crypt blacksword

Crypt Blacksword+5

Stats
icon wp physicalAttack 370(*333)(266) icon wp counterStrength 130
icon magicbonus 0 (*88) icon wp poiseDamage 60
icon firebonus 0(*88) icon wp stability 45
icon lightningbonus 0(*88) icon durabilitiy 70
icon darkbonus 130(*117)(218) icon weight 24.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
40
C
10
D
12 12
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *A(S)
Weapon Type Ultra Greatsword
Attack Type Slash
Enchantable Yes
Special No
*When infused: 333 physical,117 dark and 88 elemental damage.When infused with dark:266 physical and 218 dark dmg

Crypt Blacksword is a weapon in Dark Souls 2.

 

Ultra greatsword symbolizing guardianship over the Undead Crypt. The sword has never seen the light of day, and is steeped in dark.

Acquired From

 

Hints and Tips:

  • Reinforced with Petrified Dragon Bone to +5.
  • Uses the Greataxe moveset.
  • By default it deals Dark damage, it can also be infused with Darknight Stone and buffed with Dark Weapon, best for hexers with high Strength, Intelligence and Faith.
  • It receives S scaling on Dark if infused with Dark.
  • Two-handed strong attack can knock down enemies, like the Murakumo.
  • Wielded by Grave Warden Agdayne when he's summoned or aggroed.
  • It bears resemblance to the Dragonslayer, a giant two-handed sword wielded by Guts, from Berserk (anime/manga).

 

 

 

 

 

 

 

Crypt Blacksword Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 148 - - - 80 130
60
D D - - - A - - 70 10 50 50 45
Regular +5 370 - - - 130 ^ C D - - - A - - 70 10 50 50 45
Magic 133 88 - - 72 ^ D D C - - S - - 67.9 26.6 47.9 47.9 42.9
Magic +5 333 88 - - 117 ^ D D B - - S - - 67.9 26.6 47.9 47.9 42.9
Fire 133 - 88 - 72 ^ D D - C - S - - 67.9 7.9 66.6 47.9 42.9
Fire +5 333 - 88 - 117 ^ D D - B - S - - 67.9 7.9 66.6 47.9 42.9
Lightning 133 - - 88 72 ^ D D - - C S - - 67.9 7.9 47.9 66.6 42.9
Lightning +5 333 - - 88 117 ^ D D - - B S - - 67.9 7.9 47.9 66.6 42.9
Dark 106 - - - 134 ^ D D - - - S - - 68.3 8.3 48.3 48.3 58.3
Dark +5 266 - - - 218 ^ D D - - - S - - 68.3 8.3 48.3 48.3 58.3
Poison 133 - - - 72 ^ D D - - - S 96 - 67.9 7.9 47.9 47.9 42.9
Poison +5 333 - - - 117 ^ D D - - - S 120 - 67.9 7.9 47.9 47.9 42.9
Bleed 133 - - - 72 ^ D D - - - S - 96 67.9 7.9 47.9 47.9 42.9
Bleed +5 333 - - - 117 ^ D D - - - S - 120 67.9 7.9 47.9 47.9 42.9
Raw 170 - - - 92 ^ E E - - - B - - 70 10 50 50 45
Raw +5 425 - - - 149 ^ E E - - - B - - 70 10 50 50 45
Enchanted 148 - - - 80 ^ E E D - - C - - 70 10 50 50 45
Enchanted +5 370 - - - 130 ^ E E C - - C - - 70 10 50 50 45
Mundane 74 - - - 40 ^ E E - - - C - - 70 10 50 50 45
Mundane+5 185 - - - 65 ^ E E - - - C - - 70 10 50 50 45

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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