The Imperfect |
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HP | Approx. 4500 |
Weakness | Strike, Thrust, Dark, Lightning |
Resistance | Fire, Slash |
Respawns | YES |
The Imperfect is an enemy in Dark Souls 2.
The Imperfect Information
Malformed creatures residing in the Sunken City. These twisted creatures are likely an offshoot of dragon-kind, though they bear only passing resemblance to those majestic creatures at first look.
Location
Drops
Strategy Tips
- In higher NG cycles they can be a real pain. I found the best way of dealing with them goes as follows. They are weak to strike damage so equip a great hammer (I powerstanced a Large Club +10 and an Old Knight Hammer +10 in NG++) for maximum damage output. Use ranged attacks to aggro one to draw him away from the rest. They will generally go for one or two ranged attacks, depending on their distance from you. If you time your roll right, you can roll straight through the orb spit. Rolling to the side or strafing will take of a chunk out of your health due to the splash damage and slight tracking of this attack. Their next step is generally the Dashing ram. Roll to your left to negate this attack. They can also approach the player by leaping in your direction. Just roll back, you should be fine. The best place to be is right in front of them. Standing under it will cause it to perform a leap attack, wich is hard to dodge. Stand in front of their nose and strafe to your left. The sideward bite goes from your left to your right, and if you continue strafing it will miss you. This is the time to attack. Watch out for a follow up sideward bite in opposite direction. Once you get one or two hits in, get back in front of it. The overhead bite can be rolled through. Standing behind or to the side of it will cause it to stomp. The stomp has a small AoE, so watch out or you will be staggerd. During the stomp animation they take little damage (208 instead of the usual 1044 at 50 Str 40 Dex on NG++ with previously mentioned weapons). Staying in front of it and strafing usually only triggers the bite attacks, which are easily dodged. Repeat this and you should have no trouble with them.
You can also deal with them by running to the beach and using ranged attacks. Watch out for their orb spit though. - They're generally weak to Great Resonant Soul.
Kite them to the island/beach, they cannot leave the pool. - Can be poisoned with ~10 Poison Arrows, when you start to see their HP meter drain with poisoning switch to Regular Arrows until they're down.
Move Set
- Orb Spit
- Two Bites Combo
- Sideward Bite
- Dashing Ram
- Leap
- Overhead Bite + Swallow
- Stomping
Notes
- --
- Anonymous
God, these t-rexes are scary. If ur scared of these guys and just use ranged against them, just shoot 1 arrow at them, find like a small opening, like one they can't fit in, then shoot them with poison arrows or if u dont have those use greatarrows or probably an avelyn. or just use magic or hexes. Am i sounding like a nerd here? Dangit sorry.
- Anonymous
Make a hexes build. Cast dark fog twice then spam dark greatsword. I did it in NG+3 and they're still manageable this way.
- Anonymous
It is a bit hard when you are playing for the 1st time and don't know the layout of the area, but i would recommend fighting the npc invader before advancing, run across those enemies to the bonfire, and then run across them again to put the dragon eye. Fighting them is generally not worth the risk. The exception is if you already have the bonfire lite and want to farm for their drops.
- Anonymous
I love you Gavlan, thank you so much for the poison arrows <3
- Anonymous
I honestly wouldn't go CQC with these freaks of nature, I prefer to pick them off with poison arrows since they do a crap ton of damage, and I'm a frail mage.
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Sacred chime hammer (dark infused) seems to work very well against it. Even the special attack is good since it's a big enemy.
I'm planning to test smelter hammer and high lighting damage (since it's a watery area) but I need to farm the hammer first since I just knew about it.
- Anonymous
Despite their appearance these are fast-phased enemies. The trick is to keep going fowards afront their mouths and they seem to glitch and not attack (if you make contact with them at that relative angle). Rolling behind them is feasible and a bit dangerous because of the stomp (roll backwards!), but better in case they go for the grab that comes if you are in front of them but at a bit of distance. Shortly, face them right on, and dodge towards them if neded.
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Easy way to fight them: Don't lock on and just stick to their left leg and circle around. They always stomp with their right leg first so plenty of time to dodge that and their other moves are well telegraphed. When they jump up wait half a second before you dodge.
