The Imperfect

the imperfect enemies dark souls2 wiki guide
HP Approx. 4500
Weakness Strike, Thrust, Dark, Lightning
Resistance Fire, Slash
Respawns YES

The Imperfect is an enemy in Dark Souls 2 (DKS2). In the Sunken City dwell The Imperfect, malformed beings that seem to be a distorted offshoot of dragon-kind. Although, at a glance, they share only a faint resemblance to those majestic creatures. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

The Imperfect Information in Dark Souls 2

Malformed creatures residing in the Sunken City. These twisted creatures are likely an offshoot of dragon-kind, though they bear only passing resemblance to those majestic creatures at first look.

 

Dark Souls 2 The Imperfect Location

 

The Imperfect Drops in DKS2

 

DKS2 The Imperfect Strategy Tips

  • In higher NG cycles they can be a real pain. I found the best way of dealing with them goes as follows. They are weak to strike damage so equip a great hammer (I powerstanced a Large Club +10 and an Old Knight Hammer +10 in NG++) for maximum damage output. Use ranged attacks to aggro one to draw him away from the rest. They will generally go for one or two ranged attacks, depending on their distance from you. If you time your roll right, you can roll straight through the orb spit. Rolling to the side or strafing will take of a chunk out of your health due to the splash damage and slight tracking of this attack. Their next step is generally the Dashing ram. Roll to your left to negate this attack. They can also approach the player by leaping in your direction. Just roll back, you should be fine. The best place to be is right in front of them. Standing under it will cause it to perform a leap attack, wich is hard to dodge. Stand in front of their nose and strafe to your left. The sideward bite goes from your left to your right, and if you continue strafing it will miss you. This is the time to attack. Watch out for a follow up sideward bite in opposite direction. Once you get one or two hits in, get back in front of it. The overhead bite can be rolled through. Standing behind or to the side of it will cause it to stomp. The stomp has a small AoE, so watch out or you will be staggerd. During the stomp animation they take little damage (208 instead of the usual 1044 at 50 Str 40 Dex on NG++ with previously mentioned weapons). Staying in front of it and strafing usually only triggers the bite attacks, which are easily dodged. Repeat this and you should have no trouble with them.
    You can also deal with them by running to the beach and using ranged attacks. Watch out for their orb spit though.
  • They're generally weak to Great Resonant Soul.
    Kite them to the island/beach, they cannot leave the pool.
  • Can be poisoned with ~10 Poison Arrows, when you start to see their HP meter drain with poisoning switch to Regular Arrows until they're down.

 

The Imperfect Move Set in Dark Souls 2

  • Orb Spit
  • Two Bites Combo
  • Sideward Bite
  • Dashing Ram
  • Leap
  • Overhead Bite + Swallow
  • Stomping

 

Dark Souls 2 The Imperfect Notes and Tips 

  • Notes and Tips go here.

 

