Sword +5 (or something similar). Secondary Weapon: Black Witch Staff. Tertiary Weapon: Pyromancy Flame +10 Main Weapon (left): Pursuer Shield Secondary Weapon (left): Dragonrider Bow +5 Ring 1: Life Ring Ring 2: Ring of Blades +2 Ring 3: Third Dragon Ring Ring 4: Southern Ritual Band +2 Spells:
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BEEDRILL | Evilpoptart1990 | Any | Minimum to dual weild Grand Lances | Moonlight Butterfly armor Dual Grand Lances, poison or regular. Poison Resin if regular. Rat Ring, Old Leo ring Enough said. |
MDK Cleric | An!mA | 187 | Vgr 20 / End 20 / Vit 23 / Atn 32 / Str 45 / Dex 14 / Adp 30 / Int 1 / Fth 55 | Join Heirs of the Sun asap and enjoy playing god (originally PvE but also rocks in PvP it seems) |
Gyrm Red Lion | CrazyAwsome | 150+ | VGR 25 END 40 VIT 25 ATN Base STR 45 DEX 20 ADP 30 INT Base FTH Base |
Starting Class: Warrior Weapons: R1: Lion Greataxe +10 R2: Hunter's Blackbow +10 L1: Lion Greataxe +10 L2: Shield of your choosing *Power stance the lion greataxes. Rings: Third Dragon RIng Ring of Blades +2 Chloranthy Ring +2 Ring of Giants +2 Gear: Red Lion Cape +10 Gyrm Glove +10 Grym Warrior Boots +10 Info: This build is mainly for PvP however it can hold its own for PvE, I personally use this build for both, and it works fine. |
Pursuer Cosplay | Hefellmyliege | My stats: SL:177 VGR 20 END 25 VIT 47 ATN 13 STR 50 DEX 28 ADP 10 INT 15 FTH 22 |
Armor: Elite Knight Helm +10 Steel Armor +10 Throne Defender Gauntlets +5 Throne Defender Leggings +5 Weapons: Right Hand: Magic Pursuer Ultra Greatsword +5, Archdrake Chime +10 Left Hand: Pursuer Greatshield +5, Sorcerer's Staff Rings: Chloranthy Ring +1 Redeye Ring (creepy red glowing eyes) *ABSOLUTELY NEEDED* Dispelling Ring Third Dragon Ring Spells: Magic Weapon/ Great Magic Weapon, Magic Barrier/ Great Magic Barrier |
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Skeleton Shenanigans: Electric Boogaloo | miba (Steam) | SL: 130 - 140 |
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Read more on the build's page! Class: Warrior OR Knight
Spells: |
Dirty winning | Adibouchou | 150 | str : 38, dex 23, vit 22, others 20. | Easy to use, yet powerful. I will format soon. |
Melee Brawler | DJL2 | 110+ |
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Check the Build Page for details, strategy, etc. Weapons and Armor are up to preference, but the goal is to go heavy on both to maximize up close damage. After initial stat investment, build to:
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Ninja Stabber Quality Build 30% Equip Load! |
osmo | 150 |
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Build Notes: Starting Class: Bandit (required) 1. 30% equipment load for fastest roll. 2. 61 equipment load (points) for good Flynn's Ring Damage 3. Power stance Mytha's Bent Blades for Toxic buildup. I think you can stunlock opponents who have zero poise (needs verification) 4. Equip Dark Drift (it weights just 3 units) and strong attack through shields. 5. Uses Slumbering Dragoncrest Ring to make backstabbing easier. 6. Needs Southern Ritual Band +2 so you can equip spells. You can also ditch this ring if you don't care about pyromancy. 7. Ring of Blades +2 stacks with backstabbing (Flynn's ring does not add backstabbing damage or so I've read) See the rest on the Ninja Stabber page. |
Artorias/flame mage | Ezlimon(Xbox one) | 163 |
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Build Notes: 1.Raime set 2.Majestic Greatsword+5(Dark upgrade) or Watcher Greatsword+5 and Archdrake shield+10 3.Staff of wisdom+5/Pyromancy flame+10 4.You can change int to faith 5.The rings may be those who like, I recommend the third dragon ring, cloranthy ring+2 and Bracing Knucle Ring+2 6.Is varied, it does not change much the sword attack, for having the lowest str and dex. |
DarkLord | Scumble373 | 235 |
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Build Notes: 1. Rings: Ring of faith (+5 faith), Ring of intelligence (+5 intelligence), ring of attunement (extra attunement slot), (whatever you want) 2. Wear: You want to be wearing very heavy armor, like havels without the head. With these stats you should be under 70% so you can still move fast 3. You'll need a shield (any one you prefer (med)) 4. You'll need a good dark casting staff like the sunset staff (infused with dark, all leveled up) PUT IN LEFT HAND 5. You'll need a good dark casting chime like chime of want (infused with dark, all leveled up) PUT IN RIGHT HAND 6. You'll need these hexes equipped: Great resonent soul, profound still, scraps of life, affinity 7. Have a katana or some weapon in your right hand just in case (I use a poison manslayer +5) 8. Have a good amount of souls on you Combat: When invading someone's world, first use profound still to make sure they can't use magic, immediately cast affinity. Now, get great resonent soul ready. Run towards your opponent until your affinity orbs all fire off, a second after they fire off, cast a great resonent soul. The trick here is that they will roll to miss the orbs, but get hit by your great resonent soul after the roll animation completes, this should take a good chunk of health. At this point, cast scraps of life and cast affinity again. Rinse and repeat. Note: This build is all about timing, if the resonent soul is not cast at the right time, it can be easily dodged. Enjoy! :) |
