Soul Flash is a Sorcery in Dark Souls 2. To cast a Sorcery, you must use a Staff or Special Weapons that can cast Sorcery.
Soul Flash |
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Spell Type | |
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1 Slot |
Requirements | 28 Intelligence |
Type | short range |
"One of the ancient sorceries that were lost when Eleum Loyce froze over. Rapidly fire a barrage of small souls.
Intended to protect its caster more than damage enemies."
Acquired From
- After the first bonfire of the Ivory King DLC you find a room with a lever and path blocked by an elevator with coffins; pull the lever at the upper floor to unlock the path to a chest containing this sorcery.
Notes
- How to find Soul Flash
- Similiar to Wrath of the Gods, fires a force formed with sorcery, deals less damage but it may stunlock or even a knockback.
- DLC: Crown of the Ivory King.
- Anonymous
I cast Soul Flash on the wraiths in the hall before Vendrick, with odd results. They were damaged, and knocked down, but then remained on the ground permanently. They couldn't be damaged anymore, and they rolled a bit to face me, but otherwise were just down for the count. They also didn't respawn while in this state.
- Anonymous
really not that good
at sl 140 (1.7m SM) with a +5 magic staff of wisdom + sorcery clutch ring it does between 400~600 damage to players.
for a spell that requires good positioning (its not a blue wog, believe me, the hitbox of this thing is so tiny people have to literally be in your face)
if you REALLY want to use this, i would suggest using unleash magic and being @ the red tearstone range, it SHOULD kill people at 130 ~ 160 SL, havent tested it myself
tl;dr use something else, its really gimmicky and hard to use (pvp wise)
- Anonymous
Not a bad option if cast at 50+ INT on a buffed Blue Flame. Gives you more combat options, primarily knocking down some foes for follow up strikes, or preventing yourself from getting surrounded and mobbed so you can reposition and re-engage. Damage sucks, but the utility really isn't bad
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