Enemies
Abandoned Hollow  ♦  Aldia Warlock  ♦  Alonne Knight  ♦  Alonne Knight Captain  ♦  Amana Aberration  ♦  Amana Priestess  ♦  Archdrake Pilgrim  ♦  Armored Skeleton  ♦  Armorer Dennis  ♦  Ashen Crawler  ♦  Ashen Idol  ♦  Ashen Warrior  ♦  Aslatiel of Mirrah  ♦  Aurous Knight  ♦  Banedigger  ♦  Barrel Carrier  ♦  Basilisk  ♦  Belfry Gargoyle  ♦  Bell Keeper  ♦  Bell Keeper Mage  ♦  Black Drakeblood Knight  ♦  Blue Sentinel  ♦  Bonewheel Skeleton  ♦  Boromir  ♦  Bowman Guthry  ♦  Butcher Phantom  ♦  Catarina Knight  ♦  Chariot Lance Executioner  ♦  Charred Loyce Knight  ♦  Corrosive Egg Crawlers  ♦  Covetous Demon  ♦  Cragslipper  ♦  Crescent Sickle Phantom  ♦  crystal lizard  ♦  Curse Jar  ♦  Dark Priestess  ♦  Dark Spirit - A Chip Off the Ol' Rock  ♦  Dark Spirit - Abyss Ironclad  ♦  Dark Spirit - Forrest Grotesque  ♦  Dark Spirit - Pretender to the Xanthous Throne  ♦  Dark Spirit - Shadowveil Assassin  ♦  Dark Spirit - Tenebrous Rogue  ♦  Dark Spirit - The Ghost of Princes Past  ♦  Dark Spirit - Underworld Deadeye  ♦  Darkdweller  ♦  Darksucker  ♦  Desert Sorceress  ♦  Dingy Cleric Phantom  ♦  Dragon  ♦  Dragon Acolyte  ♦  Dragon Knight  ♦  Dragonfang Villard  ♦  DragonRider  ♦  Drakekeeper  ♦  Drakekeeper Knight Phantom  ♦  Dual Avelyn Bell Keeper  ♦  Dual Avelyn Faraam  ♦  Dual Avelyn Phantom  ♦  Ducal Spider  ♦  Eleum Loyce Giant  ♦  elite knight  ♦  Enemies  ♦  Entity of Avarice  ♦  Executioner  ♦  Falconer  ♦  Faraam Knight Phantom  ♦  Fencer Sharron  ♦  Flame Lizard  ♦  Flexile Sentry  ♦  Foreign Wanderer (Under Traveler)  ♦  Forlorn  ♦  forrest Grotesque  ♦  Frozen Reindeer  ♦  Fume Sorcerer  ♦  Gaoler  ♦  Giant Warrior  ♦  grand Tusk  ♦  Grave Warden  ♦  Great Basilisk  ♦  Great Giant Warrior  ♦  Great Poison Brumer  ♦  Greatbow Phantom  ♦  Greatsword Bell Keeper  ♦  Greatsword Phantom  ♦  Guardian Dragon  ♦  Gyrm Warrior  ♦  Gyrm Worker  ♦  Hammersmith  ♦  Headless Vengarl  ♦  Heide Knight  ♦  Hollow Crawler  ♦  Hollow Infantry  ♦  Hollow Mage  ♦  Hollow Mage (Black)  ♦  Hollow Peasant  ♦  Hollow Priest  ♦  Hollow Primal Knight  ♦  Hollow Prisoner  ♦  Hollow Rogue  ♦  Hollow Royal Soldier  ♦  Hollow Varangian  ♦  Hunting Dog  ♦  Hunting Rat  ♦  Infantry  ♦  Invisible Hollow  ♦  Invisible Rogues  ♦  Iron Warrior  ♦  Ironclad Soldier  ♦  Knight Phantom  ♦  Leydia Pyromancer  ♦  Lion Clan Warrior  ♦  Looking Glass Varlet  ♦  Maldron the Assassin  ♦  Masked Manikin  ♦  Melinda the Butcher  ♦  Merciless Roenna  ♦  Mongrel Rat  ♦  Nameless Usurper  ♦  Nimble Shadow  ♦  Ogre  ♦  Old Ironclad Soldier  ♦  Oliver The Collector  ♦  Poison Statue Cluster  ♦  Possessed Armor  ♦  Primal Knight  ♦  Prisoned Sinner  ♦  Prowler Hound  ♦  Prowling Magus  ♦  Rampart Golem  ♦  Rampart Hedgehog  ♦  Rampart Soldier  ♦  Rampart Spearman  ♦  Rampart Stray Dog  ♦  Roaming Soul  ♦  Roaming Soul - Foreign Wanderer  ♦  Rotten Vermin  ♦  Royal Soldier  ♦  Royal Swordsman  ♦  Ruin Sentinel  ♦  Rupturing Hollow  ♦  Sanctum Knight  ♦  Sanctum Priestess  ♦  Sanctum Soldier  ♦  Screenshots  ♦  Skeleton  ♦  Spider Drone  ♦  Spiders  ♦  Stone Knight  ♦  Stone Soldier  ♦  Stray Hound  ♦  Swollen Mongrel  ♦  Syan Soldier  ♦  The Pursuer  ♦  Tseldoran Settler  ♦  Undead Aberration  ♦  Undead Crypt Knight  ♦  Undead Devourer  ♦  Undead Huntsman  ♦  Undead Laborer  ♦  Vorgel the Sinner  ♦  Wall Spectre  ♦  Wall Watchman  ♦  Washing Pole Phantom  ♦  Witchtree  ♦  Woodland Child Gully  ♦  Woodland Child Victor

 




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    • Anonymous

      These always reminded me of the unfinished back halves of the undead dragons sprinkles around lost izalyth. Were these the second games attempt at recreating, or maybe finishing the concept?

      • Anonymous

        These might be the worse enemy programming in the entire Soulsborne saga.

        The falconers and their goofy ass running animation are a close second though.

        • Anonymous

          If anyone wants to be lazy while clearing them out, you can use poison arrows or poison spells to just wear them down overtime while you run away, plus they do also damage each other so you can also herd them and kite attacks out so that kill each other.

          • Anonymous

            Weird-ahh slimy Dinos with really bad dental hygiene and easily some of the most bullshit and janky hitboxes in the entire game.

            • Anonymous

              My advice to defeat these abominations would be using some toothpaste. It's incredibly effective against them.

