Archdrake Pilgrim

archdrake pilgrim enemies dark souls2 wiki guide 300px
HP NG: 760
NG+: 990
NG+7: ?
Weakness Thrust Attacks
Resistance Magic
Respawns Yes

Archdrake Pilgrim is an enemy in Dark Souls 2 (DKS2)Archdrake Pilgrims, formidable foes in the Shrine of Amana, wield maces and move decently in water. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

Archdrake Pilgrim Information in Dark Souls 2

A powerful enemy who uses a mace found in the Shrine of Amana. Runs at a decent speed in the water and tends to be accompanied by either a sorcerer, another protecter, or a few water rats. They deal decent damage and can stun-lock with his combo attack. They have a moderate aggro range on sight. They can be stunlocked pretty easy (using a Ricards Rapier).

 

Dark Souls 2 Archdrake Pilgrim Location

 

Archdrake Pilgrim Drops in DS2

 

Dark Souls 2 Archdrake Pilgrim Strategy Tips

  • You can stun-lock them pretty easily 2-handing a Dagger or a thrusting sword like Ricard's Rapier. Using a bow, 2 Arrows will stun them. Alternatively, circling to their left side opens them up for an easy back-stab.

 

Archdrake Pilgrim Move set in DS2

  • Yearn, Backstabbing: The enemy will swing at the player when in close range, can be up to a 2 swing combo.
    • Physical Damage
    • Can be blocked

 

Archdrake Pilgrim Notes and Tips in DS2

  • Archdrake Pilgrims have an extremely high drop rate. It is easy to farm Twinkling Titanite from them.
  • Cannot be parried.
  • Defeated Archdrake Pilgrims will subtract 36 seconds from the length of a co-op session. See Online for more detailed information about Multiplayer Time Limits.
  • Other Notes and tips go here.

 

Enemies
Abandoned Hollow  ♦  Aldia Warlock  ♦  Alonne Knight  ♦  Alonne Knight Captain  ♦  Amana Aberration  ♦  Amana Priestess  ♦  Armored Skeleton  ♦  Armorer Dennis  ♦  Ashen Crawler  ♦  Ashen Idol  ♦  Ashen Warrior  ♦  Aslatiel of Mirrah  ♦  Aurous Knight  ♦  Banedigger  ♦  Barrel Carrier  ♦  Basilisk  ♦  Belfry Gargoyle  ♦  Bell Keeper  ♦  Bell Keeper Mage  ♦  Black Drakeblood Knight  ♦  Blue Sentinel  ♦  Bonewheel Skeleton  ♦  Boromir  ♦  Bowman Guthry  ♦  Butcher Phantom  ♦  Catarina Knight  ♦  Chariot Lance Executioner  ♦  Charred Loyce Knight  ♦  Corrosive Egg Crawlers  ♦  Covetous Demon  ♦  Cragslipper  ♦  Crescent Sickle Phantom  ♦  crystal lizard  ♦  Curse Jar  ♦  Dark Priestess  ♦  Dark Spirit - A Chip Off the Ol' Rock  ♦  Dark Spirit - Abyss Ironclad  ♦  Dark Spirit - Forrest Grotesque  ♦  Dark Spirit - Pretender to the Xanthous Throne  ♦  Dark Spirit - Shadowveil Assassin  ♦  Dark Spirit - Tenebrous Rogue  ♦  Dark Spirit - The Ghost of Princes Past  ♦  Dark Spirit - Underworld Deadeye  ♦  Darkdweller  ♦  Darksucker  ♦  Desert Sorceress  ♦  Dingy Cleric Phantom  ♦  Dragon  ♦  Dragon Acolyte  ♦  Dragon Knight  ♦  Dragonfang Villard  ♦  DragonRider  ♦  Drakekeeper  ♦  Drakekeeper Knight Phantom  ♦  Dual Avelyn Bell Keeper  ♦  Dual Avelyn Faraam  ♦  Dual Avelyn Phantom  ♦  Ducal Spider  ♦  Eleum Loyce Giant  ♦  elite knight  ♦  Enemies  ♦  Entity of Avarice  ♦  Executioner  ♦  Falconer  ♦  Faraam Knight Phantom  ♦  Fencer Sharron  ♦  Flame Lizard  ♦  Flexile Sentry  ♦  Foreign Wanderer (Under Traveler)  ♦  Forlorn  ♦  forrest Grotesque  ♦  Frozen Reindeer  ♦  Fume Sorcerer  ♦  Gaoler  ♦  Giant Warrior  ♦  grand Tusk  ♦  Grave Warden  ♦  Great Basilisk  ♦  Great Giant Warrior  ♦  Great Poison Brumer  ♦  Greatbow Phantom  ♦  Greatsword Bell Keeper  ♦  Greatsword Phantom  ♦  Guardian Dragon  ♦  Gyrm Warrior  ♦  Gyrm Worker  ♦  Hammersmith  ♦  Headless Vengarl  ♦  Heide Knight  ♦  Hollow Crawler  ♦  Hollow Infantry  ♦  Hollow Mage  ♦  Hollow Mage (Black)  ♦  Hollow Peasant  ♦  Hollow Priest  ♦  Hollow Primal Knight  ♦  Hollow Prisoner  ♦  Hollow Rogue  ♦  Hollow Royal Soldier  ♦  Hollow Varangian  ♦  Hunting Dog  ♦  Hunting Rat  ♦  Infantry  ♦  Invisible Hollow  ♦  Invisible Rogues  ♦  Iron Warrior  ♦  Ironclad Soldier  ♦  Knight Phantom  ♦  Leydia Pyromancer  ♦  Lion Clan Warrior  ♦  Looking Glass Varlet  ♦  Maldron the Assassin  ♦  Masked Manikin  ♦  Melinda the Butcher  ♦  Merciless Roenna  ♦  Mongrel Rat  ♦  Nameless Usurper  ♦  Nimble Shadow  ♦  Ogre  ♦  Old Ironclad Soldier  ♦  Oliver The Collector  ♦  Poison Statue Cluster  ♦  Possessed Armor  ♦  Primal Knight  ♦  Prisoned Sinner  ♦  Prowler Hound  ♦  Prowling Magus  ♦  Rampart Golem  ♦  Rampart Hedgehog  ♦  Rampart Soldier  ♦  Rampart Spearman  ♦  Rampart Stray Dog  ♦  Roaming Soul  ♦  Roaming Soul - Foreign Wanderer  ♦  Rotten Vermin  ♦  Royal Soldier  ♦  Royal Swordsman  ♦  Ruin Sentinel  ♦  Rupturing Hollow  ♦  Sanctum Knight  ♦  Sanctum Priestess  ♦  Sanctum Soldier  ♦  Screenshots  ♦  Skeleton  ♦  Spider Drone  ♦  Spiders  ♦  Stone Knight  ♦  Stone Soldier  ♦  Stray Hound  ♦  Swollen Mongrel  ♦  Syan Soldier  ♦  The Imperfect  ♦  The Pursuer  ♦  Tseldoran Settler  ♦  Undead Aberration  ♦  Undead Crypt Knight  ♦  Undead Devourer  ♦  Undead Huntsman  ♦  Undead Laborer  ♦  Vorgel the Sinner  ♦  Wall Spectre  ♦  Wall Watchman  ♦  Washing Pole Phantom  ♦  Witchtree  ♦  Woodland Child Gully  ♦  Woodland Child Victor



