Wrathful Axe

Wrathful Axe+5

Stats
icon wp physicalAttack 330(*254) icon wp counterStrength 120
icon magicbonus 0(*254) icon wp poiseDamage 35
icon firebonus 0(*254) icon wp stability 40
icon lightningbonus 0(*254) icon durabilitiy 60
icon darkbonus 0(*254) icon weight 15
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
20
A(*B)
22
C (*D)
28
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Halberd
Attack Type Slash/Thrust
Enchantable Yes
Special Yes
*When infused: 207 physical dmg/254 elemental dmg and Bscaling with chosen element. Str scaling changes to B. Dex scaling changes to D.

Wrathful Axe is a Halberd and one of the available Weapons in Dark Souls 2. Wrathful Axe is a potent halberd, dealing strong physical damage and scaling primarily with Strength. Wrathful Axe's 2-handed special attack (L2/LB) inflicts both poison buildup and dark damage, comparable to the poison dealt by throwing knives.

 

An armament forged from the soul of Elana,child of Dark. 

Use strong attack to unleash its latent power.

When the Abyss dissipated, the things that called it home were fragmented and scattered across the realm.

Eventually these pieces regained form, in ways that hinted at humanity's true nature.

How to get Wrathful Axe in Dark Souls 2

 

DS2 Wrathful Axe Hints and Tips

  • Upgraded with Petrified dragon bone to +5
  • Two-handed L2 /LB does a dark magic aura attack after a short wind-up.
  • The Two-handed L2 /LB AoE attack can be used to hit enemies on the other side of walls or doors.
  • The Wrathful Axe 2-handed special attack (L2/LB) deals poison build-up as well as dealing dark damage. This seems to be a flat value equivalent to that dealt by poison throwing knives. It doesn’t seem to be modified by the Crest of the Rat or the Sanctum Soldier Gauntlet but buffing the weapon with Rotten Pine Resin seems to double the poison build up dealt (halves the number of attacks needed to inflict poison). This is also the case with poison infusion. Curiously, when the Red Tearstone Ring is activated it seems to increase the poison build up but less so than resin or infusion. The same goes for the Channeler’s Trident buff and the Dragon Torso Stone buff. See discussion for testing notes.

 

Wrathful Axe Poison Tests (from Sycarius in comments):

  • Lvl 257, Str 50, Dex 30, Adp 20, Fth 65, Wrathful Axe+5 (WA). Tested on the dormant (pre-Aava) retainers in Eleum Loyce (NG+). Control used for comparison was the Poison Throwing Knives (PTK).
  • Takes 4 PTK to inflict poison.
  • Takes 4 special attacks with WA to inflict posion.
  • Takes 2 PTK and 2 special attacks with WA to inflict posion.
  • Takes 4 special attacks with WA to inflict poison when wearing Crest of the Rat and Sanctum Soldier Gauntlet.
  • Takes 2 special attacks with WA buffed with Rotten Pine Resin to inflict poison.
  • Takes 3 special attacks with WA to inflict poison when Red Tearstone Ring is active.
  • Takes 3 special attacks to inflict poison with the Channeler’s Trident Buff active.
  • Takes 3 special attacks to inflict poison with the Dragon Torso Stone buff active.

 

Wrathful Axe Hints and Tips in Dark Souls 2

  • Upgraded with Petrified dragon bone to +5
  • This axed is a "sweet spot" weapon, if u hit an enemy with anything besides the blade of the axe it will do less damage.

 

Dark Souls II Wrathful Axe Upgrades Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 275 - - - - 120
35
B C - - - - - - 40 10 30 30 35
Regular +5 330 - - - - ^ A C - - - - - - 40 10 30 30 35
Magic 173 211 - - - ^ B D C - - - - - 37.7 28.7 27.7 27.7 32.7
Magic +5 207 254 - - - ^ B D B - - - - - 37.7 28.7 27.7 27.7 32.7
Fire 173 - 211 - - ^ B D - C - - - - 37.7 7.7 48.3 27.7 32.7
Fire +5 207 - 254 - - ^ B D - B - - - - 37.7 7.7 48.3 27.7 32.7
Lightning 173 - - 211 - ^ B D - - C - - - 37.7 7.7 27.7 48.3 32.7
Lightning +5 207 - - 254 - ^ B D - - B - - - 37.7 7.7 27.7 48.3 32.7
Dark 173 - - - 211 ^ B D - - - C - - 37.7 7.7 27.7 27.7 53.3
Dark +5 207 - - - 254 ^ B D - - - B -   37.7 7.7 27.7 27.7 53.3
Poison 173 - - - - ^ B D - - - - 123 - 37.7 7.7 27.7 27.7 32.7
Poison +5 207 - - - - ^ B D - - - - 154 - 37.7 7.7 27.7 27.7 32.7
Bleed 173 - - - - ^ B D - - - - - 123 37.7 7.7 27.7 27.7 32.7
Bleed +5 207 - - - - ^ B D - - - - - 154 37.7 7.7 27.7 27.7 32.7
Raw 316 - - - - ^ E E - - - - - - 40 10 30 30 35
Raw +5 379 - - - - ^ D E - - - - - - 40 10 30 30 35
Enchanted 275 - - -   ^ D E D - - - - - 40 10 30 30 35
Enchanted +5 330 - - -   ^ D E D - - - - - 40 10 30 30 35
Mundane 137 - - -   ^ C E - - - - - - 40 10 30 30 35
Mundane +5 165 - - -   ^ C E - - - - - - 40 10 30 30 35

