Demon of Song

Demon of Song
HP 6,180 | 8,034 (NG+)
Weakness Bleed, Magic, Dark
Resistance Poison
Immune None
Respawn NO

The Demon of Song is an enemy in Dark Souls 2.

 

Demon of Song Information 

Demon of Song is a boss in Dark Souls 2. A giant, grotesque frog demon with a corpse skull and arms protruding from the sides of its mouth, and a long tail.
Upon entering the boss area you can find the Demon of Song sitting and waiting, as if to lure prey in. The face will use its corpse arms to pull the upper and lower jaw of its body together to hide and protect itself, whilst making itself look like as if it is imitating an actual frog.

  • When the demon developed a taste for human flesh, it was contained within the Shrine of Amana, but the line of priestesses who looked after the shrine and appeased the creature have died off.

 

Location

 

Drops

 

Attacks

 

Description

Counter Measures

Charge Squats and then thrusts with its back legs to charge forward, sliding through the water towards the player with a surprisingly large hit area.  
Body Slam Boss will raise up high on its hind legs and attempt to land on the player, crushing them.  
Grab Uses both of its corpse arms to attempt to grab the player if they are close by.  
Slap He will smack its hands or legs on the ground towards the closest player. A slow attack with usually two slaps (if you side roll he will swipe twice, first from left then from right), preceded by the Demon of Song raising its hands. Note that he may use a slap attack also while he is closed; in this case the range is shorter since he will use the 'frog's arms, also he will hit blindly in front of and near him  
Water Spit Boss will lift its head slightly up as if taking a breath in, and then spit out a large amount of water that travels forward quite a distance 1-3 times.  
Escape The boss jumps up high backwards to release from any heavy player attacks. Sometimes it's also preparing for Body Slam.  

NPC Summons

Felicia the Brave can be summoned for this encounter. Her summon sign is located a fair distance away from the fog gate, just after the Crumbled Ruins bonfire, in a small circular room. Note: sometimes NPC can get stuck between the boss and the wall which render it useless. You might need to aggravate the boss toward you to control the the attacks.

Strategies

The Demon of Song is quite slow in its attacks and easily telegraphs, with many opportunities to attack.

Melee Strategy

The best way to kill this boss, if you're melee, is to not use the lock on feature and to just position yourself in front of the him (preferably where his arms reach maximum length). When he goes in for a melee attack, he will always follow it up with one more strike or grab. Quickly, after the boss finishes its second melee attack, close in to his face and hit as many slashes or smashes as you can, (You can also hit his arms) after hitting a few shots, always go back to your initial position and repeat the same process. It is also recommended to equip a Chloranthy Ring as it makes stamina recovery faster, when blocking consecutive hits.
Sometimes he will use water spit if you are a bit too far, so to avoid this just roll out of his aim as he does this 3 consecutive times depending on what side you are rolling to. When the boss actually decides to jump out backwards, quickly sprint over to where his head is and repeat the same position strategy. If you get too close to him while his lining up another attack, this attack will most likely be a grab/hug, to avoid getting caught in this move, simply just roll backwards until he executes the attack.

  • It is advisable to wear any piece of armour with high physical defence, as most of the attacks are melee related.


Alternatively, you can stand just stick to his face , when the 'opening' animation start step back (or roll back) out of his attack range and, once his attack is over, charge. Once he close himself stay in position and repeat (you can either use or avoid lock since the 'opening' animation last enaught for you to get out of range). This way he will stay where he is and you will have him keep using a 2 slam attack and rarely the grab but you can just use the same tactic: step back and attack once he's closing. If he jump backwards follow him. Only notes is that he might still use the body slam, this time while stepping back also mouve on the left or on the right and you should easily avoid him and finding yourself close to his face. I tested this tactic by far more than once and and i've never seen his split. If well executed can let you win untuched (with not even blocking anything tho it's better being redy to rise the shield while stepping back, just for precaution). If you get hit don't rush and wait for him to execute his next attack: once out of range, heal; since after the attack he will always close himself you'll have plenty of time.