Flaming Angel | Nazo | 253 | VGR: 50 END: 68 VIT: 30 ATT: 12 STR: 50 DEX: 50 ADP: 30 INT: BASE FTH: BASE |
Build Notes: Starting Class: Cleric Armor: Desert Sorceress Top+10 Arms: Vengarl's Gauntlets+5 Legs: Vengarl's Boots+5 Right Hand: Fire Warped Sword+5 Left Hand: Fire Warped Sword+5 Left Hand 2: Dark Pyromancy Flame+10 Spells: Flame Weapon Rings: Ring of Blades+2 Chloranthy Ring +2 Simpltons Ring Stone Ring Side Note: Build looks best with a female character. |
Black Fire Demon | Bouveti | 170 |
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Starting class: Warrior, Knight Head: Warlock Mask +10 Smelter Set +5 for armor, legs and gauntlets. Right Hand: Fire Black Knight Ultra Greatsword +5, Fire Sun sword +10 Left Hand:(Dark) Pyromancy Flame +10 Rings: Chloranthy Ring+2, Third Dragon Ring, Ring of Blades+2, Southern Ritual Band+2 Spells: Flame Weapon, Great Combustion, Great FireBall (or Warmth). This build is very fun to play against any melee opponent thanks to the BK Ultra Greatsword nice move set, it has high damage and quite good defense. Facing caster builds can be much more difficult as you do not have so much stamina to close up while dodging spells and be able to strike when in range. Stay mobile, use jump attack against parry spammer, bait easily with Backstep + R2, you can trade damage easily as you will almost always deal more damage in one swing than your opponent (and might also stagger them). When you manage to hit with your R1, do not swing more than twice as the second hit will not stagger and the third swing will be dodged 90% of the time. When you hit with a R2 or running attack, follow with a Great Combustion as a waking attack. Note 1: I am actually playing this build on SL 230 with a lot more END and VIT to have more stamina and be able to carry anti cast shield (Magic Magic Shield and Dark Transgressor Leather Shiled) as well as a Magic Dragon Rider bow +5 (OP Damage) against runner and healer. Note 2: This build can also be done with a Cleric, changing Southern Ritual Band for Soldier's Ring and switching some VIT point into ATT. |
HugstheMarshmalo | 50 Vigour, 50 End... What more do you need? | Starting Class: Knight I went to the desert sorceress set, or minimal weight and the increase in Int King's crown was too heavy, I couldn't work it into the build. Weapons are Crypt Blacksword, Parrying dagger/Small Leather Shield and a Pyro Flame (probably unnecessary) Flynn's, RoB and Chloranthy. Go look at the build on Mugenmonkey |
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Saber (Type-Moon Fate series) | PSN : khaledsalem889 | 172 |
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Starting Class : Knight lvl 13 Armour :-
Weapons :-
Rings :-
Spells :-
This build was not really hard (not at all) and it fits both PvP and PvE prefectly and as you see it is str and dex oriented build . Saber is one of my favorite anime characters , if you are into anime you must know her or even heard about , the hardest thing to do was to find good armor pieces that fit the cosplay and I couldn't find something better than the throne watcher armor (excluding the head gear for cosplay purposes) also decided to max out Dranglic sword and use magic weapon with it (for cosplay purposes too) , however when it comes to pvp I start switching to grand lance (which is also maxed) , if you are good with backstabs and rolling (duh) this should be one of the greatest builds for you. Note 1: You can notice that the Strength has 1 extra point , this point should have gone to the vitality but it was a mistake and did not really feel like wasting a soul vessel for it Note 2 : This was made on the scholar of the first sin version Note 3 : currently trying the build on NG+ and it's super effective (well until now) Here is a Preview :- |
Bloodborne Hunter | None, just call me Bromora | No limits | Like BB YOUR STATS ARE THE LIMIT | Start as swordsman: focus levelling on 2.Health, 1.Stamina, 3.dexterity, 4.strength.May need: carry weight, faith depending on armor weight and weapon (eg. Sanctum crossbow) Only useable axe= black dragon greataxe, butchers knife (classed as an axe in game) in right handStraight/curved/stabbing/katana swords useable in right handAll great swords can be used, only in two handed modeScythes can be used in two handed modeSpears can be used in two handed mode (thanks to TOH:DLC)Crossbows/small shields can be used in left handBows allowed (thanks to TOH:DLC)No spells= no staves, no chimes, no sanctum shield, no pyromancy flames. Wearable (full) armour sets include:Black leather setDark setBlack dragon setLeather/hunter setHeide Knight setImported setRogue setWanderer setWearable (specific) armor pieces include:Alva helmetAurous chest/leggings/gauntletsJudgement chest/leggings/glovesManikin chest/leggings/glovesDurgo's hatCrown of the sunken KingDrake blood chest/leggings/gauntletsMirrah hat Level as much as you like! Use crossbows to cheese the AI in PVE if you like! Use any bolts! Any enchantment is ok on a weapon! A flexible build based on a a flexible game that contains many moves, which will you make? |
- Anonymous
game has so much potential in diversity but still every pvp fight I do is just warped sword kinda sad
- Anonymous
Pvp is dark souls has always been kinda sh*t. Wish there were more pve covenants. Not that they really proved anything any
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