Crystal Lizard

HP ??
Weakness ??
Resistance ??
Respawns ??

Crystal Lizard is an enemy in Dark Souls 2

 

Crystal Lizard Information

"Crystal Lizards are non-respawning enemies which flee when approached by players. When a lizard is nearby, players can hear a distinct jingle sound that resembles shaking a bag full of gems or coins. When killed, lizards drop weapon upgrade items such as Titanite and stones for weapon reinforcement and infusion.

If approached, the lizard will scurry away and disappear after about 6 seconds if no damage is taken. If the lizard escapes, resting at a bonfire will respawn it. Lizards do not respawn if killed. If a player kills a lizard but dies without collecting the dropped items, they will disappear. "

 

 

 

Location

Location Health Drops
Forest of Fallen Giants - Inside the room near the elevator that takes you to the Last Giant boss chamber. ~200 2 Titanite Shard
No-Man's Wharf - Behind a hidden door in the room with the poison jars. ~300 2 Titanite Shard
1 Large Titanite Shard
Iron Keep - Near a small staircase close by the magma bucket traps in the large room with movable platforms. ~300 1 Large Titanite
1 Titanite Chunk
1 Firestone
Doors of Pharros - Immediately after the axe-hurling Gyrm Warrior past Gavlan's room. ~300 3 Large Titanite Shard
1 Raw Stone
Huntsman's Copse - Along the cliff-side path on the way to the Skeleton Lords, taking the left hand branch up to a small elevation. ~300 1 Titanite Shard
1 Large Titanite Shard
1 Titanite Chunk
Dragon Aerie -There are 11 crystal lizards in this area; all spread throughout the drake encounters:
  • Near 1st drake: 4 lizards on the drake's plateau, 1 lizard in the tunnel below, 1 lizard on the raised ledge with a crevice in it.
  • Near 2nd drake: 3 lizards scattered along the drake's grounds.
  • Near 3rd drake: 1 lizard on the drake's grounds, 1 lizard on a ledge overseeing them.
~500 ?
Brightstone Cove Tseldora
  • After the Prowling Magus boss fight, the lizard sits atop a pillar, below the cliff the chapel overlooks.
  • Next to a humanoid spider on the balcony of the home Pate and Creighton fight in.
~300
  • Petrified Dragon Bone, Titanite Shard
  • 1 Large Titanite Shard, 1 Twinkling Titanite
Harvest Valley - After the encounter with the 4 Artificial Undead, it is through a boarded up path leading to a poison mist pit. ~300 1 Titanite Shard
1 Large Titanite Shard
1 Palestone
Grave of Saints - After descending to the bottom of the hole in Majula, the lizard is on a rope bridge leading to a treasure chest. ~300 2 Titanite Shard
1 Large Titanite Shard
1 Darknight Stone
Shaded Woods - Within the small maze-like ruins near the area Manscorpion Tark resides. ~300 2 Titanite Shard
1 Titanite Chunk
1 Boltstone
Drangleic Castle - Sitting just before the long staircase that leads to the castle entrance. ~400 3 Titanite Chunks
1 Titanite Slab

 

Drops

 

Strategy Tips

  • Once approached, the Crystal Lizard will skitter away, even off ledges. The lizards' small statures makes it difficult to hit them using weapons that don't strike downwards. Sniping them using magic or powerful bows that can one-shot them is usually the easiest way to kill them.

 

Move Set

  • N/A

 

Notes

  • Note that the items they drop can fall off ledges and therefore be lost permanently. If it's scurrying against a ledge of some kind, just let it go and reset the encounter rather than risk losing the drops for good.