Alternate Melee Strategy

If going solo, ensure you have a shield with 100 physical defence. Keep yourself just outside the fighting arc of the boss and constantly circle it using lock on. When it 'stands' to do it's body slam, continue to circle, moving backwards as you do and raise your shield. The boss will most likely miss (if you are hit, your shield/stamina will take the full force so long as you've moved enough). After this move, it's susceptible to 4-5 hits before it regains its footing. Repeat this and with a decent weapon (I used a magic mace+10) the fight should be over in 5-6 cycles. It's not the fastest method, but for a pure melee build, it's one of the safest.
This will avoid the grab attack (Which can do ~750dmg in NG) completely as you'll never be close enough while it's attacking. If the boss uses the Water spit, continue to circle and raise your shield. The third spray will hit your shield but again, won't cause you anything more than stamina loss. Because of the distance you're maintaining, the boss won't try to use it's escape unless you overdo your attacks. During the body slam, be careful of rolling as if you screw it up, you're dead.

Ranged Strategy (Cleric, Mage, Archer)

At the start of the encounter, just after entering the fog, the boss is shown just standing at the other end of the cave with its jaws open. This will make it easy to hit 1 - 2 arrows or spells right at the start, giving you a health advantage. When engaging in the actual fight with the boss, use the melee aggro method (melee positioning strategy) to bait his attacks. All you have to do is make sure you position yourself just in front of the boss a bit further away from his arm's reach. As soon as the boss decides to attack you, roll away at a distance and fire away spells and arrows directly to his head or arms. The miracle Sunlight Blade (or any type of lightning based damage) is incredibly helpful.

Video Strategy:

 

 
 
 
 
 
 
 
 
 

 

Hints

  • The boss cannot be harmed when he retracts his jaws.
  • Lunge attacks may easily hit his body and therefore bounce on him even while he is open
  • Two soul geysers will make the fight easier.
  • It's very weak against lightning.
  • It's also very weak to dark, tested with +10 Magic Sorcerer's Staff at NG+.
  • You can only damage the boss by hitting its face or arms.
  • Watch when the boss tries to "stand" up because it may either be a full fatal body slam or just a block-breaking nudge.
  • For a melee approach, use a shield that grants 100% physical block as it makes recovering easier.
  • Spells such as Fire Storm and Scraps of Life have a very low chance to hit due to the only damagable area being his face, which is guarded by his skin underneath, and his arms, which retract when not attacking.
  • You can Poison it before the fight starts if you start firing arrows the second you get through the fog gate. I was able to get five shots off before he got his mask down. His health continued to drain after the mask was down, but numbers were not showing up on the screen. This also works with toxic cloud type spells
  • Low-hitting attacks, such as with bone fists, will hit his skin under his face, making the fight considerably difficult. 

 



 




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    • Anonymous

      The biggest issue I had was my attacks hitting the bottom or top of his "lips" and bouncing off. I ended up using my Bleed Manikin Sabre +9 and it worked perfectly. It's at just the right height so that all your attacks will hit, does a lot of damage and it's fast so you can get in a lot of hits and damage before it closes again. Just watch out for it's grab and arm slams. Even with half Havel, half Vengarl set and 26 VIG, he was able to 2 shot me. So bring a greatshield, stay back until it's safe and you'll shred him.

      • Anonymous

        “resistant to poison”
        killed it just using ricards rapier R2’s with 205 poison, it didn’t get poisoned at all. definitely immune

        • Anonymous

          Elden ring players complaining about a 20 second walk without a stake of marika while we had to literally traverse hell

          • Anonymous

            Not a hard boss by any means, but I am always relieved when I kill it first try so I don't have to deal with all the crap leading up to him again.

