Moonlight%20Greatsword

Moonlight Greatsword+5

Stats
icon wp physicalAttack 0 icon wp counterStrength 120
icon magicbonus 380(*304)(*227) icon wp poiseDamage 35
icon firebonus 0(*151) icon wp stability 40
icon lightningbonus 0(*151) icon durabilitiy 75
icon darkbonus 0(*151) icon weight 8.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
18 18 18
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
A(*S) *B *B *B
Weapon Type Greatsword
Attack Type Slash / Thrust etc
Enchantable No
Special Yes
*When infused: 227 magic dmg/151 elemental dmg and B scaling with chosen element.

Moonlight Greatsword is a weapon in Dark Souls 2.

 

The blade of this greatsword shines like the brilliant rays of the moon.

In the oldest legends, rarely spoken of today, it is said that the sword was born of a great white being.

The strong attack unleashes its strength, launching a wave of moonlight.

Effect: special attack (strong attack)

Acquired From

 

Hints and Tips:

  • Upgraded with Petrified Dragon Bones.
  • Cannot be buffed anymore as of 1.03 patch.
  • Possesses a unique heavy attack both one handed and two handed: 1h is a horizontal magic beam with a vertical follow-up ground smash. 2h's are a vertical magic beam with a horizontal follow-up. A power-stance heavy attack will not fire this beam unlike some other special attacks.
  • This attack costs 10 durability to use, however the Bracing Knuckle Ring and its variants reduce this cost to 8, 7 and 5 respectively. With the required 18 int to wield this weapon, the Repair spell can be used to increase the number of uses of this attack without needing to buy Repair Powders or sitting at a bonfire.
  • From 18 to 38 int, the Raw infusion wins over both the Regular and Magic infusions. Above 39, the Magic Infusion becomes the strongest. (448 AR Magic vs 488 AR Raw at 18 int, 512 AR Magic vs 511 AR Raw at 39 int)
  • The Enchanted infusion converts the weapon’s magic damage to physical, resulting in the heavy attack dealing no damage, as its damage scales entirely off your magic AR. Strangely enough, this also raises your physical block from 60% to 93,3%. (425 physical AR at 18 int, 445 AR at 39 int)

 

Trivia:

  • The Moonlight Greatsword is a recurring item in FROM Software's games appearing in Ninja Blade, King's Field, Armored Core, Enchanted Arms, Otogi, Demon's Souls, Dark Souls and Bloodborne.
  • This particular instance physically resembles the Demons Souls version of the sword, although there are references to Seath from the original Dark Souls as the originator of this particular sword.
  • It is called by most players with an acronym: MLGS (MoonLight GreatSword).

 

Moonlight Greatsword Upgrades

  Attack Values Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular - 152 - - - 120
35
- - A - - - - - 60.0 10.0 40.0 40.0 20.0
Regular+5 - 380 - - - ^ - - A - - - - - 60.0 10.0 40.0 40.0 20.0
Magic - 121 - - - ^ - - S - - - - - 60.0 10.0 40.0 40.0 20.0
Magic +5 - 304 - - - ^ - - S - - - - - 60.0 10.0 40.0 40.0 20.0
Fire - 91 60 - - ^ - - S B - - - - 58.3 8.3 53.3 38.3 18.3
Fire +5 - 227 151 - - ^ - - S B - - - - 58.3 8.3 53.3 38.3 18.3
Lightning - 76 - 76 - ^ - - S - B - - - 57.9 7.9 37.9 56.6 17.9
Lightning +5 - 190 - 190 - ^ - - S - B - - - 57.9 7.9 37.9 56.6 17.9
Dark - 76 - - 76 ^ - - S - - B - - 57.9 7.9 37.9 37.9 36.6
Dark +5 - 190 - - 190 ^ - - S - - B - - 57.9 7.9 37.9 37.9 36.6
Poison - 76 - - - ^ - - S - - - 80 - 57.9 7.9 37.9 37.9 17.9
Poison +5 - 190 - - - ^ - - S - - - 100 - 57.9 7.9 37.9 37.9 17.9
Bleed - 76 - - - ^ - - S - - - - 80 57.9 7.9 37.9 37.9 17.9
Bleed +5 - 190 - - - ^ - - S - - - - 100 57.9 7.9 37.9 37.9 17.9
Raw - 174 - - - ^ - - C - - - - - 60.0 10.0 40.0 40.0 20.0
Raw +5 - 437 - - - ^ - - C - - - - - 60.0 10.0 40.0 40.0 20.0
Enchanted 152 - - - - ^ - - A - - - - - 93.3 5.8 35.8 35.8 15.8
Enchanted+5 380 - - - - ^ - - A - - - - - 93.3 5.8 35.8 35.8 15.8
Mundane - 76 - - - ^ - - C - - - - - 60.0 10.0 40.0 40.0 20.0
Mundane +5 - 190 - - - ^ - - C - - - - - 60.0 10.0 40.0 40.0 20.0

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 



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    • Anonymous

      Probably my second favorite version of this weapon, the first being Bloodborne’s. Part of what makes this one so fantastic is the ability to make it deal entirely physical or entirely magic damage. So, if you’re a sorcerer who just wants a pure physical weapon, give this the Enchanted path and it still scales up to A.

