Alonne Knight

HP NG: 590
NG+: 1,062
NG+7: 2,018
Weakness Strike, Lightning
Resistance Fire
Respawns Yes

Alonne Knight is an enemy in Dark Souls 2. 

 

Alonne Knight Information

 

The Alonne Knights' loyalty to one another is the stuff of legends, and they held fast in their positions even as the once-great Iron Keep sank into the fiery earth.
The blades they wield were forged by one of the true artisans entertained by the Iron King during his kingdom's hayday


Clad in Iron Armor, the Alonne Knights were trained by a visitor to the Iron Keep, and fight viciously with Katanas while their captains snipe with Alonne Greatbows. Though the knights occupying these armors have long since turned to dust, they remain at their posts and active as spirits entombed within their armor. They are amazingly fast for such heavily-armored foes, and are capable of sudden advances and retreats using their weapon of choice, the Blacksteel Katana. Though their armor has impressive physical resistance, they are vulnerable to magical damage, quickly going down from lightning, magic, strike weapons, or darkness.

 

Location

 

Drops

Strategy Tips

  • Try to avoid fighting Alonne Knights in groups as their slash attacks have substantial recovery. They're most susceptible to attack following their lunge attacks that have increased recovery time.
  • A Dagger+1 with ring of blades will one shot them with a backstab/riposte (in NG). Easier done using a shield and defending until they execute the lunge, then rolling and backstabbing.
  • Fighting one at a time will make the Iron Keep (or Shaded Woods on NG+) simpler.
  • Can be parried.
  • Immune to Yearn spell and Alluring Skull item.

 

Move Set

  • Slash
  • Thrust
  • Running Thrust
    • Inflicts bleed

 

Notes

  • ??

 

Red Phantom Variant

 

HP Weak Resists Respawns?
NG+: 1,700
NG+7: 3,215
- - Yes

Location

 

Move Set

  • Slash
  • Thrust
  • Running Thrust
    • Inflicts bleed

 

Drops

Memory of the Old Iron King

 

HP Weak Resists Respawns?
NG: 1,350
NG+: 1,170
NG+7: 2,215
- - Yes

Location

 

Move Set

  • Slash
  • Thrust
  • Running Thrust
    • Inflicts bleed

 

Drops

 




    • Anonymous

      12 Feb 2019 02:04  

      Samurai or knight! Pick one or the other you walking contradictions! Man these things are worse then my cousin when he was going through his weaboo stage at 9 years old. He went as a samurai ninja super saiyan knight for halloween once, all these things need to do is go full blown agro when you say something bad about animal or Dragon Ball Z! XD Yes I know, it’s a Japanese game and the “weaboo” insult doesn’t make sense but still these guys remind me so much of my dorky little cousin as a kid and I cannot help but mock! :P All kidding aside, these things are relentless and would follow you to the pits of hell! Heck, a swarm followed me off the edge and into the lava! Crazy!

      • Anonymous

        11 Sep 2018 18:08  

        i think these guys were inspired by Rikimaru (from Tenchu series) in his ninja armor, the resemblance is striking

        • Anonymous

          13 Dec 2017 10:03  

          Stupidest thing in the whole game. Getting 8+ knights agroe'd on you from 189*10^78 miles away while you're getting sniped is stupid. Plus their attacks recover at a speed that makes fighting multiple in melee combat impossible without getting hit.

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