Primal Knight |
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HP | NG: 1,800 NG+: 2,500 NG+7: 4,770 |
Weakness | Fire Magic Lightning Thrust Attacks |
Resistance | Slash Attacks |
Respawns | YES |
Primal Knight is an enemy in Dark Souls 2.
Primal Knight Information
Giant mastadon-like knights. These heavy armor brutes comes in two variants: the Golden ones in Drangleic Castle and the decayed rusted ones in Doors of Pharros. They are all armed with giant Halberds.
One of the original Primal Knights, this ragged creature went Hollow long ago and now wanders mindlessly with its equipment in tatters from long years of neglect. First created through a dark and forbidden ritual in ages past, the Primal Knights are artificial creatures contrived by a twisted and power-hungry mind. Their susceptibility to the Undead Curse, a trait they share with humans, raises foreboding questions about the rituals through which they were given life...
Location
Drops
Strategy Tips
- Primal knights are very weak to successful parry. Unlike medium-sized enemies, they can't get up after being parried , and they can't retaliate while lying on the ground.
- They also have a special attack animation if you do a plunging attack on them.
Move Set
- ??
Variants
Hollow Primal Knight
HP | Weak | Resists | Respawns? | |
---|---|---|---|---|
NG: 1,180 NG+: 1,850 NG+7: 3,580 |
Fire Magic Lightning Thrust Attacks |
Slash Attacks | Yes |
NG: yes
Move set
- Shield Slam
- Physical Damage
- Can be blocked
- Charge
- Physical Damage
- Can be blocked
- Headbutt
- Physical Damage
- Can be blocked
- Halberd combo
- Physical Damage
- Can be blocked
- Rusted Mastodon Set
- Mastodon Halberd
- Mastodon Greatshield
- Titanite Chunk
- Old Mundane Stone
- Souls: NG: 1,100 NG+: 2,200 NG+7: 4,400
Primal Knight
HP | Weak | Resists | Respawns? | |
---|---|---|---|---|
NG: 1,800 NG+: 2,500 NG+7: 4,770 |
Fire Magic Lightning Thrust Attacks |
Slash Attacks | Yes |
NG: yes
Move set
- Shield Slam
- Physical Damage
- Can be blocked
- Charge: Followed by upward tusk strike.
- Physical Damage
- Can be blocked
- Overhead smash: Up to 3 hits in a row
- Physical Damage
- Can be blocked
- Horizontal swing: Always two swings
- Physical Damage
- Can be blocked
- Straightforward thrust
- Physical Damage
- Can be blocked
- Mastodon Set
- Mastodon Halberd
- Mastodon Greatshield
- Titanite Chunk
- Old Mundane Stone
- Souls: NG: 1,800 NG+: 3,600 NG+7: 7,200
- Anonymous
- Anonymous
- Anonymous
Someone theorized in a reddit post that these enemies are failed experiments to bring Syan back to life, and every time a read lore, the more I believe it. They wield halberds and have greatswords. Their armor is very similar to Syan knight armor, and their lore description mentions a dark ritual and how they weirdly bear a curse the same as humans do. It's clear that primal knights are failed experiments of creating human life / homunculus'. Aldia was obsessed with this and learning of how to break the undead curse.
- Anonymous
they appear to be based of an elephant "Pishacha" from berserk their description supports this.
- Anonymous
I tried to parry them manually, then with auto parry script, they didn't get parried in either scenario. They cannot be parried in SotFS.
- Anonymous
Can it be they removed the parriability in SotFS? I never had problems in 2000 h DS2 parrying them, but it won't work in SotFS.
- Anonymous
Are these the only enemies that can be plunge attacked that have the unique animation?
- Anonymous
They can't get up after being parried.
Mastodon lying on the ground picture:
https://s14.postimg.org/pea49740h/Dark_Souls_2_-_Mastodon_Parry.jpg
PROOOH XDD
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