Flame Lizard (Flame Salamander)

HP NG: 3,325
NG+: 5,678
NG+7: 11,100
Weakness Magic, Poison, Plunging Attacks
Resistance Impervious to fire
Respawns Yes

Flame Lizard (Flame Salamander) is an enemy in Dark Souls 2. They are first encountered in a tunnel found by jumping off a ledge near Cardinal Tower bonfire. 


Flame Lizard (Flame Salamander) Information



"Fire Salamanders are lizard-like in appearance, and possess the frog-like ability to engorge their vocal sacs with hot air from their lungs
Fire Salamanders are impervious to fire, have high HP, and move swiftly. They deal great damage by spewing fireballs, tongue lashing, and thrashing
Fire salamanders' physical attacks consume great amounts of stamina to block, and some may outright crush players even with their shields up
Poison is recommended to whittle down Salamander HP, and their tongue lashes are relatively easy to dodge by rolling.

 They can be seen again in Memory of the Old Iron King as regular enemies and Iron Passage as statues.

Location Note: see Forest of Fallen Giants, Flame Lizard Pit for details on this tricky-to-access area. 




Strategy Tips

  • General: The two in the pit under Cardinal Tower bonfire can be sniped. They are high hp, so it can take a while. For the ones in the lair, try luring them back to the lair entry-way. At some point, they'll start to back off, and you can get good hits in. Rinse and repeat for easy Soul Farming. Contains a weak spot on their underside just above what would be their collarbone. When hit, it pretty much doubles the damage it takes.
  • Ranged: Can be defeated with ease at range using arrows, first from the ladder at cardinal bonfire, second from the fire tunnel, just open the door beside the chest with fire longsword, move back to near the start of the tunnel and use box, his fire attack will hit the door, the third is at the door beside the last giant boss fight stay by the door and use arrows, the last is by the hill out of the fire cave, a spot can be found where he cannot hit you with fire but you can hit him with arrows.
  • Casters: It is possible kill the salamander in Forest of the Fallen Giants with sorceries and the binoculars, 30 - 20 hits of Soul Arrow is more than 1000 HP.


Move Set

  • Head Butt: Can do this multiple times in a row; try dodging
    • Physical Damage
    • Cannot be blocked
  • Body Sweep: Similar to head butt, but happens when you're next to it, trying to strafe.
    • Physical Damage
    • Cannot be blocked
  • Lunge: lunges forward and can fly across the cave. The attack still has active frames even after the Salamander physically stops and loses his momentum.
    • Physical Damage
    • Cannot be blocked
  • Three Fire Ball
    • Fire Damage
    • Can be blocked
  • Tongue Sweep
    • Physical Damage
    • Can be blocked
  • Tongue Stab Ball
    • Physical Damage
    • Can be blocked



  • The first salamander can be killed very early in the game, respawning 12 times, and makes for big cash early on. Slide down the ladder from the bonfire and cast any soul arrow at the salamander in the pit below. Locking on works regardless of the distance here. Finish with a few throwing knives or arrows if you didn't kill him with casts.
  • The second salamander cant be locked onto and fired on safely with casts due to the step forward casting takes, and it wastes alot of your reward to use arrows here, so wait til you can make the jump to the pile of rubbish by the big opening to the outside, with falling gear or high hp, before taking on this second one. Walk up above his hole and cast at range.
  • The third salamander inside the pit below can be safely lured to the low-hanging rock on the right side of the top of the tunnel leading down by kiting them as you walk under the overhang, keep kiting them under the overhang and they wont be able to walk past it, making for an easy kill. Also a great way to learn how kiting works early on in the game
  • The fourth salamander can be kited same as the 3rd above, or drawn to the locked door requiring the Iron key and killed safely from the narrow passage leading down to the door, which is too narrow for his head
  • If a plunge attack hits the top of a Flame Lizards head with certain weapons, it will activate a unique critical attack animation.


    • Anonymous

      24 Jul 2019 01:51  

      Similar to the SotFS Falconers, the lack of animation paired with the absurd tenacity of their character lock makes Flame Salamanders look INCREDIBLY stupid when they spin in place with their nose glued directly to your frantically strafing crotch. Just one of the dumbest looking and badly designed monsters in gaming history.

      • Anonymous

        19 Jul 2019 03:14  

        I've gotten plenty of Fireball and Fire Orb pyromancies to drop from them in the pit. But never Great Fireball. Not even once, and I have farmed the hell out of that location multiple times. Sorry, I don't buy it.

        • Anonymous

          05 Jul 2019 16:50  

          If you use the iron key to open the door down near where the boss is, you can then summon Luet from just outside the boss room and use him to tank the salamanders while you hack them from the rear.

          • Anonymous

            13 Mar 2019 06:27  

            be warned if you're a melee character, the columns in the flame lizard pit do not actually block their fireball breath

            • Anonymous

              13 Mar 2019 06:26  

              so i strafed around the one in the bottom of the pit during his dive attack, moved in for the kill after he landed and the invisible shockwave hitbox did about 300 dmg to me and killed me. if these guys were humanoids wearing armor they would be the perfect single example of everything wrong with the design of ds2

              • Anonymous

                26 Feb 2019 18:48  

                I just love how they can do a full 360+ without moving a muscle and not even magic is involved. Just imagine a flamethrower operated by an office chair, which is aided by a laser targeting system. The Flame Salamander is exactly that.

                • Anonymous

                  11 May 2017 17:39  

                  If you want to go down undamaged, first shoot it from the top... When it only has very little health left (killable with 1 shot), do a plunge attack... An animation will play and you take no fall damage... And you're down the pit!

                  Just poison the other one.

                  • Anonymous

                    23 Apr 2017 04:08  

                    Strong contender for "Most bullshit, unfair enemy in the game",from a tipple flame breath that with less than 40 points in hp will be lethal with two hits, and tracks the player with laser guided accuracy to the point it actually looks comical, the way this huge lizard is able to track your movements, no mater how fast, as it breath attack, To a tongue jab attack that literally starts, winds up, attacks, and lands the hit in a space of less than 3 frames, or roughly 0.3 seconds, Barely, BARELY above the physical limit of what the human body is, at peak reflex performance (the fastest a human body was ever recorded responding to stimuli of any sort, even reflexively, is around 0.17 seconds) making defending against the attack more a matter of "were you already blocking, with stam to burn, before the salamander even started his wind up animation" . Sure, they have a HUGE weakness to poison, but even that band-aid does not cover the gaping flesh wound that is an enemy that is utterly unfair on so many levels that a human body, with normal human reflexes is barely even capable of avoiding all its attacks, and not without luck on your side to. This enemy's attacks are a fantastic example of from, and b-team, at they absolute*****tiest.

                    • Anonymous

                      24 Feb 2017 21:15  

                      The pit can be accessed by a leaping attack to the Flame Lizard closest to the elevators leading to the Iron Door. When done properly you will land on his head and commence with an attack animation (thrusting your weapon into the top of the Flame Lizards head), this will negate all damage from the fall.

                      • Anonymous

                        Weakness29 Aug 2016 11:00  

                        it seem to be super weak to poision. i only had to shoot it twice with poision arrows before it died on NG

                        • Anonymous

                          Cheap and easy way of killing flame salamanders in forest of fallen Giants29 Aug 2016 11:00  

                          With the heavy crossbow and 20 - 22 wood bolts you can kill one flame salamander meaning the cost of killing one salamander is 525 souls x 2 due to there being 2 and the cost is 1050 souls

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