Mail Breaker is a weapon in Dark Souls 2.
![]() Mail Breaker+10Stats |
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150 (*112) | ![]() |
140 | ||||||||||||||||
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0 (*112) | ![]() |
10 | ||||||||||||||||
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0(*112) | ![]() |
30 | ||||||||||||||||
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0(*112) | ![]() |
45 | ||||||||||||||||
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0(*112) | ![]() |
0.5 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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5 C(*D) |
12 C (*D) |
– | – | ||||||||||||||||
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*B | *B | *B | *B | ||||||||||||||||
Weapon Type | Piercing Sword | ||||||||||||||||||
Attack Type | Slash / Thrust | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | Shield Piercing Strong Attack |
A slightly stubby thrusting sword. Has a sharp, sturdy blade designed for thrusting. The Mail Breaker has limited reach, but a powerful critical attack. Effective against foes donning thick armor or with naturally hard skin.
Effect: shield piercing (strong attack)
Acquired From
- Treasure in the Forest of Fallen Giants: look for a chest above the Old Ironclad Soldier.
- Rare drop from Ducal Spider.
• Rare drop from Skeletons in Skeleton Lords boss fight.
Hints and Tips
- Upgraded with regular Titanite to +10.
- Ignores shields completely.
- Primarily useful in PvP.
- Despite its weak damage (if without Mundane), it can be used to break the stance of opponents with low poise (such as casters) who hide behind their shields.
- Highly recommended to infuse with Mundane, it raises the damage on a par with Mundane Dagger, around 230 damage with all stat as at least 20.
- With the Mundane infusion and shield piercing ability, it worths investment on PvP usage.
- Apply poison or bleed to the weapon to add more lethality to the weapon.
- Despite being a low-end piercing sword it can be thought of as a high-end dagger as it shares the same critical multiplier as many daggers and only weighs 0.5
Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
Required in Build:
((Link to build))
Mail Breaker Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Regular | 80 | - | - | - | - | 140 10 |
C | C | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Regular +10 | 150 | - | - | - | - | ^ | C | C | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Magic | 56 | 56 | - | - | - | ^ | D | D | C | - | - | - | - | - | 42.9 | 26.6 | 27.9 | 27.9 | 17.9 |
Magic +10 | 112 | 112 | - | - | - | ^ | D | D | B | - | - | - | - | - | 42.9 | 26.6 | 27.9 | 27.9 | 17.9 |
Fire | 56 | - | 56 | - | - | ^ | D | D | - | C | - | - | - | - | 42.9 | 7.9 | 46.6 | 27.9 | 17.9 |
Fire +10 | 112 | - | 112 | - | - | ^ | D | D | - | B | - | - | - | - | 42.9 | 7.9 | 46.6 | 27.9 | 17.9 |
Lightning | 56 | - | - | 56 | - | ^ | D | D | - | - | C | - | - | - | 42.9 | 7.9 | 27.9 | 46.6 | 17.9 |
Lightning +10 | 112 | - | - | 112 | - | ^ | D | D | - | - | B | - | - | - | 42.9 | 7.9 | 27.9 | 46.6 | 17.9 |
Dark | 56 | - | - | - | 56 | ^ | D | D | - | - | - | C | - | - | 42.9 | 7.9 | 27.9 | 27.9 | 36.6 |
Dark +10 | 112 | - | - | - | 112 | ^ | D | D | - | - | - | B | - | - | 42.9 | 7.9 | 27.9 | 27.9 | 36.6 |
Poison | 56 | - | - | - | - | ^ | D | D | - | - | - | - | 112 | - | 42.9 | 7.9 | 27.9 | 27.9 | 17.9 |
Poison +10 | 112 | - | - | - | - | ^ | D | D | - | - | - | - | 140 | - | 42.9 | 7.9 | 27.9 | 27.9 | 17.9 |
Bleed | 56 | - | - | - | - | ^ | D | D | - | - | - | - | - | 112 | 42.9 | 7.9 | 27.9 | 27.9 | 17.9 |
Bleed +10 | 112 | - | - | - | - | ^ | D | D | - | - | - | - | - | 140 | 42.9 | 7.9 | 27.9 | 27.9 | 17.9 |
Raw | 92 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Raw +10 | 184 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Enchanted | 80 | - | - | - | - | ^ | E | E | D | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Enchanted +10 | 160 | - | - | - | - | ^ | E | E | C | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Mundane | 40 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Mundane+10 | 80 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | 45 | 10 | 30 | 30 | 20 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
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![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
17 May 2018 23:26
Defeated the Lost Sinner in vanilla DS2 with this weapon. Very underrated!
0
+10
-1