Tired of anon posting? Register!
    • Anonymous

      the overhead slash is the easiest attack to parry in the game, the other two moves literally have 0 telegraph

      • Anonymous

        What a stupid enemy, infinite stamina, sprints insanely fast while not being slowed by water at all, can't be parried at all, completely ignores your poise combine with insanely fast attacks means you're guaranteed to get stunlocked and comboed if they land so much as a single love tap on you, and they block your attacks while they're in the middle of winding up an attack or swinging for some absolutely bullshit reason, and they often come in groups paired with Amana Priestesses as neither of them were bad enough on their own, overall **** these jackasses they make an already annoying area even more of a pain to go through

        • Anonymous

          These guys suck, not slowed down by the water at all despite being humanoids,sprint very quickly, swing very quickly while not giving a single crap about poise meaning they're almost guaranteed to stunlock you if they land even a single hit on you, and they can't be parried either and almost always come in groups, easy 1on1 which is rare since they always come on groups, and a massive annoyance when paired with those stupid mages sniping you from across the whole map, thankfully they're easily stunlocked themselves and aren't particularly tough

          • Love getting stunlocked <3 as with most enemies in this game, a joke 1 on 1, and impossible in groups. But Sekrio has that same 'problem' and that's my favorite game of all time, so it's whatever ... still annoying just how many of these dudes they had to sprinkle around tho.

            • Anonymous

              Mfs sprinting through the water like the flash on cocaine while we're slowed to slow power walks at best, real fair

              • Anonymous

                Scrubs complaining about basic enemies like those. In SoA you should be able to kill enemies like that without effort. They made them easy coz they have mage back up. Seriously. They have no poise, no hp, low dmg, low agro range. How can you even get to SoA and still have trouble with these kind of dudes cmon

                • Anonymous

                  Been trying for like 20 minutes to parry one of these scumbags, finally decided to check the wiki to see it it’s even possible. Now I feel silly.

                  • What a broken Enemy. Infinite Stamina, doesnt get slowed down in the water, cant be parried, deals ridiculous poise damage...a very fair enemy. Dear Archdrake Sect, feel free to fall off a cliff.

                    • Anonymous

                      WTF? They can be parried. I parry them all the time.
                      Is this page from pre SotFS? I noticed it says "water rats".

                      • Anonymous

                        These guys are Twinkling Titanite dispensers. Once you get to Rhoy's bonfire, put on your best item discovery gear and kill the three by the cave entrance until they stop spawning. Should come away with a haul.

                        • Just here to say that these fkrs can genuinely go die in a spikey pit of death. It's like my poise stops existing any time I fight these annoyances.

                          • Anonymous

                            I really I mean really really hate these guys, I'd say more like a ballistic missile from a nuke sub. These guys roam in pack's like rabid hungry wolves

                            • Anonymous

                              Beware, just like the Falconers these guys have blocking frames at the start of some attacks. That can get you roughed up real good.

                              • Anonymous

                                Only thing that used to annoy me about these enemies is they can rush through water like a torpedo where you’re like a Havel Knight in the bog.

                                • Anonymous

                                  Way too much range. As in aggro range, these things will start chasing you from further than an archer would start shooting at you.

                                Load more
                                ⇈ ⇈