Primal Knight

HP NG: 1,800
NG+: 2,500
NG+7: 4,770
Weakness Fire
Magic
Lightning
Thrust Attacks
Resistance Slash Attacks
Respawns YES

Primal Knight is an enemy in Dark Souls 2.

 

Primal Knight Information

Giant mastadon-like knights. These heavy armor brutes comes in two variants: the Golden ones in Drangleic Castle and the decayed rusted ones in Doors of Pharros. They are all armed with giant Halberds.

One of the original Primal Knights, this ragged creature went Hollow long ago and now wanders mindlessly with its equipment in tatters from long years of neglect. First created through a dark and forbidden ritual in ages past, the Primal Knights are artificial creatures contrived by a twisted and power-hungry mind. Their susceptibility to the Undead Curse, a trait they share with humans, raises foreboding questions about the rituals through which they were given life...

 

Location

Drops

Strategy Tips

  • Primal knights are very weak to successful parry. Unlike medium-sized enemies, they can't get up after being parried , and they can't retaliate while lying on the ground.
  • They also have a special attack animation if you do a plunging attack on them.

 

Move Set

  • ??

 

Variants


Hollow Primal Knight

HP Weak Resists Respawns?
NG: 1,180
NG+: 1,850
NG+7: 3,580
Fire
Magic
Lightning
Thrust Attacks
Slash Attacks Yes
Location: Doors of Pharros
NG: yes
Move set
  • Shield Slam
    • Physical Damage
    • Can be blocked
  • Charge
    • Physical Damage
    • Can be blocked
  • Headbutt
    • Physical Damage
    • Can be blocked
  • Halberd combo
    • Physical Damage
    • Can be blocked
Drops

Primal Knight

HP Weak Resists Respawns?
NG: 1,800
NG+: 2,500
NG+7: 4,770
Fire
Magic
Lightning
Thrust Attacks
Slash Attacks Yes
Location: Doors of Pharros
NG: yes
Move set
  • Shield Slam
    • Physical Damage
    • Can be blocked
  • Charge: Followed by upward tusk strike.
    • Physical Damage
    • Can be blocked
  • Overhead smash: Up to 3 hits in a row
    • Physical Damage
    • Can be blocked
  • Horizontal swing: Always two swings
    • Physical Damage
    • Can be blocked
  • Straightforward thrust
    • Physical Damage
    • Can be blocked
Drops
Enemies
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    • Anonymous

      05 Aug 2019 21:07  

      I tried to parry them manually, then with auto parry script, they didn't get parried in either scenario. They cannot be parried in SotFS.

      • Anonymous

        10 Sep 2018 13:58  

        Can it be they removed the parriability in SotFS? I never had problems in 2000 h DS2 parrying them, but it won't work in SotFS.

        • Anonymous

          30 Dec 2017 07:43  

          They can't get up after being parried.

          Mastodon lying on the ground picture:
          https://s14.postimg.org/pea49740h/Dark_Souls_2_-_Mastodon_Parry.jpg

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