Undead Aberration

HP NG: 1,100
NG+: 2,400
NG+7: 4,230
Weakness Magic
Resistance ?
Respawns Yes

Undead Aberration is an enemy in Dark Souls 2. 


Undead Aberration Information


"Grotesque monstrosities found wading in the dark water in Sinners' Rise, they attack much like the Titanite Demons from Dark Souls; they are slow but can hit extremely hard. They have a massive resistance to magic and fire damage, and also seem to resist lightning. They are not resistant to poison or bleed damage. They are difficult to fight in the water, but can be lured over to the elevator platform where one can hit them with ranged attacks or bait them to fall into the hole.

They're believed to be Lord Aldia's attempt on recreating the dragons, these test subjects are either failed attempt or the the first step of mutation, since their bones are formed in the shape of a dragon.

This deformed, unnatural creature must surely be the product of some serious misdeeds. Who created this monstrosity, and is it what they intended to make? It almost seems to be half-dragon, but, whatever it is, it has a mind of a Hollow

Being a member of the Bell Keeper Covenant will make the Shield and Bow drop with very high frequency."






Strategy Tips

  • Avoid fighting them in the water
  • Lure them out one by one
  • Can be back-stabbed, even though it's hard to do alone
  • Is weak versus hammer type weapons
  • Poison Arrows are very useful and a very safe method to kill them


Move Set

  • Normal Attack: The enemy will swing at the player when in close range, can be up to a 2 swing combo.
    • Physical Damage
    • Can be blocked
  • Tail Attack: Used mostly when the player is not in front of the monster.
    • Physical Damage
    • Can be blocked
  • Double Tail Attack: The Giant will sometimes do a second tail attack. This has a lot of range.
    • Physical Damage
    • Can be blocked
  • Lunging Attack: When the player is in front of him but far away, he'll lunge forward, falling down afterwards. The best attack is to try and backstab afterwards if dodged by rolling diagonally forward.
    • Physical Damage
    • Can be blocked



  • --

    • Anonymous

      05 Aug 2019 05:34  

      Seriously have my doubts that these enemies are weak to magic. In fact, they actually appear to be more on the side of resistant to magic.

      • Anonymous

        27 Mar 2018 14:09  

        One of the more dangerous aspects of the creature is an error (possibly) with its hitboxes on it's second tail swing: if you are almost touching it on it's right side (your left) it connects several times instead, albiet rarely.

        • Anonymous

          24 Oct 2017 13:47  

          On the top description it says it's weakness is magic. But on the general description it says it's very resistant to it

          • Anonymous

            29 Jun 2017 21:38  

            Actually they are easy to kill, even in water. If you aproach them face to face they will do a slow attack with one of their hands, you can easily dodge it just by walking back without wasting stamina to roll or run, after they miss then you can hit them once and trigger his same attack just by aproaching face to face, reapeat until he is dead. Just don't aproach them from the sides or from behind or you will trigger other quick attacks that are harder to dodge (which require rollling).

            • Anonymous

              ttttt06 Sep 2016 12:33  

              they still here but in sinner s rise down the elevator then go right or left only in ng+ or ng+++ and aldias kepp

              • Anonymous

                Not appearing in Scholar?29 Aug 2016 10:59  

                I haven't seen any of these enemies in Scholar of the First Sin. Were they removed completely?

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