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Halberds
Black Knight Halberd  ♦  Dragonrider's Halberd  ♦  Halberd  ♦  Helix Halberd  ♦  Lucerne  ♦  Mastodon Halberd  ♦  Old Knight Halberd  ♦  Old Knight Pike  ♦  Santier's Spear  ♦  Scythe  ♦  Syan's Halberd

 

 



Tired of anon posting? Register!
    • Anonymous

      Up there with Crypt Blacksword as the best hexer weapon. If you know how to space your attacks and utilize it's unique special attack it'll do almost the same amount of damage as the Crypt Blacksword while weighing a lot less. Though the high stat requirements will leave you investing just as much into it as the Crypt Blacksword.

      • Anonymous

        Would a poison infusion make sense here? Based on the tests, it looked to me like simply doing as much damage as possible is the way to go, but then it mentions how Rotten Resins spike the poisoning rate.

        • Anonymous

          This weapon+base Str and Dex+30 int/30 fth+ dark infusion+ dark weapon hex= crucifix of the mad king prototype

          • Dark infusion SIGNIFIGANTLY impacts damage of the special attack - nearly doubling the damage from roughly 400 to over 800 (tested with 28 Int/fth). Does not happen with any other infusion. In addition, the dark weapon spell also increases special attack damage - making this weapon much more of a hexer-based weapon than it's C scaling would suggest.

            p.s. Its not specifically noted on the wiki page, but the special attack DOES cost durability, similar to many other weapon special moves

            • Anonymous

              Wiki is incorrect, unfortunately, as is several others. Dark Scaling is C when infused, even at +5. But for some reason gets a B Scaling with Fire, Lightning, Magic if infused with all of those respective infusions. Very odd choice, especially considering the person who uses it literally casts dark magic.

              • Anonymous

                Is there any reason to use this instead of the Crypt Greatsword? Because I have around 700-800 attack damage with the greatsword, and considering stats investment and such, I dont really see the upside here...

                • Anonymous

                  This weapon is a beast. It has deceptively long range, even in a game with broken hit boxes. Has good elemental infusions, one of only a few weapons that get a "B" scaling. Has good base damage as well. Do not raw infuse though, it doesn't get the usual 15% base damage buff, only 10% and it kills the weapon art. Such a good weapon, only available late game though.

                  • Anonymous

                    My Wrathful Axe seems seems to be doing inconsistent damage values, ranging from 280 and 590, and I can't quite tell why, I was hoping someone might have an answer

                    • Anonymous

                      Based on the data, you're much better off using poison pine resins and keeping the damage. I recommend coupling it with the poison mist pyromancy and casting that before using the WA if you get a parry in PvP

                      • Hi all, I wanted to add this to the wiki page but it won’t let me edit the Wrathful Axe page. Could someone please confirm and add this useful information as I’ve not seen it anywhere else (although I’m sure I’m not the first to notice this).

                        The Wrathful Axe 2-handed special deals poison build-up as well as dealing dark damage. This seems to be a flat value equivalent to that dealt by poison throwing knives. It doesn’t seem to be modified by the Crest of the Rat ring or the Sanctum Soldier Gauntlet but buffing the weapon with Rotten Pine Resin seems to double (?) the poison build up dealt (halves the number of attacks needed to inflict poison). Also, curiously, when the Red Tearstone Ring is activated it seems to increase the poison build up 150% (1.5 times).
                        Testing:
                        Lvl 257, Str 50, Dex 30, Adp 20, Fth 65, Wrathful Axe+5 (WA). Tested on the dormant (pre-Aava) retainers in Eleum Loyce (NG+). Control used for comparison was the Poison Throwing Knives (PTK).
                        Takes 4 PTK to inflict poison.
                        Takes 4 special attacks with WA to inflict posion.
                        Takes 2 PTK and 2 special attacks with WA to inflict posion.
                        Takes 4 special attacks with WA to inflict poison when wearing Crest of the Rat and Sanctum Soldier Gauntlet.
                        Takes 2 special attacks with WA buffed with Rotten Pine Resin to inflict poison.
                        Takes 3 special attacks with WA to inflict poison when Red Tearstone Ring is active.
                        Takes 3 special attacks to inflict poison with the Channeler’s Trident Buff active.
                        Takes 3 special attacks to inflict poison with the Dragon Torso Stone buff active.

                      Load more
                      ⇈ ⇈