Drangleic Shield |
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100 |
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25 |
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70 |
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25 |
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55 | ![]() |
25 |
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55 | ![]() |
25 |
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35 | ![]() |
70 |
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55 | ![]() |
6.0 |
Requirement & Bonus | |||
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16 C |
-- C |
-- -- |
-- -- |
Standard Shields | Strike / Parry | ||
Enchantable: Yes/No |
No Special |
Drangleic Shield is a Standard Shield in Dark Souls 2. Standard Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.
Acquired From:
- You have to beat the Pursuer, the second boss in the Forest of Fallen Giants. Go past his boss area, and jump down the hole in the walkway in front of you. There's a body down there with the Drangleic Set (without the helm), the Drangleic Sword, and most importantly, the Drangleic Shield!
Hints and Tips:
- This is probably the best medium shield available early game with 100% physical block and high stability, and can easily last you to the end of the game (though there are better ones later on). It is highly recommended that you defeat the Pursuer as early as possible and grab this shield if you have the strength to wield it.
- Useful until you get Defender's Shield, which is considered to be an endgame item.
- Prior to Calibration 1.15, the magic reduction was only 50 for an non-infused, non-upgraded Drangleic Shield. After this calibration, it now has 70 magic reduction.
Youtube relevant videos:
((Please link or make the embed small))
Required in Build:
((Link to build))
In-game appearance:
Drangleic Shield Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects& Damage Reduction% |
Damage Reduction (%) | Other | |||||||||||||||||
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Drangleic Shield | 86 | - | - | - | - | C | C | - | - | - | - | 0 25.0 |
0 25.0 |
25.0 | 25.0 | 100,0 | 70.0 | 55.0 | 55.0 | 35.0 | 55 |
Drangleic Shield +5 | 130 | - | - | - | - | C | C | - | - | - | - | 0 34.3 |
0 34.3 |
34.3 | 34.3 | 100.0 | 76.2 | 60.6 | 60.6 | 43.1 | 63 |
Magic | 54 | 66 | - | - | - | D | D | C | - | - | - | 0 22.7 |
0 22.7 |
22.7 | 22.7 | 97.7 | 88.3 | 52.7 | 52.7 | 32.7 | 55 |
Magic +5 | 81 | 100 | - | - | - | D | D | C | - | - | - | 0 32.3 |
0 32.3 |
32.3 | 32.3 | 97.9 | 92.2 | 58.6 | 58.6 | 41.1 | 63 |
Fire | 54 | - | 66 | - | - | D | D | - | C | - | - | 0 22.7 |
0 22.7 |
22.7 | 22.7 | 97.7 | 67.7 | 73.3 | 52.7 | 32.7 | 55 |
Fire +5 | 81 | - | 100 | - | - | C | D | - | B | - | - | 0 32.3 |
0 32.3 |
32.3 | 32.3 | 97.9 | 74.2 | 76.6 | 58.6 | 41.1 | 63 |
Lightning | 54 | - | - | 66 | - | D | D | - | - | C | - | 0 22.7 |
0 22.7 |
22.7 | 22.7 | 97.7 | 67.7 | 52.7 | 73.3 | 32.7 | 55 |
Lightning +5 | 81 | - | - | 100 | - | C | D | - | - | B | 0 32.3 |
0 32.3 |
32.3 | 32.3 | 97.9 | 74.2 | 58.6 | 76.6 | 41.1 | 63 | |
Dark | 54 | - | - | - | 66 | D | D | - | - | - | C | 0 22.7 |
0 22.7 |
22.7 | 22.7 | 97.7 | 67.7 | 52.7 | 52.7 | 53.3 | 55 |
Dark +5 | 81 | - | - | - | 100 | C | D | - | - | - | B | 0 32.3 |
0 32.3 |
32.3 | 32.3 | 97.9 | 74.2 | 58.6 | 58.6 | 59.1 | 63 |
Poison | 54 | - | - | - | - | D | D | - | - | - | - | 13 43.3 |
0 22.7 |
22.7 | 22.7 | 97.7 | 67.7 | 52.7 | 52.7 | 32.7 | 55 |
Poison +5 | 81 | - | - | - | - | C | D | - | - | - | - | 20 50.4 |
0 32.3 |
32.3 | 32.3 | 97.9 | 74.2 | 58.6 | 58.6 | 41.1 | 63 |
Bleed | 54 | - | - | - | - | D | D | - | - | - | - | 0 22.7 |
13 43.3 |
22.7 | 22.7 | 97.7 | 67.7 | 52.7 | 52.7 | 32.7 | 55 |
Bleed +5 | 81 | - | - | - | - | C | D | - | - | - | - | 0 32.3 |
20 50.4 |
32.3 | 32.3 | 97.9 | 74.2 | 58.6 | 58.6 | 41.1 | 63 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
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![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
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![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
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![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
Are you bad at dark souls? Did you use to turtle in darksouls one and three? Well we have the item for you!
- Anonymous
- Anonymous
- Anonymous
Think about it. The herald in DS3 starts with this shield. This shield is from drangleic, so maybe, the herald is from Drangleic...
- Anonymous
If you're playing SotFS, just buy the Royal Kite Shield from MacDuff. This one certainly isn't bad and is well worth it if you're playing vanilla, but the Royal Kite shield is slightly better (2.0 less weight and only 12 STR in exchange for 5 durability, also regular titanite). Obviously, since the Dull Ember is all the way in the Iron Keep in the vanilla version, this does beat out the Royal Kite Shield then.
- Anonymous
whats up with the look of the shield? when you get it the symbol is scraped but later on it gets clear??
13
+11
-1