Agape Ring


"A ring affixed with an open vessel. The vessel insatiably absorbs souls in place of its wearer, who is left unaware even of their collection. All things are rooted in souls, but what drives our thirst for them? Abstinence from this elixir may be the truest homage to an enduring self"

Agape Ring is a Ring in Dark Souls 2 (DKS2). Players can equip up to 4 Rings, but equipping two of the same item is not possible. Some rings have upgraded versions, having a maximum of +3. Some can only be found in NG+. Rings can be repaired at a blacksmith, but not upgraded. Upgraded versions must be acquired throughout the game from corpses, chests, bosses, etc.


Agape Ring Effects

Durability: 500


  • 0.2



  • Absorbs souls in place of its wearer




Agape Ring Locations


  • Purchase from Straid of Olaphis for 5000 souls (only available when Soul Memory is above 30000)






  • From Patch 1.10: "When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected."
  • Currently, ALL souls obtained, online AND offline, including NPC enemies during player vs. environment, are absorbed by the ring.
  • You cannot use soul items as consumables while wearing the Agape Ring.
  • You also can't sell anything to Gavlan while wearing this thing.
  • Cannot be traded





Abyss Seal  ♦  Ancient Dragon Seal  ♦  Ash Knuckle Ring  ♦  Bell Keeper's Seal  ♦  Bloodbite Ring  ♦  Blue Seal  ♦  Blue Tearstone Ring  ♦  Bracing Knuckle Ring  ♦  Chloranthy Ring  ♦  Clear Bluestone Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Crest of Blood  ♦  Crest of the Rat  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Quartz Ring  ♦  Delicate String  ♦  Dispelling Ring  ♦  Fire Clutch Ring  ♦  First Dragon Ring  ♦  Flame Quartz Ring  ♦  Flynn's Ring  ♦  Gower's Ring of Protection  ♦  Guardian's Seal  ♦  Hawk Ring  ♦  Illusory Ring of a Conqueror  ♦  Illusory Ring of the Exalted  ♦  Illusory Ring of the Guilty  ♦  Illusory Ring of the Vengeful  ♦  King's Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Name-engraved Ring  ♦  Northern Ritual Band  ♦  Old Leo Ring  ♦  Old Sun Ring  ♦  Poisonbite Ring  ♦  Red Tearstone Ring  ♦  Redeye Ring  ♦  Ring of Binding  ♦  Ring of Blades  ♦  Ring of Giants  ♦  Ring of Knowledge  ♦  Ring of Life Protection  ♦  Ring of Prayer  ♦  Ring of Resistance  ♦  Ring of Restoration  ♦  Ring of Soul Protection  ♦  Ring of Steel Protection  ♦  Ring of the Dead  ♦  Ring of the Embedded  ♦  Ring of the Evil Eye  ♦  Ring of Thorns  ♦  Ring of Whispers  ♦  Rings  ♦  Royal Soldier's Ring  ♦  Second Dragon Ring  ♦  Silvercat Ring  ♦  Slumbering Dragoncrest Ring  ♦  Sorcery Clutch Ring  ♦  Southern Ritual Band  ♦  Spell Quartz Ring  ♦  Stone Ring  ♦  Sun Seal  ♦  Third Dragon Ring  ♦  Thunder Quartz Ring  ♦  Vanquisher's Seal  ♦  White Ring

    • Anonymous

      22 Jun 2020 19:15  

      why bother with a ring when dev shouldve just create an npc for stagnating soul memory. The ring takes up a slot.

      • Anonymous

        03 Jun 2020 08:22  

        Is it frowned upon to use it to assist lower levels/new players? I've been contemplating grabbing it on a lower soul memory character and running my old mace and alva armor with hiede knight iron mask combo. Even contemplated running it wish the red-eyed ring for people who find themselves needing some assistance.

        • Anonymous

          23 Apr 2020 12:38  

          It's almost like the devs forgot about the high skill cap in the online community, and how sweaty dedicated twinks will always find a work-around

          • Anonymous

            28 Mar 2020 06:15  

            rocking this ring flynns ring rob+2 and a ring depending on what im feeling like on sm 39K and absolutely wrecking fools with unupgraded weapons

            • Anonymous

              29 Jan 2020 01:02  

              for those in 2020 still wondering if dark souls 2 still has the crappy SM system. it does. I still have an sl 25 at 39998 sm with a +10 ultra Greatsword. and I'm still 1-2 hitting scrubs in forest of fallen giants/bastile/wharf. SM still does nothing to stop it. it just stops bad players from being able to do it. which means only somewhat skilled players can do it, which is worse. it also prevents archers or mages from being able to do it without hours of grinding for consumables and arrows every now and then. You'd be surprised at how many brand new players there are still checking in to this game. oh well, more food for my sword x'3

              • Anonymous

                26 Jan 2020 02:03  

                "This allows players to control their online matchmaking experience by limiting their total souls collected". Yeah, and also limiting the items you can buy because there's no *****ing way you can gain souls to spend on items, reinforcing or repairs if you wear the ring, and if you take it off then you raise your Soul Memory and you fixed nothing. Such a bad system, SM should have been an optional feature.

                • Anonymous

                  08 Dec 2019 19:59  

                  Also, you don't get the souls that the ring absorbs. Ever. I was wondering if I'd get them when i took the ring off, nope, they're gone.

                  • Anonymous

                    17 Jun 2019 04:11  

                    imagine creating such a retarded system that you need to implement a item only so players can bypass it truly advanced game design

                    • Anonymous

                      03 Jan 2019 10:56  

                      Lol its so sad that they added soul memory to prevent people from twinking then they added this ring defeating the purpose of soul memory

                      • Anonymous

                        20 Sep 2018 01:50  

                        I prefer to use this item for base level runs. I get all the expendable resources + weapon upgrades I will need with the 30k souls, and make it all last as long as possible. it is difficult, but I've beaten this game twice like that.

                        • Anonymous

                          29 Jul 2018 09:08  

                          on top of everything else this failure of a game is compared to its others in the series, now you can have an entire character ruined by someone throwing acid at you too many times, on too many occasions. if it happens to you, just hope they don't kill themselves "for you" aswell.

                          • Anonymous

                            25 Jul 2018 19:50  

                            its always been a shitty mechanic. considering how ppl on any souls game can easily find ways to become op, all this does it prevent you from playing on the same character if you rely on resources like archers and mages, while it wastes a ring slot on all chars. fingers crossed one day a version comes out with it removed. it doesn't stop op melee chars from being made, so why bother? now I've gotta rush to Straid just so I can help people kill the very first 2 bosses on a low lvl char when I feel like it?... jesus.
                            game was doomed before anyone even played it to find out it was the shittest in the series.

                            I'm only playing again because of nostalgia, but it's like they don't want you to keep playing. :/

                            • Anonymous

                              17 Feb 2018 18:50  

                              It says the ring was added with sotfs edition, it was in base game DS2 before the first dlc came out. Lol.

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