00_level 13 icon-strength 11
icon-vigor 12 icon-dexterity 8
icon-endurance 6 icon-adaptability 9
icon-vitality 7 icon-intelligence 3
icon-attunement 4 icon-faith_22 6

The Knight is a starting class in Dark Souls 2.

Traveling knight.
High HP and adaptability.
Tough to take down.


Knight Starting Equipment and Items

Weapons: Broadsword
Armor: Falconer Armor, Falconer Gloves, Falconer Boots
Items: Lifegem (x10)


Notes and Tips About Knight

Notes: A more tank-oriented class than the Warrior, he trades some magic and attack stats for extra HP and dodging ability. This makes close combat a little easier but increases the levels necessary for learning spells. They have no particular strengths, but do START with a better sword. Though they don't start with a shield (probably because they're meant to start off 2 handing), it's easy to obtain the Crimson Parma or buy the Silver Eagle Kite Shield from Maughlin the Armorer. Intelligence and Attunement are slightly lower than Warrior, Faith on the other hand is one point higher than Warrior, invest 6 more Attunement and Faith to use Heal.

See builds for more information.


Bandit  ♦  Cleric  ♦  Deprived  ♦  Explorer  ♦  Sorcerer  ♦  Swordsman  ♦  Warrior

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