Gyrm Axe

Gyrm Axe+10

Stats
icon wp physicalAttack 380(*266) icon wp counterStrength 110
icon magicbonus 0 (*266) icon wp poiseDamage 30
icon firebonus 0(*266) icon wp stability 30
icon lightningbonus 0(*266) icon durabilitiy 120
icon darkbonus 0(*266) icon weight 18
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
28
A(*B)
6
E
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Axe
Attack Type Slash
Enchantable Yes
Special No
*When infused: 266 physical dmg/266 elemental dmg and B scaling with chosen element. Str scaling changes to B.

Gyrm Axe is a weapon in Dark Souls 2. Grym Axe is a big and strong axe that hits hard. Good for those who want a simple but powerful weapon. It's all about physical damage and works well for strong characters who like to deal heavy blows.

 

An axe used by the nomadic Gyrm.

At first glance this axe appears crude, but with further examination one sees the fine craftsmanship of Gyrm blacksmiths. Quite heavy for a human, but flung about with reckless abandon by the Gyrm. 

How to get Gyrm Axe in Dark Souls 2

 

DS2 Grym Axe Hints and Tips

  • Upgraded with regular Titanite to +10.
  • This axe attacks differently than other axes. While most axes attack with sideways strikes, the Gyrm is swung from over the shoulder as part of a tackle, slamming the axe into the ground. The strong attack is a big overhand swing as normal.
  • This axe acts as like a Greataxe rather than normal axe. When powerstanced it applies a powerstanced greataxe moveset.
  • As the weapon's description hints, players should treat this axe as though they were wielding a Great weapon. Like most Great weapons, the axe has the tendency to swing where the character is facing at that moment, which could miss the enemy despite having lock-on.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Gyrm Axe Tutorial
Required in Build:
((Link to build))
 

DS2 Gyrm Axe Upgrades Table

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 190 - - - - 110
30
B E - - - - - - 55 10 30 30 30
Regular +10 380 - - - - ^ A E - - - - - - 55 10 30 30 30
Magic 133 133 - - - ^ B E C - - - - - 52.9 26.6 27.9 27.9 27.9
Magic +10 266 266 - - - ^ B E B - - - - - 52.9 26.6 27.9 27.9 27.9
Fire 133 - 133 - - ^ B E - C - - - - 52.9 7.9 46.6 27.9 27.9
Fire +10 266 - 266 - - ^ B E - B - - - - 52.9 7.9 46.6 27.9 27.9
Lightning 133 - - 133 - ^ B E - - C - - - 52.9 7.9 27.9 46.6 27.9
Lightning +10 266 - - 266 - ^ B E - - B - - - 52.9 7.9 27.9 46.6 27.9
Dark 133 - - - 133 ^ B E - - - C - - 52.9 7.9 27.9 27.9 46.6
Dark +10 266 - - - 266 ^ B E - - - B - - 52.9 7.9 27.9 27.9 46.6
Poison 133 - - - - ^ B E - - - - 112 - 52.9 7.9 27.9 27.9 27.9
Poison +10 266 - - - - ^ B E - - - - 140 - 52.9 7.9 27.9 27.9 27.9
Bleed 133 - - - - ^ B E - - - - - 112 52.9 7.9 27.9 27.9 27.9
Bleed +10 266 - - - - ^ B E - - - - - 140 52.9 7.9 27.9 27.9 27.9
Raw 218 - - - - ^ D E - - - - - - 55 10 30 30 30
Raw +10 437 - - - - ^ D E - - - - - - 55 10 30 30 30
Enchanted 190 - - - - ^ D E D - - - - - 55 10 30 30 30
Enchanted +10 380 - - - - ^ D E C - - - - - 55 10 30 30 30
Mundane 95 - - - - ^ C E - - - - - - 55 10 30 30 30
Mundane+10 90 - - - - ^ C E - - - - - - 55 10 30 30 30

 

DS2 Gyrm Axe Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Axes
Bandit Axe  ♦  Battle Axe  ♦  Bound Hand Axe  ♦  Butcher's Knife  ♦  Dragonslayer's Crescent Axe  ♦  Hand Axe  ♦  Infantry Axe



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    • Anonymous

      So it's an Axe, but it handles more like a Greataxe, but is smaller and weaker but lighter than weapons in the greataxe weapon class, wouldn't that make it... A Prettygoodaxe?!

      • Anonymous

        For those wondering why you'd take this over Drakekeeper's axe; Gyrm Axe consumes less stamina per swing & cost 8 less points of dexterity, which is quite a bit. The trade-off is it weighs 2 units more & the Running R1 attack has zero tracking (which I still think is a bug to this day considering Backstep R1 tracks as normal).
        Attack & Scaling is identical, & range is less of an issue as long as you 1-Hand it, which is arguably the best way to wield all Greataxes anyway. Besides, doesn't this thing look cool?

        • Anonymous

          theres literally no reason why this is called a standard axe... greataxe moveset, on the heavier side, doesn't even have the fast parry and fast backstab animations

          • An axe with the weight of greataxe... Use drakekeepere greataxe instead. Has 2 less weight, better reach, same moveset and if you tap secondary 2 times it does a spin combo.

            • Anonymous

              Want to get a second one for power standing before using ascetics or going to NG+ any idea how to get one?

              • Anonymous

                The damage is good but it's slow and the Greatsword has a better moveset, it has more reach, and both have no tracking so you can't kite enemies properly. In sum, for an Axe the Bandit Axe is good enough, for a long reach high damage weapon I would choose a Greatsword.

                • Anonymous

                  I remember it got a normal axe moveset when powerstanced on the lefthand, it seems its not so anymore, what a shame

                  • Anonymous

                    This weapon is fucking amazing it has great scaling high base damage and is easily upgraded it destroys everything it touches the only downside the weight and swing speed

                    • Anonymous

                      I love it's damage. Hate the tendency to swing where the character is facing at that moment, which could miss the enemy despite having lock-on.

                      • Anonymous

                        If you get Gavlan to the Doors of Pharros by talking to him he will give you a Gyrm Axe if you purchase enough stuff from him.

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