Greatsword

Greatsword+10

Stats
icon wp physicalAttack 400 (*280) icon wp counterStrength 130
icon magicbonus 0 (*280) icon wp poiseDamage 50
icon firebonus 0(*280) icon wp stability 45
icon lightningbonus 0(*280) icon durabilitiy 70
icon darkbonus 0(*280) icon weight 22
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
28
S
10
D (*E)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Ultra Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 280 physical dmg/280 elemental dmg and B scaling with chosen element. Dex scaling changes to E.

Greatsword is a weapon in Dark Souls 2.

 

A straight sword with a very long blade. One of few ultra greatswords. No human was intended to wield a sword of this weight or destructivenes.

Only a few famed warriors have ever wielded this great blade, for it challenges the very limits of human ability.

Acquired From

 

Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • Regulation 1.08 updated this weapon to have S STR Scalling at +10. At Normal +10 with 50 Strength and 10 required Dexterity, this weapon has an attack rating of 579. 629 with Ring of Blades +2.
  • Be wary of using this in tight hallways. In the current game build, if you are auto-targeting and backpedaling, you will attack in the direction you are walking and not the direction you are facing.
  • Trivia: Guts from Berserk (anime/manga) uses an giant two-handed sword similar to this one, called the Dragonslayer. The Greatsword is most likely a reference due to the developers loving the Berserk series. Players looking for another Ultra Greatsword like the Dragonslayer could try the Crypt Blacksword, although that requires NG+ or using a Bonfire Ascetic and is also shorter and wider than the original Dragonslayer.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))



Required in Build:
((Link to build))
 

Greatsword Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 200 - - - - 130
50
C D - - - - - - 70 10 50 50 35
Regular +10 400 - - - - ^ S D - - - - - - 70 10 50 50 35
Magic 140 140 - - - ^ C E C - - - - - 67.9 26.6 47.9 47.9 32.9
Magic +10 280 280 - - - ^ A E B - - - - - 67.9 26.6 47.9 47.9 32.9
Fire 140 - 140 - - ^ C E - C - - - - 67.9 7.9 66.6 47.9 32.9
Fire +10 280 - 280 - - ^ A E - B - - - - 67.9 7.9 66.6 47.9 32.9
Lightning 140 - - 140 - ^ C E - - C - - - 67.9 7.9 47.9 66.6 32.9
Lightning +10 280 - - 280 - ^ A E - - B - - - 67.9 7.9 47.9 66.6 32.9
Dark 140 - - - 140 ^ C E - - - C - - 67.9 7.9 47.9 47.9 51.6
Dark +10 280 - - - 280 ^ A E - - - B - - 67.9 7.9 47.9 47.9 51.6
Poison 140 - - - - ^ C E - - - - 112 - 67.9 7.9 47.9 47.9 32.9
Poison +10 280 - - - - ^ A E - - - - 140 - 67.9 7.9 47.9 47.9 32.9
Bleed 140 - - - - ^ C E - - - - - 112 67.9 7.9 47.9 47.9 32.9
Bleed +10 280 - - - - ^ A E - - - - - 140 67.9 7.9 47.9 47.9 32.9
Raw 230 - - - - ^ E E - - - - - - 70 10 50 50 35
Raw +10 460 - - - - ^ D E - - - - - - 70 10 50 50 35
Enchanted 200 - - - - ^ E E D - - - - - 70 10 50 50 35
Enchanted +10 400 - - - - ^ C E C - - - - - 70 10 50 50 35
Mundane 100 - - - - ^ D E - - - - - - 70 10 50 50 35
Mundane+10 200 - - - - ^ B E - - - - - - 70 10 50 50 35

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




Tired of anon posting? Register!
    • Anonymous

      There's few things more satisfying than killing an enemy when they try to roll behind you, but get rollcaught by the backswing of the Two-handed R1s

      • Anonymous

        What I like about this version in comparison to the Ds3 and ER versions is that the blade is chipped and worn, indicating that it’s seen it’s fare share of ware fare before we pick it up

        • Anonymous

          No matter how strong you are... How do you swing something that weighs more than you do? ASIANS AND THEIR OBSESSION WITH BIG THINGS! IT'S MURDERING MY OCD! AAAAAAAAAAH

          • Anonymous

            Shocked to find out that despite being one of the most (and with a huge emphasis on quotes here) "NORMAL" Ultra Greatswords, it's one of the longest if not the longest, Like seriously after using this sword for the longest time, all the other ones seem stumpy and tiny by comparison, especially compared to really stumpy ones like the Crypt Blacksword

            • Anonymous

              I keep trying out different weapons to see how i like them but... I just can't stop coming back to this thing, It's too perfect to resist, Greatsword my beloved

              • Anonymous

                Honestly infinitely better than the Elden Ring version imo, the moveset is infinitely better, it does way better damage,it can send dudes flying with its 2-handed R2s and running 2-handed R1s, the moveset is way better with long reaching vertical swings when 2-handed that can hit enemies behind you with the backswing while having huge sweeping swings when 1-handed that are excellent for crowd control and can easily take out multiple enemies at once, unlike the Elden Ring one which is stuck with mostly just clumsy horizontal swings and pretty much useless heavy attacks the only real good moves it has being crouch pokes and jumping R2s, hell I think the Elden Ring one is actually slower ontop of doing less damage, not to mention the Elden Ring one feels way less satisfying to use and feels less like you have superhuman strength and more like you are struggling to even use the thing

                • Anonymous

                  This sword is my baby, great damage, great reach being one of the longest, if not the longest ugs, buffable to improve it's already excellent damage even more, scales extremely well, versatile moveset, 1 handed being great for groups of trash mobs with massive sweeping light attacks, 2 handed great for bosses and single tough targets the second light attack can hit enemies behind you with the backswing, and the 2 handed golf swing heavy attack and running attack can yeet enemies off of ledges to their deaths if you time it right, and it's speed is not too slow for how damaging it is, and can easily stunlock alot of mobs, and backstabs/ripostes deal immense damage

                  The only bad part about it is that the immense weight does mean you have to build around it, and it's unwieldy until you get used to manually aiming it's swings without needing to rely on lock-on.

