Wrathful_Axe.png

Heide Greatlance+5

Stats
icon-wp_physicalAttack.png 330(*48) icon-wp_counterStrength.png 160
icon-magicbonus.png 0(*48) icon-wp_poiseDamage.png 30
icon-firebonus.png 0(*48) icon-wp_stability.png 15
icon-lightningbonus.png 0(*48) icon-durabilitiy.png 50
icon-darkbonus.png 0(*48) icon_weight.png 10.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
20
C
22
E
28
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Lances
Attack Type Thrust
Enchantable Yes
Special Yes
*When infused: 207 physical dmg/254 elemental dmg and Bscaling with chosen element. Str scaling changes to B. Dex scaling changes to D.

 Heide Greatlance is a weapon in Dark Souls 2.

 

"A lance originating in Heide. A special alloy makes it very durable. The tip of the lance has been extended.
The composition of the alloy of these lances remains a mystery, but in Drangleic the attempt to imitate it resulted in the similar bradden steel.
Lances are normally wielded by mounted knights and it takes considerable training to handle one on the ground."

 

Acquired From

  • Rare Heide Knight drop from the Shrine of Winter.
  • Knight can be respawned by using Bonfire Ascetic on Ruined Fork Road Bonfire in Shaded Woods, first bonfire in the Bastille and Forest.
  • Scholar of the first sin : Dropped from a Heide Knight in the Gutter, on NG+ only or after using a Bonfire Ascetic, the one that drops the regular lance on NG. You can find him to the left of the ladder which brings you to the yodel which brings you to the second bonfire, close to the chest with the Pyromancer set. 100% unless one of rare drops kicks in.


Hints and Tips:

  • Infuse with Lightning to acquire B scaling on Faith, making it an extremely devastating faith based weapon, combined with its light weight.

Youtube relevant videos:
((Please link or make the embed small))
Heide Greatlance move set & power stance
Required in Build:


Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
  20 16 - -

 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 135 - - 70 - 160
30
C E - - C - - - 40.0 10.0 30.0 30.0 30.0
Regular +10 270 - - 80 - ^ B E - - C - - - 40.0 10.0 30.0 30.0 30.0
Magic 121 42 - 63 - ^ C E C - C - - - 37.9 10.0 27.9 27.9 27.9
Magic +10 243 48 - 72 - ^ C E B - B - - - 37.9 26.6 27.9 27.9 27.9
Fire 121 - 42 63 - ^ C E - C C - - - 37.9 26.6 46.6 27.9 27.9
Fire+10 243 - 48 72 - ^ C E - B B - - - 37.9 7.9 46.6 27.9 27.9
Lightning 129 - - 100 - ^ C E - - C - - - 37.9 7.9 29.1 36.6 29.1
Lightning +10 259 - - 115 - ^ C E - - B - - - 39.1 9.1 29.1 36.6 29.1
Dark 121 - - 63 42 ^ C E - - C C - - 37.9 7.9 27.9 27.9 46.6
Dark+10 243 - - 72 48 ^ C E - - B B - - 37.9 7.9 27.9 27.9 46.6
Poison 121 - - 63   ^ C E - - B - 96 - 37.9 7.9 27.9 27.9 27.9
Poison +10 243 - - 72 - ^ C E - - B - 120 - 37.9 7.9 27.9 27.9 27.9
Bleed 121 - - 63 - ^ C E - - B - - 96 37.9 7.9 27.9 27.9 27.9
Bleed +10 243 - - 72 - ^ C E - - B - - 120 37.9 7.9 27.9 27.9 27.9
Raw 155 - - 80   ^ E E - - D - - - 40.0 10.0 30.0 30.0 30.0
Raw +10 310 - - 92 - ^ E E - - D - - - 40.0 10.0 30.0 30.0 30.0
Enchanted 135 - - -   ^ E E C - D - - - 40.0 10.0 30.0 30.0 30.0
Enchanted+10 270 - - 80 - ^ E E C - D - - - 40.0 10.0 30.0 30.0 30.0
Mundane 67 - - 35 - ^ D E - - D - - - 40.0 10.0 30.0 30.0 30.0
Mundane +10 135 - - 40 - ^ D E - - D - - - 40.0 10.0 30.0 30.0 30.0

 


Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




    • Anonymous

      08 Feb 2020 19:23  

      In Scholar does the greatlance drop form the gutter heide knight with a bonfire intensity of 2 or higher, or do you have to be in true NG+?

      • Anonymous

        17 Nov 2017 14:20  

        the ggreat lance deals LESS lightning damage than the other heide lance when infused and that is wit scaling 55 faith. if scaling make sunlight blade deal more damage I am using great lance but it is not like that so I use other lance. when using sunlight blade then use heide lance, if other buff or no buff use regular grand lance. great heide lance deal fysical dmg more than heide great lance but less than grand lance, and because of split dmg it not worth.

        heide lance for sunlight blade, grand lance for other stuff, great lance suck.

        • Anonymous

          17 Nov 2017 14:12  

          Depending on stats, this lance deals anything from 5-50 dmg more than the regular heide lance, for the cost of a few pixels shorter and 2 more in weight. If the Greatlance could use pine resin THEN it would be worth it, since the player wouldn't need the stat investment in faith for Sunlight Blade, but since that isn't the case, it really isn't all that much better than the regular lance. Alhough, the regular one uses Twinkling Titanite, while the Greatlance uses regular titante - if that is a concern, and you want to use Twinkling for other stuff, then getting the Greatlance might be worth it.

          • Anonymous

            Cant find it.29 Aug 2016 10:57  

            Description of location is the quite weird... second bonfire, which one? central gutter?... what is the real name of pyromancer set?... wtf is yodel?. Overall I found only 1 Heide knight in the gutter, he uses spear and he didnt drop any lances in 3 kills on ng+. Also he doesnt respawn without ascetic.

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