- Anonymous
They are the Sanctum priests attempt at ascending to Dragonhood, a perversion of the way of white which is the cause for the invasion by the Drakeblood knights to stop them
- Anonymous
They wouldn't be so bad to farm If they just didn't randomly get super defenses while doing (or preparing) their stomp attack. I had them gaining super defense randomly after one attack because their next one would be the 2 or 4 hit stomp.
- Anonymous
not sure why people hate on these; they appear in one room in the game, you can run straight past them, and if they do kill you somehow there's a bonfire in the same room
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- Anonymous
Lure them one by one and fight them with the bonfire acting as a wall right between the two of you (breathing room for melee units, safe zone for ranged), then hit 'em however you like, personally I like using poison and arrows/bolts. Just stay within their melee proc range so they rarely do the orb spit. Happy farming
- Anonymous
All good drops from this guys, so when something drops you know it's gonna be good.
I destroyed them with powerstance Zweihander and weapon buffs. (Dark Weapon, Resonant Weapon, etc.)
Only got 2 Dragon Scale from them it is literally a big grind but worth it.
- Anonymous
50 kills and not a single scale. DS2 offline farming is really ass sometimes.
- Anonymous
Get a spear, infuse lighting, kite them one at a time while being a discount Ornstein. It's really that simple if you've got the Dex and Str to be swinging around ridiculous swords you can save yourself some time and use a pike.
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I went to farm dragon bones and ended up with 9 slabs in 30 minutes. I'm not complaining, but...damn.
- Anonymous
If you have High Faith, use Dragonchime with Lightning infusion and cast Heavenly Thunder. That miracle works wonders on these buggers. I'm currently farming them for the boners and at 99 Faith I do around 2000 per cast if properly hit.
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i just love how i searched for "dinosaur" and this was the first result
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They're pretty easy. For the people who are farming, just use Dark Weapon on any +7-+10 weapon, infusions are okay if you have the stats though.
- Anonymous
great design, they are so ugly and scary. And they really are as tough as they look
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Dark hail does pretty good damage on them, as long as you broadside them, head on or the back doesn’t hurt them too bad but if you broadside them it takes about 4 hits even covenant of the champions it takes 5 or six, that bite they do that even if they miss you, you somehow teleport into their mouth is ridiculous, so make sure you’re at full health at all times, dark clubs or dark crypt black sword work too but you got to get close
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Seeing that people have troubles with these fake drakes, i ll give a trick for easy kill: Upgrade crypt blacksword to +5, imbue it with darknight stone and buff it with dark weapon. Even in the covenant of champions they go down in a few hits Pd. Tested this insane dark damage with 40 faith and 40 int. Try it and smile if it works for you
- Anonymous
Resistant to Lightning? Well if they are the fact that they are in water makes spells like Heavenly thunder and blinding bolt ruin their day. Cast it under their head and it will do almost half their health on NG with one cast.
- Anonymous
I find the best way to fight them is to lock on to one of the legs and keep circling close in that direction. It will try to turn to face you, often not attacking at all, and the bite attack and head lunges will usually miss. The main danger is the stomp attacks and the jump. When it starts stomping, roll away and move to a safe distance (it's a good opportunity to heal if needed) then immediately move in close again. The jump is a bit tricky due to the strange timing - you basically have to roll slightly later than you'd expect, practically at the same moment it lands. I have no idea why that is.
Shields are fairly pointless against these guys so just two-hand whatever weapon you are using and keep taking shots at the legs.
- Anonymous
Watch out, the page doesn't list that they're immune to toxic and poison.
- Anonymous
I think this is the point were I quit trying to beat this game... BS hitboxes and the insta kill. Just not worth it.
- Anonymous
I don't know if it's because of an update/calibration, but Great Resonant Soul does nothing (26 DMG) to them and I had 31 FTH, 55 INT and used a Dark Glutch ring
- Anonymous
It is actually possible to stagger them, it's just by the amount of times they've been struck they've lost most of their health.
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- Anonymous
***** this area and ***** those guys. Lazy level design.
This part is the worst of all the DLCs, maybe just as much as horse***** valley.
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Very ugly
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