                  • Anonymous

                    That thing was too big to be called a sword.
                    Too big, too thick, too heavy, and too rough, it was more like a large hunk of iron.

                    • Anonymous

                      Replaying DS2 right now and I forgot how absolutely horrible the lock on mechanic with UGS is in this game. If I'm locking on then I want my character to obviously track towards the target, otherwise I wouldn't have locked on in the first place! Fortunately there's 2 ways to circumvent this: 1. You have to pull your left stick up each time before you attack since that makes your characters start walking towards the target and that makes your weapon track properly. 2. Get 28 strength and use it one handed for those wide sweep light attacks. Thank god that DS3 has this mechanic as a toggleable option.

                      • Anonymous

                        I love this thing. You can 2 hand it with low str and it's powerful. You can 1 hand it with relatively low (28) str and it gets better. You can upgrade it to +10 pretty early in the game, and the S scaling in Str means it does even more absurd damage at 40+ str. Apply flame weapon for fashion (and even more damage). Also has a longer reach than most (all?) other UGS. Picked this up early in the game and thought I'd replace it, but I can't seem to find anything better. It just lays waste to everything.

                        • Anonymous

                          Wow one of the forever fan favourite weapons that people love to use. I sure hope I wont miss every second attack with it because the lock on is horrible in this game haha. :)

                          • Anonymous

                            For a fun Fume Knight build, use this and the basic Short Sword until you can get to Brume Tower to fight Fume for his actual weapons. You’ll get the full moveset using this in your left hand, including the L2 heavy and running attacks.

                            I miss having useful movesets in your left hand, as Fromsoft decided to switch that for weapon arts (lame) after this game - which is a shame since you get so much more variety for your builds when you can do more than just a standing light attack with whatever is in your left hand. You’ll have sweeping slashes and quick right hand pokes with this build which is great fun for dealing with the different encounters you’ll come across on your playthrough and nuanced for PvP.

                            • Anonymous

                              I have this +10 normal, with +10 shadow helm, rest is +5 forlorn set. Berserker version of Guts, chopping anything on my path.

                              • Anonymous

                                "It was too big to be called a sword. Massive, thick, heavy, and far too rough. Indeed, it was a heap of raw iron”

                                • Anonymous

                                  The only thing I have trouble with while using this thing is havels dad aka the npc in front of executioners chariot.

                                  • Anonymous

                                    You can get this and the tower shield within just a few minutes of the game, won't even need armor at that point

                                    • Anonymous

                                      +10 infused with dark I'm getting over 1300 AR at 99 strength. Walk into a room and just obliterate everything in my path.

                                      • Anonymous

                                        i accidentally parried someone with this the first time i was invaded but missed the riposte. probably due to my like, 20 fps at the time lol. anyways, overrated weapon would suggest any build good rounded weapon

                                        • Anonymous

                                          if you are gonna use this weapon, if you don't have a lot of vigor be ready to unequip some armor or use some weaker armor so i suggest to make bandit class it starts with vigor level 11 and 30 or 40 levels more and you'll be ready to play with this huge sword and the armor of a havel knight

                                          • Anonymous

                                            It was too big to be called a sword: massive, thick, heavy, and far too rough. Indeed, it was a heap of raw iron.

                                            • Anonymous

                                              This thing (and all manual aim biggy weapons) can get really out of hand if you rely on lock-on. Obviously you need to let the stick go to neutral in order to auto-track the enemy, but damn that auto-tracking is SUPER flaky, sometimes swinging in seemingly random directions without any input, which almost always leaves you open for backstabs (this isn't nearly as much of a problem in DS3, notably). Ultimately, it's better to just always manual aim and forego lock-on entirely, especially against enemies who move a lot and shift the camera, causing your aim to fly even further off the mark.

                                              • Anonymous

                                                Absolutely disgusting weapon. By the time I naturally progressed to Earthen Peak, my R1s were doing ~750 damage and 1-shotting the green hammer fatties. Killing bosses in like 10 hits.

                                                • Anonymous

                                                  awesome weapon for a strength build in pvp or pve, use the 1h moveset for horizontal swings, and the 2h R2 will almost never hit but the follow up R2 is surprisingly fast and is good for punishing people trying to backstab you, also jump attacks!

                                                  • Anonymous

                                                    I left the last comment, and I have now changed my mind. The 2-handed R1 strike of this weapon is very good actually it's quite quick, very good for taking out bosses and fatties. I now like the sword.

                                                    • Anonymous

                                                      a bad weapon imo, the 2-handed R1 strike misses opponent annoyingly a lot and the R2 strike is very slow. Don't bother pumping Titanite into this, especially as you find the far better Large Club soon after finding Greatsword.

                                                      • II just love this beauty, my favourite weapon, I have to say
                                                        Excellent for crowd control, with an equally excellent damage output. This thing carried my all the way through the game and all the 3 DLCs and literally saved my ass against Fume Knight. IMO, a top tier as far as UGS are concerned

                                                        • So has anyone else else noticed that the parry with this thing can break chests if they are in the right location? I'm wondering if it counts as an attack if the target is to your left in just the right spot. Going to test it out but just broke a chest with just the parry. Wish me luck

                                                        Load more
                                                        ⇈ ⇈