 

Enemies
Abandoned Hollow  ♦  Aldia Warlock  ♦  Alonne Knight  ♦  Amana Aberration  ♦  Amana Priestess  ♦  Archdrake Pilgrim  ♦  Armored Skeleton  ♦  Armorer Dennis  ♦  Ashen Crawler  ♦  Ashen Idol  ♦  Ashen Warrior  ♦  Aslatiel of Mirrah  ♦  Aurous Knight  ♦  Banedigger  ♦  Barrel Carrier  ♦  Basilisk  ♦  Belfry Gargoyle  ♦  Bell Keeper  ♦  Bell Keeper Mage  ♦  Black Drakeblood Knight  ♦  Blue Sentinel  ♦  Bonewheel Skeleton  ♦  Boromir  ♦  Bowman Guthry  ♦  Butcher Phantom  ♦  Catarina Knight  ♦  Chariot Lance Executioner  ♦  Charred Loyce Knight  ♦  Corrosive Egg Crawlers  ♦  Covetous Demon  ♦  Cragslipper  ♦  Crescent Sickle Phantom  ♦  Curse Jar  ♦  Dark Priestess  ♦  Dark Spirit - A Chip Off the Ol' Rock  ♦  Dark Spirit - Abyss Ironclad  ♦  Dark Spirit - Forrest Grotesque  ♦  Dark Spirit - Pretender to the Xanthous Throne  ♦  Dark Spirit - Shadowveil Assassin  ♦  Dark Spirit - Tenebrous Rogue  ♦  Dark Spirit - The Ghost of Princes Past  ♦  Dark Spirit - Underworld Deadeye  ♦  Darkdweller  ♦  Darksucker  ♦  Desert Sorceress  ♦  Dingy Cleric Phantom  ♦  Dragon  ♦  Dragon Acolyte  ♦  Dragon Knight  ♦  Dragonfang Villard  ♦  DragonRider  ♦  Drakekeeper  ♦  Drakekeeper Knight Phantom  ♦  Dual Avelyn Bell Keeper  ♦  Dual Avelyn Faraam  ♦  Dual Avelyn Phantom  ♦  Ducal Spider  ♦  Eleum Loyce Giant  ♦  elite knight  ♦  Enemies  ♦  Entity of Avarice  ♦  Executioner  ♦  Falconer  ♦  Faraam Knight Phantom  ♦  Fencer Sharron  ♦  Flame Lizard  ♦  Flexile Sentry  ♦  Foreign Wanderer (Under Traveler)  ♦  Forlorn  ♦  forrest Grotesque  ♦  Frozen Reindeer  ♦  Fume Sorcerer  ♦  Gaoler  ♦  Giant Warrior  ♦  grand Tusk  ♦  Grave Warden  ♦  Great Basilisk  ♦  Great Giant Warrior  ♦  Great Poison Brumer  ♦  Greatbow Phantom  ♦  Greatsword Bell Keeper  ♦  Greatsword Phantom  ♦  Guardian Dragon  ♦  Gyrm Warrior  ♦  Gyrm Worker  ♦  Hammersmith  ♦  Headless Vengarl  ♦  Heide Knight  ♦  Hollow Crawler  ♦  Hollow Infantry  ♦  Hollow Mage  ♦  Hollow Mage (Black)  ♦  Hollow Peasant  ♦  Hollow Priest  ♦  Hollow Primal Knight  ♦  Hollow Prisoner  ♦  Hollow Rogue  ♦  Hollow Royal Soldier  ♦  Hollow Varangian  ♦  Hunting Dog  ♦  Hunting Rat  ♦  Infantry  ♦  Invisible Hollow  ♦  Invisible Rogues  ♦  Iron Warrior  ♦  Ironclad Soldier  ♦  Knight Phantom  ♦  Leydia Pyromancer  ♦  Lion Clan Warrior  ♦  Looking Glass Varlet  ♦  Maldron the Assassin  ♦  Masked Manikin  ♦  Melinda the Butcher  ♦  Merciless Roenna  ♦  Mongrel Rat  ♦  Nameless Usurper  ♦  Nimble Shadow  ♦  Ogre  ♦  Old Ironclad Soldier  ♦  Oliver The Collector  ♦  Poison Statue Cluster  ♦  Possessed Armor  ♦  Primal Knight  ♦  Prisoned Sinner  ♦  Prowler Hound  ♦  Prowling Magus  ♦  Rampart Golem  ♦  Rampart Hedgehog  ♦  Rampart Soldier  ♦  Rampart Spearman  ♦  Rampart Stray Dog  ♦  Roaming Soul  ♦  Roaming Soul - Foreign Wanderer  ♦  Rotten Vermin  ♦  Royal Soldier  ♦  Royal Swordsman  ♦  Ruin Sentinel  ♦  Rupturing Hollow  ♦  Sanctum Knight  ♦  Sanctum Priestess  ♦  Sanctum Soldier  ♦  Screenshots  ♦  Skeleton  ♦  Spider Drone  ♦  Spiders  ♦  Stone Knight  ♦  Stone Soldier  ♦  Stray Hound  ♦  Swollen Mongrel  ♦  Syan Soldier  ♦  The Imperfect  ♦  The Pursuer  ♦  Tseldoran Settler  ♦  Undead Aberration  ♦  Undead Crypt Knight  ♦  Undead Devourer  ♦  Undead Huntsman  ♦  Undead Laborer  ♦  Vorgel the Sinner  ♦  Wall Spectre  ♦  Wall Watchman  ♦  Washing Pole Phantom  ♦  Witchtree  ♦  Woodland Child Gully  ♦  Woodland Child Victor



