Caestus.png

Caestus+10

Stats
icon-wp_physicalAttack.png 90(*63) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*63) icon-wp_poiseDamage.png 15
icon-firebonus.png 0(*63) icon-wp_stability.png 5
icon-lightningbonus.png 0(*63) icon-durabilitiy.png 60
icon-darkbonus.png 0(*63) icon_weight.png 0.5
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
10
A (*B)
7
A (*C)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Fist
Attack Type Strike
Enchantable Yes
Special No
*When infused: 63 physical dmg/63 elemental dmg and B scaling with chosen element. Str scaling changes to B. Dex scaling changes to C.

Caestus is a weapon in Dark Souls 2.

 

Weapon used to strike with one's fists.

The thick leather covering bears iron studs, and protects the hands while augmenting their striking power.


Attacks with the fists are solely dependent on one's strength. With this weapon, any encounter becomes a brawl. 

Acquired From

 

Hints and Tips:

  • Upgraded with regular Titanite to +10. Note: Cannot be infused with Bleed Stone.
  • When dual-wielding Caestus holding down the button to wield a weapon with two hands enters power stance mode (requires 15 Strength and 10 Dexterity), which opens up a new move set for the left hand.
  • Players with high Strength and Dexterity stats, that the weapon scales well at, its a weapon that should never be underestimated in capable hands.
  • Though short in range, when equipping two, they deal fast and good damage in Damage Per Second.
  • You can knock back firebombs back when dual-wielding parry at the right time. (It is difficult to time it right but possible.)
  • When used in your left hand with the stats to power stance it, You can use the power stance mode with only a single Caestus in your left hand, and nothing in your right.
  • This is useful if you wish to use the Vanquisher's Seal, but have a better stagger ability with minimal damage loss.


Youtube relevant videos:
((Links only please, no embeds, no PvP videos))

Required in Build:

 

Caestus Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 45 - - - - 130
15
A B - - - - - - 30 10 20 20 30
Regular +10 90 - - - - ^ A A - - - - - - 30 10 20 20 30
Magic 31 31 - - - ^ B C C - - - - - 27.9 26.6 17.9 17.9 27.9
Magic +10 63 63 - - - ^ B C B - - - - - 27.9 26.6 17.9 17.9 27.9
Fire 31 - 31 - - ^ B C - C - - - - 27.9 7.9 36.6 17.9 27.9
Fire +10 63 - 63 - - ^ B C - B - - - - 27.9 7.9 36.6 17.9 27.9
Lightning 31 - - 31 - ^ B C - - C - - - 27.9 7.9 17.9 36.6 27.9
Lightning +10 63 - - 63 - ^ B C - - B - - - 27.9 7.9 17.9 36.6 27.9
Dark 31 - - - 31 ^ B C - - - C - - 27.9 7.9 17.9 17.9 46.6
Dark +10 63 - - - 63 ^ B C - - - B - - 27.9 7.9 17.9 17.9 46.6
Poison 31 - - - - ^ B C - - - - 112 - 27.9 7.9 17.9 17.9 27.9
Poison +10 63 - - - - ^ B C - - - - 140 - 27.9 7.9 17.9 17.9 27.9
Raw 51 - - - - ^ D E - - - - - - 30 10 20 20 30
Raw +10 103 - - - - ^ D E - - - - - - 30 10 20 20 30
Enchanted 45 - - - - ^ D E D - - - - - 30 10 20 20 30
Enchanted +10 90 - - - - ^ D D C - - - - - 30 10 20 20 30
Mundane 22 - - - - ^ C D - - - - - - 30 10 20 20 30
Mundane +10 45 - - - - ^ C D - - - - - - 30 10 20 20 30

Note: Cannot be infused with Bleed Stone.

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Fist Weapons
Bone Fist  ♦  Claws  ♦  Malformed Claws  ♦  Manikin Claws  ♦  Work Hook



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    • Anonymous

      22 Jul 2020 00:02  

      MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA

      • Anonymous

        12 Jul 2020 19:36  

        The A/A scaling looks impressive, but remember that Dex scales a lot less hard than Str does. At 10/10 you're looking at 164 damage. 40/10 and 10/40 respectively do 234 and 201 damage, a hefty 33 damage difference. 50/10 and 10/50 go as far as 247 and 208, a difference of 83 and 44 damage increase over 40 levels. So if you go Caestus keep that in mind. 40/40 lands you a cool 272 damage, which is 291 at 50/50. Make sure to equip the Ring of Blades +2 to increase that by an additional 50 damage. But what do you get out of all of this? Well, one of the fastest attack speeds in the game. Sure, sub-300 damage is nothing to write home about but when you can land two or more of those hits in the time it takes a larger weapon a single swing you'll be dishing out the pain by the truckloads. Make sure to at least go to 15/10 so you can power stance these bad boys to really bring the pain, and their ease of acquisition (Melentia at 2000 souls for a pair) means you can take down some of the earliest bosses with these babies. Don't forget the Stone Ring if you want to stunlock your enemies to death. Now, while the Caestus is a fine weapon if you want to go Hajime no Ippo on your enemies, you need to keep two things in mind. First, because of their limited range you work best fighting enemies one on one. If you're outnumbered or surrounded you need to get out and reposition ASAP to avoid being beaten to a pulp. Second, because of your dependency on large numbers of attacks your weapons will wear down quickly, so either pick up some repair powder, obtain the Repair spell and the stats to use it (15 Int, 10 Att), wear the Bracing Knuckle Ring or if you're fancy invest in an additional pair. As for infusing, it's generally not worth it. The decreased damage will greatly hamper your damage output, and the hefty tax on your rings to get the most out of them will impair your effectiveness. A special mention does go to the Poisoned version however: with 40 Dex you're looking at 209 damage per hit. The Sanctum Soldier Gauntlets and Crest of the Rat buff this by 25 each, meaning you're looking at a beefy 259 damage per hit. For a weapon this fast that's quite a lot, but because of the decreased scaling you're looking at only 131 damage at 40/40. So if you're a Dex build and want to slap some poison onto someone, consider investing in a single poisoned Caestus. Otherwise go for quality and beat dudes to death with your boxing gloves.

        • Anonymous

          23 Dec 2018 11:29  

          Don't forget to equip the Stone Ring to maximize the effectiveness of these little beasties and plough through all the regular enemies with brute force.

          • Anonymous

            Better as a Poison weapon than Daggers?29 Aug 2016 10:58  

            How? It's hitbox is a little funky, has less reach, and... well, it's speed isn't exactly higher than dual Daggers.

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