            • Anonymous

              Supposedly, the song of the milfanito puts the dark beings to slumber, wich is why vendrick put his soul in amana and he guarder the king's seal himself in the undead crypt so nashandra couldn't reach nor his soul or aldia's domains. The demon of song only mimics the song to hunt those who wouldn't fall asleep by the song. Makes me wonder if vendrick knew nashandra would choose someone to get him so he put that demon, the archdrake guards and one of his dragonriders there.

              • Anonymous

                If you're Hexer, use Dark Hail as close to his face as possible. If you have Sunset Staff +5, Dark Hail it will do a lot of damage on him.

                • Anonymous

                  Does anyone else think this thing's face resembles the Mass of Souls enemy from New Londo? Perhaps the frog like skin is hiding a mass of drowned corpses inside... Ew...

                  • Anonymous

                    Honestly. crossbow/bow with whatever ammo is needed to beat it. Wait for it to attack, two shots and get close to it. Only trick is to somehow block/avoid it jumps, otherwise its super easy. Also don't pick summons, double hp = more time to beat.

                    • Anonymous

                      This MF one shot me at 34 VIG and the 2nd dragon ring (~1700HP), my mouth literally dropped. He jumped back, waited a bit and as I ran to him he did the the water spit move. Either use a shield or dont get hit at all in this fight tbh LMAO.

                      • Anonymous

                        I think the creators of this game realized, that the bosses are easy, so to compensate, they made getting to their arenas a torture. That's just what balancing game is about... Right?

                        • Anonymous

                          Lone Hunter Schmidt can be summoned for the boss fight as well. His summon sign is in the broken house nearby.

                          I was playing the Scholar version, unsure if prerequisites need to be fulfilled to obtain summon possibility. Also, you need to be extra careful clearing out the area ahead of time and to make sure he doesn't fall into the watery abyss.

                          • Anonymous

                            Just kept rolling arround the Room hitting him with crossbow roll he died.. also of he is weak to lighting why were Magic bolts doing more damage than lighting Inês?

                            • Anonymous

                              What is its connection to the Milfanitos?

                              He is called the Demon of Song, all they do is sing, and when you kill him the second milfanito thanks you for "stopping that cursed singing". Were they singing to keep it trapped down there forever?

                              • Anonymous

                                In my language the demon is confirmed to be female. ._. I wonder how many people will make this thing their new Waifu.

                                • Anonymous

                                  This one is strange because seems easy, but can one-shot you (assuming you don't have tons of health already)

                                  • Anonymous

                                    I think on all versions there was a patch that nerfed the crap out of lightning. I'm doing a faith build with lightning and all these supposed 'weak to lightning' enemies are holding strong to all my attacks.

                                    • Anonymous

                                      The boss is rather easy from a technical point of view , bait and evade its attacks and then punish it after them ; it does however hit like a truck so make sure not to get hit or at least to have your shield up if you really can't avoid it ( which is going to be rare since it's a slow and rather defensive boss ) .

                                      • Anonymous

                                        That enraging feeling when you have a max level character that can survive 1 hit by THE GIANT LORD at max difficult using Tseldora set(weak armor)and still have 20% health remaining,but you are killed in 1 hit with FULL HEALTH by this motherfocker at NG3,very good.

                                        • Anonymous

                                          Advice from a Sunbro: Don't summon Felicia or Schmidt they won't be useful, in fact Felicia will die on the 3rd-4th sweap and Schmidt will almost never hit. Instead solo the boss or bring in some Sunbros Solo: Two hand a broken Santier's Spear (break it on the nest in Things Betwixt should take a max of 10 minutes, more likely to be 2-5, make sure to upgrade it you should have gotten at least 3 twinkling titanite from drops in this area), bait the double arm slam, rush forward and triple/quadruple R1, Rinse and Repeat. If the charge animation starts sprint to one side and force it's tracking to ram it into a wall, use this time to Estus you'll have time for 2, if you time them right.