              • Anonymous

                Tips for anyone farming these tar poggers:
                -They are noticeably weaker to thunder
                -When they do their dumb happy feet stomp they take reduced damage during the animation... except if they proceed to chain it into another
                -Do not be near their stomps when dodging since there is tremor damage
                -When the poggers do their mouth grab move either roll towards their belly or to the sides, not away from their bite(this animation also makes them take reduced damage like their happy feet stomp)
                -I used Tree trunk bonker stick as a strike type weapon with thunder infusion and sunlight blade for max damage(dragon tooth is even better but requires 50 strength)

                • Anonymous

                  I got covid and braindead farmed these things for a couple of hours. Some observations:

                  -The fastest I was able to kill them was with Heavenly Thunder, using a Lightning Dragon Chime +5 at 70 faith. The bolts can be a bit tricky to land, but when cast directly behind or below them, two casts can be enough to finish them off. I've even had situations where I accidentally aggro'd two and killed them at the same time this way.

                  -When they jump in the air, rolling back or to the side can get you hit with some kind of shockwave. Rolling into their landing, however, seems to be the better option.

                  -You can roll through their lightning breath. Rolling to the side will get you hit by the explosion :(

                  -In the time it takes to fire off ten poison arrows or cast Dark Fog twice, you can have already killed it if your damage is high enough. Certainly the safer option when you're low level/low health, but not the fastest by far.

                  -When they are stomping their feet, they seem to have some kind of damage reduction? This makes it really not worth to trade damage with them, just keep your distance until they are done stomping.

                  Sure, some people think they're ugly, and their stomps and lightning breath are annoying. But given how many dragon bones and titanite slabs I've farmed off of these fellas, I really can't say I hate them. I love these froggy dinosaur friends, and happy hunting!

                  • Anonymous

                    I got covid and braindead farmed these things for a couple of hours. Some observations:

                    -The fastest I was able to kill them was with Heavenly Thunder, using a Lightning Dragon Chime +5 at 70 faith. The bolts can be a bit tricky to land, but when cast directly behind or below them, two casts can be enough to finish them off. I've even had situations where I accidentally aggro'd two and killed them at the same time this way.

                    -When they jump in the air, rolling back or to the side can get you hit with some kind of shockwave. Rolling into their landing, however, seems to be the better option.

                    -You can roll through their lightning breath. Rolling to the side will get you hit by the explosion :(

                    -In the time it takes to fire off ten poison arrows or cast Dark Fog twice, you can have already killed it if your damage is high enough. Certainly the safer option when you're low level/low health, but not the fastest by far.

                    -When they are stomping their feet, they seem to have some kind of damage reduction? This makes it really not worth to trade damage with them, just keep your distance until they are done stomping.

                    Sure, some people think they're ugly, and their stomps and lightning breath are annoying. But given how many dragon bones and titanite slabs I've farmed off of these fellas, I really can't say I hate them. I love these froggy dinosaur friends, and happy hunting!

                    • Anonymous

                      Can we take a moment to talk about how damn broken the hitboxes on these guy's bite grab attack is?

                      You can literally dodge to the side well away from their head, or in-between their legs
                      Only for you to suddenly get teleported into their mouth when they clearly should've missed you, oh and it's most likely gonna instakill you unless you're lucky or have very high health aswell as heavy tough armour, incase it wasn't annoying enough, it's not just the grab actually, most of their attacks have stupid hitboxes and can hit you if they haven't even touched you, **** these things, hate them, atleast they're good for farming weapon upgrade materials, I guess...

                      • Anonymous

                        Just cheese then with poison arrows I say, don't even risk trying to take them down with pure melee with their bullshit hitboxes

                        • Anonymous

                          God, these t-rexes are scary. If ur scared of these guys and just use ranged against them, just shoot 1 arrow at them, find like a small opening, like one they can't fit in, then shoot them with poison arrows or if u dont have those use greatarrows or probably an avelyn. or just use magic or hexes. Am i sounding like a nerd here? Dangit sorry.

                          • Anonymous

                            Make a hexes build. Cast dark fog twice then spam dark greatsword. I did it in NG+3 and they're still manageable this way.

                            • Anonymous

                              It is a bit hard when you are playing for the 1st time and don't know the layout of the area, but i would recommend fighting the npc invader before advancing, run across those enemies to the bonfire, and then run across them again to put the dragon eye. Fighting them is generally not worth the risk. The exception is if you already have the bonfire lite and want to farm for their drops.

                              • Anonymous

                                I honestly wouldn't go CQC with these freaks of nature, I prefer to pick them off with poison arrows since they do a crap ton of damage, and I'm a frail mage.