      • Anonymous

        Probably the best version of the MLGS that we’ve gotten. The pure magic damage is great, not having to worry about split damage. However, if you are running a combined Int/Fth build, you can still enchant it.

        • Anonymous

          Best version in the series, Elden Ring coulda made it better but they just added.... some cold proc... k lol

          • Anonymous

            If you've got a low-VIT build, Flynn's Ring can add in a cheeky bit of physical damage without doing an enchanted infusion.

            • Anonymous

              Dont wanna be rude but mlgs is trash in this game. Try dual wield blue flames and you can even finish ng+7 with these.

              • Anonymous

                A magic-oriented sword... patched to not receive buffs like GMW/CMW and requiring both 18 dex/srt? Not worth it man, and not cool FROM.

                • Anonymous

                  I just realized fromsoft / agetec / from is 40+ years old and people still don't get the weapon is in every game they make with no special lore besides that.

                  And people still argue that.
                  40 ****ing years of which blue mech sword or dead king's soul in a sword or magic moon rock sword or magic moon beam sword or unholy cursed sword or moon dragon tail sword or....

                  God damn.

                  • What were they thinking? That's the best (not ultra) greatsword by a mile. Cannot apply magic/dark/etc weapon on it but still it outclasses any other greatsword even when they get their magic/dark/whatever buff. Is only 8 weight making it viable for dual wield easily.
                    Just +5 and enchant it for magic.

                    • Anonymous

                      So i guess, use raw stone or magic huh? As long as it gets top damage in S scaling you're going to be a force to be reckoned with.

                      • Anonymous

                        Out of all the series, this one has my favorite projectile attacks. That two handed ground slam r2 is just so sick!

                        • Anonymous

                          magic +5 seems best for a sorcery build also this is better than the bluemoon greatsword for sorecery builds right?

                          • Anonymous

                            I like the small side story with the fake version. It actually makes sense that a craftsman would try to produce a replica of such a legendary blade like this. Funnily enough, the replica actually matches the original more than the real one.

                            • Anonymous

                              Seems a little silly that it requires 18 in strength, dexterity, and intelligence to wield. I would've imagined it would require more int and less dex.

                              • Anonymous

                                how can something like a weapon made from seaths tail be in hands of such lout and his ancestors LMAO oh god i guess chosen undead is hes grand grand grand father.if only he could just be so grossly incandescent

                                • Anonymous

                                  For an int/faith 40/40 build, how would dark & lightning infusions AR fair against magic infused with something like 70 int? Because it still gets its S for its main (obviously much much less raw) but it also gets a B for dark/lightning. I have a feeling it will have less overall AR, but would having a different damage type still make it at least viable? [PvP & PvE]

                                  • Anonymous

                                    "Power stance heavy attack does not shoot projectiles. you may wield BlueMoon Greatsword on left hand instead for a variable offhand weapon moveset." This needs a correction. While power stance-ing with the MoonLight GreatSword in the left hand, the weapon will not perform the projectile attack. releasing power stance restores this attack. Holding the MoonLight GreatSword in the right hand while power stance-ing does not overwrite the projectile attack, regardless of which weapon is in the left hand. Power Stance move sets are determined by the right hand weapon, and the weapon wielded in the left hand does not change the move set. So long as that weapon is power stance compatible, regardless of whether the offhand is the BlueMoon GreatSword (the fake obtained from Benhart of Jugo) or any other GreatSword, the move set will not change. The claim that a variable offhand move set when wielding both blue swords is possible is completely false. I've just tested it in my game, and I have enough stats to power stance both weapons - but the move set with the MoonLight GreatSword and the BlueMoon GreatSword is exactly identical to the move set of the MoonLight GreatSword and the GreatSword. Players hoping to combine these weapons should be aware that they will receive no benefits.

                                    • Anonymous

                                      This does not resemble demons soul's large sword of moonlight. First of all it was transparent, it had an actual sword within the moonlight sword, the hilt looks nothing alike. Imo demon's souls had the coolest version, it even went through shields in that game. Idk why From got rid of the transparent sword part, really felt like it was made of moonlight.

                                      • Anonymous

                                        Still remember when this beast could be buffed with crystal magic weapon in vanilla game. Damn, if hit hard.

                                        • Anonymous

                                          against bosses and respawning tough enemies that do primarily physical damage, would this be good with havel's armour?

                                          • Anonymous

                                            i dont know who was smoking crack but this sword looks nothing like the des version the des version as a matter of fact this version is the most different ALL of the other swords (dks/dks3/bloodborne/kingsfield) look almost identical to the des one but this one looks like a giant popsicle

                                            • Anonymous

                                              How does the int scaling work when infused to enchanted? Does the int in that case scale with physical damage, as opposed to elemental?

                                              • Anonymous

                                                The swing speed for a One-Handed R1 is a regular Greatsword, while the Two-Handed swings are Ultra Greatsword speed.

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