                                          • Anonymous

                                            Awesome design for a boss, but kind of a pushover. He got me on his initial charge, and a couple of his big downward swipes seemed to hit me regardless how close I tried to time my dodges, but he gives AMPLE time to use estus and the windows to hit him are retardedly long. Beat him on the first try on an embarrassingly short amount of time, with melee only since I didn't remember to use a plant before going into the fight.

                                            • Anonymous

                                              Had no problems in the past replayed the other day and he got me twice. His attacks seemed to ignore my block probably due to arc and even with good armor he basically 2 shot me. Not even mad it was nice to see him seem relevant for a change. Though I saw other footage and he didn't seem to hit as hard? Eh regardless I will never look at a frog/ toad the same way again.

                                              • Anonymous

                                                "You don't suppose that is just a regular frog"?
                                                (Reveals itself)
                                                "AAAHHHH RUN"! 111111111111111111111 points if you know where that's from.

                                                • Anonymous

                                                  Don't become too complacent from the comments, this boss can hit like a truck with some attacks. While technically not a hard boss, it's move-set is a little tricky if you've never fought it before. Does 2 and 4-hit combo's, but watch out for the charging attack, it deals massive damage. Can confirm it is very weak to lightning.

                                                  From a Lore perspective, it's quite lame to see this boss here. The whole area is more a chore than anything else. A pity because it started out to be a very cool area. This is one area that I believe the devs dropped the ball, both in lore and level-design.

                                                  • Anonymous

                                                    After the difficulty I had eventually getting through Shrine of Amana I was surprised to find how much of a joke this boss was lol

                                                    • As so I saw what his was i ran around the gods cycle while firing spell arrows and pyromancy's. And the Nov makes a good a distraction

                                                      • This boss is a complete pushover in NG. As a pure melee build I used magic varangian sword +10 and royal kite shield due to its 100% physical def.
                                                        I just baited out attacks from Demon of song and when it recovered I went for a 3-4 hit combo. Easy.

                                                        • Anonymous

                                                          NPC Summons for SOTFS:
                                                          Lone Hunter Schmidt - in the Circular building halfway between the last bonfire and the Crumbled Ruins bonfire
                                                          Felicia the Brave - right at the last bonfire

                                                          They don't do a lot apart from eating damage and looking smug. They don't know what and when to damage. So maybe don't summon them.
                                                          Apparently the boss was a complete pushover for me on normal. But on NG+ I am the pushover. So is Felicia the Brave.

                                                          • Anonymous

                                                            this boss is really easy for range attacking. Went in with a +7 Heavy crossbow and +8 alonne greatbow, didnt take forever either

                                                            • Anonymous

                                                              I took the NPC with me for the boss fight, however I couldn't survive till the fog gate. Later tried it myself and was able to defeat the boss solo in second try.

                                                              • Anonymous

                                                                People usually say roll or dodge but you really don't need too ...well yes's for a boss like the old iron king you will do well to roll but for the other guys just use a damn shield . People need to use 100% protection shields more often because they stop almost all useless attacks from enemies.
                                                                That's how I bet the rotten , with a shield.
                                                                And plus's this boss is pretty easy because you can get a good few shots at it with your bow from the very start.

                                                                • Anonymous

                                                                  I see a lot of comments about bosses where people warn that summoning is detrimental because an NPC isn't great and of course the boss' HP is boosted. For the most part I don't agree - having someone else for the boss to aggro on almost always outweighs the boosted HP. There are two bosses where I do agree that summons of NPCs are bad (not talking about human players). Old Iron King, where whatshername can get knocked into lava and is pretty useless, and here. The summon has a bad weapon for getting the Demon of Song, doesn't understand when it's vulnerable, and gets pretty wrecked by it. She'll do pretty negligible damage just because of the invulnerability mechanic, and for her weapon to work, she has to hang about right in front of the boss, where she gets smashed. Do not summon the NPC for this fight!!!

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