Intelligence

icon-intelligence.png
Type Attribute
Effect Attribute required for Sorceries and Hexes. Boosts magic, fire and dark attack and defence. Also slightly boosts casting speed.

 Intelligence is an Attribute in Dark Souls 2. Dexterity determines your character's Health and Item Burden. Attributes can be increased by assigning points into them when Leveling Up.

 

Information Intelligence

Attribute required for sorceries and other spells. Boosts proficiency in magic and dark ATK and DEF. Boosts spell casting speed.

  • Raises magic bonus
  • Raises fire, dark bonus
  • Raises magic, fire, dark defense
  • Raises Casting Speed
  • Slightly increases HP for each point: +2 HP (0-20), +1 HP (21-50), +0 HP (51-99)
  • The Bandit begins with the lowest Intelligence at 1 and the Sorcerer starts with the highest Intelligence at 14.
  • Sorceries and Hexes require a minimum intelligence level to cast. Some special weapons also have an intelligence requirement.
  • The soft cap for intelligence bonuses appears to be at 40 intelligence.
  • Intelligence affects the number of Homing Soul Mass and Homing Crystal Soul Mass. 15 INT = 2 orbs, 24 INT = 3 orbs, 30 INT = 4 orbs, and 40 INT = 5 orbs.
  • Intelligence affects the number of Affinity. 40 INT = 3 orbs, 50 INT = 4 orbs, 60 INT = 5 orbs.
  • See here for equipment with intelligence requirements

 

Intelligence Data Table

Intelligence level Total Magic Bonus per level Magic Bonus Gain per level
1 50 0
10 57 7
20 80 23
30 102 22
40 140 38
50 155 15
60 162 7
70 170 8
80 185 15
90 192 7
99 200 8

 

Stats
Adaptability  ♦  Agility  ♦  Attunement  ♦  Bonfires  ♦  Dexterity  ♦  Endurance  ♦  Equipment Load  ♦  Faith  ♦  Soul Memory  ♦  Stamina  ♦  Stats  ♦  strength  ♦  Vigor  ♦  Vitality



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