Blossom Kite Shield |
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75 |
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95 |
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70 |
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80 |
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65 | ![]() |
65 |
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65 | ![]() |
65 |
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65 | ![]() |
60 |
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45 | ![]() |
4.0 |
Requirement & Bonus | |||
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12 D |
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Standard Shields | Strike / Parry | ||
Enchantable: Yes/No |
No Special |
"A rare shield depicting a blossoming flower,
that soothes the weary heart of its bearer.
What makes flowers beautiful, and why
are we comforted when we gaze upon them?
Sadly, the flower depicted on this shield
went extinct long ago.
Effect: stamina recovery"
Blossom Kite Shield is a Standard Shield in Dark Souls 2. Standard Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.
Acquired From
- Metal chest in Memory Of Vammar, just before the Giant Soul
Scholar of the First Sin
- Now located in Sinners' Rise. After taking the lift to the lower level it will be on the left hand side when you enter the water, the Undead Aberration has been replaced with the Flexile Sentry in NG. (Actually the Flexile Sentry is there without NG+)
Hints and Tips:
- Infusing with Poison Stone gains 100% poison resistance (projectile and weapons only), compare to Poison Moon Butterfly Shield, this one has better defense, yet difficult to inflict poison with its bashing.
- Stamina Regeneration is roughly equal to 5%
- Stamina Regeneration Stacks with both Green Blossom and Chloranthy Ring variants.
- Stacks with other Stamina Regeneration Shields.
- Light enough for a mage to use but has a strength requirement to block effectively.
- This is one of the selected by From and Namco Bandai.
Youtube relevant videos:
Required in Build:
((Link to build))
In-game appearance:
Blossom Kite Shield Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects& Damage Reduction% |
Damage Reduction (%) | Other | |||||||||||||||||
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Name |
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Blossom Kite Shield | 100 | - | - | - | - | D | - | - | - | - | - | 0 95 |
0 80 |
65 | 65 | 75 | 70 | 65 | 65 | 65 | 45 |
Blossom Kite Shield +10 | 200 | - | - | - | - | C | - | - | - | - | - | 0 92.5 |
0 85 |
73.7 | 73.7 | 81.2 | 70 | 73.7 | 73.7 | 73.7 | 53 |
Magic | 63 | 77 | - | - | - | D | - | C | - | - | - | 0 87.8 |
0 77.7 |
62.7 | 62.7 | 72.7 | 78.3 | 62.7 | 62.7 | 62.7 | 45 |
Magic +10 | 126 | 154 | - | - | - | D | - | B | - | - | - | 0 90.7 |
0 83.2 |
72 | 72 | 79.5 | 83.7 | 72 | 72 | 72 | 53 |
Fire | 63 | - | 77 | - | - | D | - | - | C | - | - | 0 87.8 |
0 77.7 |
62.7 | 62.7 | 72.7 | 57.7 | 83.3 | 62.7 | 62.7 | 45 |
Fire +10 | 126 | - | 154 | - | - | D | - | - | B | - | - | 0 90.7 |
0 83.2 |
72 | 72 | 79.5 | 68.2 | 87.5 | 72 | 72 | 53 |
Lightning | 63 | - | - | 77 | - | D | - | - | - | C | - | 0 87.8 |
0 77.7 |
62.7 | 62.7 | 72.7 | 57.7 | 62.7 | 83.3 | 62.7 | 45 |
Lightning +10 | 126 | - | - | 154 | - | D | - | - | - | B | - | 0 90.7 |
0 83.2 |
72 | 72 | 79.5 | 68.2 | 72 | 87.5 | 72 | 53 |
Dark | 63 | - | - | - | 77 | D | - | - | - | - | C | 0 87.8 |
0 77.7 |
62.7 | 62.7 | 72.7 | 57.7 | 62.7 | 62.7 | 83.3 | 45 |
Dark +10 | 126 | - | - | - | 154 | D | - | - | - | - | B | 0 90.7 |
0 83.2 |
72 | 72 | 79.5 | 68.2 | 72 | 72 | 87.5 | 53 |
Poison | 63 | - | - | - | - | D | - | - | - | - | - | 15 100 |
0 77.7 |
62.7 | 62.7 | 72.7 | 57.7 | 62.7 | 62.7 | 62.7 | 45 |
Poison +10 | 126 | - | - | - | - | D | - | - | - | - | - | 30 100 |
0 83.2 |
72 | 72 | 79.5 | 68.2 | 72 | 72 | 72 | 53 |
Bleed | 63 | - | - | - | - | D | - | - | - | - | - | 0 87.7 |
15 98.3 |
62.7 | 62.7 | 72.7 | 57.7 | 62.7 | 62.7 | 62.7 | 45 |
Bleed +10 | 126 | - | - | - | - | D | - | - | - | - | - | 0 90 |
30 98.7 |
72 | 72 | 79.5 | 68.2 | 72 | 72 | 72 | 53 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
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![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
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![]() Petrify |
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![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
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![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
05 May 2017 04:50
if you have more than one does it stack? like if I hold three (of any combo of blossom and slumbering dragon) like two slumbering and a blossom... does that give +15% I am trying it and well it is hard to time it
- Anonymous
16 Jul 2018 23:51
Also known as Goatse Shield
1
+15
-1