Old Leo Ring

old_leo_ring.png

"The beloved ring of a dragon-slaying knight. Strengthens thrust weapon counter attacks. After many years of use, the ring's face has worn down, but close inspection reveals an engraved lion."

Old Leo Ring is a Ring in Dark Souls 2 (DKS2). Players can equip up to 4 Rings, but equipping two of the same item is not possible. Some rings have upgraded versions, having a maximum of +3. Some can only be found in NG+. Rings can be repaired at a blacksmith, but not upgraded. Upgraded versions must be acquired throughout the game from corpses, chests, bosses, etc.

 

Old Leo Ring Effects

Durability: -

Weight:

  • 0.5

 

 

  • Boosts Counter Modifier of thrust attacks by 12.5% For example: If a weapon has Counter Modifier of 150.
    • 150 * 1.125 = 168.75. -> Counter Damage increases by 18.75 percentage points for a total increase of 12.5%.
    • 100 * 1.125 = 112.5. -> Weapon now deals 12.5% Counter Damage.

 

 

 

Old Leo Ring Locations

 

 

 

 

Notes

 

  • For example: If a weapon has Counter Modifier of 150.
    • 150 * 1.125 = 168.75. -> Counter Damage increases by 18.75%.
    • 100 * 1.125 = 112.5. -> Weapon now deals 12.5% Counter Damage.
  • The Old Leo Ring also boosts damage of Bows, Crossbows  and Greatbows  Counter Damage.
  • Strengthens counter of all thrust-type attacks regardless of the actual weapon equipped (thus affects thrusting moves of any weapon and even arrows).
  • Counter Damage not only benefits from physical damage, but is also affected by elementally infused weapons.
  • Does NOT affect ripostes and backstabs: they are not counter attacks and use different damage calculations.

 

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Rings
Abyss Seal  ♦  Agape Ring  ♦  Ancient Dragon Seal  ♦  Ash Knuckle Ring  ♦  Bell Keeper's Seal  ♦  Bloodbite Ring  ♦  Blue Seal  ♦  Blue Tearstone Ring  ♦  Bracing Knuckle Ring  ♦  Chloranthy Ring  ♦  Clear Bluestone Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Crest of Blood  ♦  Crest of the Rat  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Quartz Ring  ♦  Delicate String  ♦  Dispelling Ring  ♦  Fire Clutch Ring  ♦  First Dragon Ring  ♦  Flame Quartz Ring  ♦  Flynn's Ring  ♦  Gower's Ring of Protection  ♦  Guardian's Seal  ♦  Hawk Ring  ♦  Illusory Ring of a Conqueror  ♦  Illusory Ring of the Exalted  ♦  Illusory Ring of the Guilty  ♦  Illusory Ring of the Vengeful  ♦  King's Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Name-engraved Ring  ♦  Northern Ritual Band  ♦  Old Sun Ring  ♦  Poisonbite Ring  ♦  Red Tearstone Ring  ♦  Redeye Ring  ♦  Ring of Binding  ♦  Ring of Blades  ♦  Ring of Giants  ♦  Ring of Knowledge  ♦  Ring of Life Protection  ♦  Ring of Prayer  ♦  Ring of Resistance  ♦  Ring of Restoration  ♦  Ring of Soul Protection  ♦  Ring of Steel Protection  ♦  Ring of the Dead  ♦  Ring of the Embedded  ♦  Ring of the Evil Eye  ♦  Ring of Thorns  ♦  Ring of Whispers  ♦  Rings  ♦  Royal Soldier's Ring  ♦  Second Dragon Ring  ♦  Silvercat Ring  ♦  Slumbering Dragoncrest Ring  ♦  Sorcery Clutch Ring  ♦  Southern Ritual Band  ♦  Spell Quartz Ring  ♦  Stone Ring  ♦  Sun Seal  ♦  Third Dragon Ring  ♦  Thunder Quartz Ring  ♦  Vanquisher's Seal  ♦  White Ring



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    • Anonymous

      17 Mar 2020 09:14  

      Put this on while using a +10 grand lance with raw infusion and you got yourself some god tier brute force bullshittery

      • Anonymous

        22 Nov 2019 18:47  

        > 150 * 1.125 = 168.75. -> Counter Damage increases by 18.75%. > 100 * 1.125 = 112.5. -> Weapon now deals 12.5% Counter Damage. That's ridiculously wrong. It increases counter damage by 12.5% regardless of what the original value is. That's simple math.

        • Anonymous

          14 Nov 2016 15:14  

          The math equation to figure out the damage boost is wierd, it should be, for example 100*.125=12.5. Also, does counter damage stack with damage boosts from rings?

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