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    • Anonymous

      20 Apr 2021 08:49  

      Did they move the lizard in Huntsman's Copse? I've played 3 times before so know it's a pain (moreso than others) and know exactly where it is supposed to be but it's just not there. Haven't seen it at all and since it spawns in a corner and quickly falls off the ledge to vanish I doubt an NPC killed it either (even the invasion happened a little further down the path than I recall). Effectively wiped out everything in the area 12 times so when I rush up there now there's no NPC's to scare it and I don't even catch a glimpse of it.

      • Anonymous

        25 Mar 2021 00:54  

        3 sunlight speaks ng+7 in dragon aerie 55 int should kill them. If they disappear, pause, quit, and reload the game. Saves time going to bonfire. Saints hood, ring of prayer, lightning clutch ring, sun medal, lightning infused dragon chime +5

        • Anonymous

          17 Mar 2021 23:28  

          “Disapear after 6 seconds unless they take damage” or even if they do take damage DS2 doesn’t care if you hit them or not they’ll disapear anyway mid damage

          • Anonymous

            15 Feb 2021 13:00  

            I just played all souls games except the last half of the first one and ds2 dlc. crazy how there isn't a crystal area with a crystal bug boss with little bugs around it, I mean they definitely come from somewhere right?

            • Anonymous

              05 Dec 2020 15:09  

              ive only tested this on a hex build but the lizard on the bridge. if you descend normally after the vanguard fight you eventually land on a long strip. from that strip you can see the bridge the lizard is on. its a bit tricky but you can line yourself up with the bridge and backstep to fall. if you have great resonant soul with a fast casting chime you can one hit it before it flees. this is obviously useful for hex builds as he drops a darknight stone.

              • Anonymous

                15 Nov 2020 00:24  

                If your weapon lacks a downward swing, use leaping attacks. They're hard to pull off without practice, but are fast and almost always hit the floor directly in front of where you land

                • Anonymous

                  29 Jul 2020 04:53  

                  **** whoever designed the hitbox, they're impossible to hit unless your weapon attacks straight downwards. And they **** themselves into corners where the ****ty weapons bouncing off walls meachnic makes it impossible to hit them

                  • Anonymous

                    10 Feb 2019 12:42  

                    Headcannom: You just take the crystal out of their back and that's the random material instead of like splitting them open and taking their insides out

                    • Anonymous

                      27 Dec 2017 12:51  

                      Forest of Fallen Giants in SofS have lizard right above sec bone fire in the room where you can brake door.And i didn't find lizard in the room beside elevator.

                      • Anonymous

                        11 Apr 2017 07:38  

                        There are some differences for SofS, in harvest valley there are 3 lizards right next to the second bonfire, and no lizard after the artificial undeads.

                        • 29 Aug 2016 05:02  

                          Anyone else ever spotted a red-gemmed lizard? I saw one in brightstone cove, on the far side of the giant conical sand trap, near the rock wall and the magic user enemy.

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