Agape Ring


"A ring affixed with an open vessel. The vessel insatiably absorbs souls in place of its wearer, who is left unaware even of their collection. All things are rooted in souls, but what drives our thirst for them? Abstinence from this elixir may be the truest homage to an enduring self"

Agape Ring is a Ring in Dark Souls 2 (DKS2). Players can equip up to 4 Rings, but equipping two of the same item is not possible. Some rings have upgraded versions, having a maximum of +3. Some can only be found in NG+. Rings can be repaired at a blacksmith, but not upgraded. Upgraded versions must be acquired throughout the game from corpses, chests, bosses, etc.


Agape Ring Effects

Durability: 500


  • 0.2



  • Absorbs souls in place of its wearer




Agape Ring Locations


  • Purchase from Straid of Olaphis for 5000 souls (only available when Soul Memory is above 30000)






  • From Patch 1.10: "When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected."
  • Currently, ALL souls obtained, online AND offline, including NPC enemies during player vs. environment, are absorbed by the ring.
  • You cannot use soul items as consumables while wearing the Agape Ring.
  • You also can't sell anything to Gavlan while wearing this thing.





Abyss Seal  ♦  Ancient Dragon Seal  ♦  Ash Knuckle Ring  ♦  Bell Keeper's Seal  ♦  Bloodbite Ring  ♦  Blue Seal  ♦  Blue Tearstone Ring  ♦  Bracing Knuckle Ring  ♦  Chloranthy Ring  ♦  Clear Bluestone Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Crest of Blood  ♦  Crest of the Rat  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Quartz Ring  ♦  Delicate String  ♦  Dispelling Ring  ♦  Fire Clutch Ring  ♦  First Dragon Ring  ♦  Flame Quartz Ring  ♦  Flynn's Ring  ♦  Gower's Ring of Protection  ♦  Guardian's Seal  ♦  Hawk Ring  ♦  Illusory Ring of a Conqueror  ♦  Illusory Ring of the Exalted  ♦  Illusory Ring of the Guilty  ♦  Illusory Ring of the Vengeful  ♦  King's Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Name-engraved Ring  ♦  Northern Ritual Band  ♦  Old Leo Ring  ♦  Old Sun Ring  ♦  Poisonbite Ring  ♦  Red Tearstone Ring  ♦  Redeye Ring  ♦  Ring of Binding  ♦  Ring of Blades  ♦  Ring of Giants  ♦  Ring of Knowledge  ♦  Ring of Life Protection  ♦  Ring of Prayer  ♦  Ring of Resistance  ♦  Ring of Restoration  ♦  Ring of Soul Protection  ♦  Ring of Steel Protection  ♦  Ring of the Dead  ♦  Ring of the Embedded  ♦  Ring of the Evil Eye  ♦  Ring of Thorns  ♦  Ring of Whispers  ♦  Rings  ♦  Royal Soldier's Ring  ♦  Second Dragon Ring  ♦  Silvercat Ring  ♦  Slumbering Dragoncrest Ring  ♦  Sorcery Clutch Ring  ♦  Southern Ritual Band  ♦  Spell Quartz Ring  ♦  Stone Ring  ♦  Sun Seal  ♦  Third Dragon Ring  ♦  Thunder Quartz Ring  ♦  Vanquisher's Seal  ♦  White Ring

    • Anonymous

      17 Jun 2019 04:11  

      imagine creating such a retarded system that you need to implement a item only so players can bypass it truly advanced game design

      • Anonymous

        03 Jan 2019 10:56  

        Lol its so sad that they added soul memory to prevent people from twinking then they added this ring defeating the purpose of soul memory

        • Anonymous

          20 Sep 2018 01:50  

          I prefer to use this item for base level runs. I get all the expendable resources + weapon upgrades I will need with the 30k souls, and make it all last as long as possible. it is difficult, but I've beaten this game twice like that.

          • Anonymous

            29 Jul 2018 09:08  

            on top of everything else this failure of a game is compared to its others in the series, now you can have an entire character ruined by someone throwing acid at you too many times, on too many occasions. if it happens to you, just hope they don't kill themselves "for you" aswell.

            • Anonymous

              25 Jul 2018 19:50  

              its always been a shitty mechanic. considering how ppl on any souls game can easily find ways to become op, all this does it prevent you from playing on the same character if you rely on resources like archers and mages, while it wastes a ring slot on all chars. fingers crossed one day a version comes out with it removed. it doesn't stop op melee chars from being made, so why bother? now I've gotta rush to Straid just so I can help people kill the very first 2 bosses on a low lvl char when I feel like it?... jesus.
              game was doomed before anyone even played it to find out it was the shittest in the series.

              I'm only playing again because of nostalgia, but it's like they don't want you to keep playing. :/

              • Anonymous

                17 Feb 2018 18:50  

                It says the ring was added with sotfs edition, it was in base game DS2 before the first dlc came out. Lol.

                • Anonymous

                  24 Jan 2018 04:35  

                  For people coming back from ds3, ds2 online matching is based on soul memory. Every foe you kill, you gain soul memory increased. If a guy keeps playing the game for 300hrs, he/she can never be matched online with another guy for 100hrs. So the ring is a kind of hotfix, it puts stop for obtaining further soul memory. Most PvP players use this ring when they are at Level 150-200 for skill play.

                  • Anonymous

                    30 Nov 2017 13:04  

                    To all the people who go and say they don't know the purpose of the ring right away, take a moment, pause, take a deep breath, and start reading, because everything you would need to know is just 1-2 scrolls up... I know it's crazy...

                    • Anonymous

                      06 Oct 2017 15:51  

                      This ring is useful when used online for matching with people going up against bosses so can be used to farm sunlight medals and tokens of fidelity

                      • Anonymous

                        27 Jul 2017 04:05  

                        I think the concept of Soul Memory is kinda dumb, but I never played DS2 so I don't think I can make this my permament opinion. I think the sell price of this think should be equal to the amount of souls it absorbs. This would only make sense in a world where SL determines summoning range, though.

                        • Anonymous

                          06 Dec 2016 00:33  

                          So if this ring absorbs souls for you without changing your soul level, does that mean you can't use these souls as currency / experience?

                          • Anonymous

                            By far29 Aug 2016 10:56  

                            By far one of the best rings in the game for advanced player a who wish to beat the game at crazy low soul memory. So worth it if you understand the rings true power.

                            • Anonymous

                              another use29 Aug 2016 10:56  

                              Would equiping this ring prevent released souls from activating the golems in the ivory king zone?

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