                                • Anonymous

                                  Sacred chime hammer (dark infused) seems to work very well against it. Even the special attack is good since it's a big enemy.

                                  I'm planning to test smelter hammer and high lighting damage (since it's a watery area) but I need to farm the hammer first since I just knew about it.

                                  • Anonymous

                                    Despite their appearance these are fast-phased enemies. The trick is to keep going fowards afront their mouths and they seem to glitch and not attack (if you make contact with them at that relative angle). Rolling behind them is feasible and a bit dangerous because of the stomp (roll backwards!), but better in case they go for the grab that comes if you are in front of them but at a bit of distance. Shortly, face them right on, and dodge towards them if neded.

                                    • Anonymous

                                      Easy way to fight them: Don't lock on and just stick to their left leg and circle around. They always stomp with their right leg first so plenty of time to dodge that and their other moves are well telegraphed. When they jump up wait half a second before you dodge.

                                      • Anonymous

                                        They are the Sanctum priests attempt at ascending to Dragonhood, a perversion of the way of white which is the cause for the invasion by the Drakeblood knights to stop them

                                        • Anonymous

                                          They wouldn't be so bad to farm If they just didn't randomly get super defenses while doing (or preparing) their stomp attack. I had them gaining super defense randomly after one attack because their next one would be the 2 or 4 hit stomp.

                                          • Anonymous

                                            not sure why people hate on these; they appear in one room in the game, you can run straight past them, and if they do kill you somehow there's a bonfire in the same room

                                            • Anonymous

                                              Lure them one by one and fight them with the bonfire acting as a wall right between the two of you (breathing room for melee units, safe zone for ranged), then hit 'em however you like, personally I like using poison and arrows/bolts. Just stay within their melee proc range so they rarely do the orb spit. Happy farming

                                              • Anonymous

                                                Get a spear, infuse lighting, kite them one at a time while being a discount Ornstein. It's really that simple if you've got the Dex and Str to be swinging around ridiculous swords you can save yourself some time and use a pike.

                                                • Anonymous

                                                  If you have High Faith, use Dragonchime with Lightning infusion and cast Heavenly Thunder. That miracle works wonders on these buggers. I'm currently farming them for the boners and at 99 Faith I do around 2000 per cast if properly hit.

                                                  • Anonymous

                                                    They're pretty easy. For the people who are farming, just use Dark Weapon on any +7-+10 weapon, infusions are okay if you have the stats though.

                                                    • Anonymous

                                                      Dark hail does pretty good damage on them, as long as you broadside them, head on or the back doesn’t hurt them too bad but if you broadside them it takes about 4 hits even covenant of the champions it takes 5 or six, that bite they do that even if they miss you, you somehow teleport into their mouth is ridiculous, so make sure you’re at full health at all times, dark clubs or dark crypt black sword work too but you got to get close

                                                      • Anonymous

                                                        Seeing that people have troubles with these fake drakes, i ll give a trick for easy kill: Upgrade crypt blacksword to +5, imbue it with darknight stone and buff it with dark weapon. Even in the covenant of champions they go down in a few hits Pd. Tested this insane dark damage with 40 faith and 40 int. Try it and smile if it works for you

                                                        • Anonymous

                                                          Resistant to Lightning? Well if they are the fact that they are in water makes spells like Heavenly thunder and blinding bolt ruin their day. Cast it under their head and it will do almost half their health on NG with one cast.

                                                          • Anonymous

                                                            I find the best way to fight them is to lock on to one of the legs and keep circling close in that direction. It will try to turn to face you, often not attacking at all, and the bite attack and head lunges will usually miss. The main danger is the stomp attacks and the jump. When it starts stomping, roll away and move to a safe distance (it's a good opportunity to heal if needed) then immediately move in close again. The jump is a bit tricky due to the strange timing - you basically have to roll slightly later than you'd expect, practically at the same moment it lands. I have no idea why that is.

                                                            Shields are fairly pointless against these guys so just two-hand whatever weapon you are using and keep taking shots at the legs.

                                                            • Anonymous

                                                              I think this is the point were I quit trying to beat this game... BS hitboxes and the insta kill. Just not worth it.

                                                              • Anonymous

                                                                I don't know if it's because of an update/calibration, but Great Resonant Soul does nothing (26 DMG) to them and I had 31 FTH, 55 INT and used a Dark Glutch ring

                                                                • Anonymous

                                                                  It is actually possible to stagger them, it's just by the amount of times they've been struck they've lost most of their health.

                                                                  • Anonymous

                                                                    ***** this area and ***** those guys. Lazy level design.
                                                                    This part is the worst of all the DLCs, maybe just as much as horse***** valley.

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