Estoc.png

Estoc+10

Stats
icon-wp_physicalAttack.png 210 (*147) icon-wp_counterStrength.png 120
icon-magicbonus.png 0 (*147) icon-wp_poiseDamage.png 20
icon-firebonus.png 0(*147) icon-wp_stability.png 30
icon-lightningbonus.png 0(*147) icon-durabilitiy.png 45
icon-darkbonus.png 0(*147) icon_weight.png 3.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
12
B(*C)
12
D(*E)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Piercing Sword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 147 physical dmg/147 elemental dmg and B scaling with chosen element.Str scaling changes to C. Dex scaling changes to E.

Estoc is a weapon in Dark Souls 2.

 

A large thrusting sword with a blade. The sturdy, slender long blade is designed to pierce the armor of enemies, and its strong attack can even inflict damage upon foes hiding behind shields.

Though primarily a thrusting sword, its blade can also be used to slash your enemy. 

Acquired From

 

Hints and Tips

  • Upgraded with regular Titanite to +10.
  • Curiously, when dual-wielded with the Broken Straight Sword (Broken Straight Sword in the left hand), L1 attacks cost just as much stamina as R1 attacks, but with the additional damage bonus.
  • This is the only thrusting sword that scales better with STR than DEX.
  • When infused, the strength scaling of this weapon will remain a C in most cases while DEX-scaling will drop to E.
  • The Estoc's strong attack slash can be executed almost immediately following a normal attack with a thrusting sword in the opposite hand. Very flexible weapon for early-mid game melee builds.
  • You can attack while blocking with thrusting swords, but it isn't recommended doing this in PvP. These attacks cost much more stamina, have less range, awkward aiming and unfortunately, you will use this attack accidentally a lot (because you also do this attack 'just after' blocking).


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Estoc Tutorial
Required in Build:
((Link to build))
 

Estoc Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 105 - - - - 120
20
C D - - - - - - 45 10 30 30 20
Regular +10 210 - - - - ^ B D - - - - - - 45 10 30 30 20
Magic 73 73 - - - ^ C E C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 147 147 - - - ^ C E B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 73 - 73 - - ^ C E - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire +10 147 - 147 - - ^ C E - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 73 - - 73 - ^ C E - - C - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 147 - - 147 - ^ C E - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 73 - - - 73 ^ C E - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark +10 147 - - - 147 ^ C E - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 73 - - - - ^ C E - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 147 - - - - ^ C E - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 73 - - - - ^ C E - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 147 - - - - ^ C E - - - - - 140 42.9 7.9 27.9 27.9 17.9
Raw 120 - - - - ^ E E - - - - - - 45 10 30 30 20
Raw +10 241 - - - - ^ E E - - - - - - 45 10 30 30 20
Enchanted 105 - - - - ^ E E D - - - - - 45 10 30 30 20
Enchanted +10 210 - - - - ^ E E C - - - - - 45 10 30 30 20
Mundane 52 - - - - ^ D E - - - - - - 45 10 30 30 20
Mundane+10 105 - - - - ^ D E - - - - - - 45 10 30 30 20

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Piercing Swords
Black Scorpion Stinger  ♦  Chaos Rapier  ♦  Espada Ropera  ♦  Ice Rapier  ♦  Mail Breaker  ♦  Rapier  ♦  Ricard's Rapier  ♦  Spider's Silk

 




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    • Anonymous

      22 Jul 2020 11:08  

      So my dad is currently playing his first dark souls run. He saw me play these games for almost 2 years now and he thought DS2 looked amazing. So he tried it by himself. He likes Rapiers IRL and the Estoc seemed kinda fitting for him. I think DS2 may be not the best game to start in the DS Trillogy because of its mechanics. (Adp, Human Effegy etc.) But it's nice to see him try it. I wish him the best of luck.

      • Anonymous

        02 Apr 2020 00:13  

        This gotta to be one of the most underrated weapons on DS2 , with the right build this thing can be a monster ! With 45 in DEX and the Flynn's Ring and the Ring of Blades +2 you can deal 400 of damage that is insane for a weapon that is so fast , in a meter of 2 seconds with 3 hits you deal 1200 of damage.

        • Anonymous

          17 Feb 2019 10:16  

          Infused one with Fire and upgraded it to +5 with the intention of using it as a backup to my Heide sword. While it's a good weapon to punish enemies after a block (f.e, falconers), the moveset is very unreliable when locked on. Good stats, not so good moveset imo.

          • 29 Aug 2016 05:00  

            Estocs can drop from Fores Grotesques (just experienced that myself) and I recalled that the wiki entry doens't list that. For some reason I can't edit the page myself and Estoc is already in the lost of potential drops from Forest Grotesques; if anyone else can make that edit please add that estocs can drop from Forest Grotesques on this page.

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