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General Information

 

Memory of the Iron King Map

 

NPCs

  • N/A

 

Items

Consumables
Equipment

 

Enemies

 

Boss

Lore Notes:

  1. Example lore note
  2. Example lore note
  3. Example lore note

Notes

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Memory of the Iron King Walkthrough

Access

Prerequisites that need to be met:

From the Foyer Bonfire, take the elevator up and then the next one up again. At the top head left to open the door with the Tower Key. Take another elevator up, and this time turn right. This upcoming area will hold an invasion by NPCs Prowlers, though not all at the same time. There will only be one in the first room along with the Ashen Idol. Destroy them both then claim the Soul of Nadalia, Bride of Ash (fragment) and continue through the doorway.

At the staircase, the remaining 4 Prowlers will spawn. Make quick work of them to proceed up the stairs, and upon doing so, turn right to see a glowing statue. Go around it and light the Smelter Throne Bonfire. Examine the statue to enter the memory....

Post Alonne

The starting room can act as a hub for player summons; players who don't have the dlc can be summoned in to help you complete this. Additionally, if you instead desire the aid of an NPC, the summon signs of Steel-willed Lorrie and Drifter Swordsman Aidel are also located here.

Go through the doorway to enter a large room. This room holds many Alonne Knights and Fire Salamanders. The easiest way to make it out of there alive is to lure the Knights into 1v1 situations while staying out of range of the Salamanders. Once you defeat them all, the first doorway to the left contains a corpse holding 3x Rusted Coin, while the three bodies in the middle of the room hold a total of:

Go to the end of the room and drop down the hole. Continue to the next room to encounter several Alonne Knights, and a Fire Salamander below, shooting fireballs. After defeating them, there are two lootable corpses there that can give you 5x Radiant Lifegem and 3x Repair Powder, in total.

Take the side stairs to go below, kill the Salamander and 3 Knights there and explore the area for a Twinblade +7. Go through the doorway in the end, down the corridor and enter the fog to commence the boss encounter.

ds2-dlc3-ironkingmem-boss1

BOSS FIGHT: Sir Alonne

After killing the boss, enter the room on the far right and examine the chair for a Smelter Wedge. Examine it again to be transported out of the memory.




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